16.03.2012, 14:03
Heres the errors:
Im new to scripting thats why i ask so much for help, tho i understand if you dont wanna help me ^.^
Heres Script:
pawn Код:
C:\Users\Elias\Desktop\New folder\gamemodes\Ventura.pwn(98) : error 017: undefined symbol "PlayerInfo"
C:\Users\Elias\Desktop\New folder\gamemodes\Ventura.pwn(99) : error 017: undefined symbol "PlayerInfo"
C:\Users\Elias\Desktop\New folder\gamemodes\Ventura.pwn(100) : error 017: undefined symbol "PlayerInfo"
C:\Users\Elias\Desktop\New folder\gamemodes\Ventura.pwn(276) : error 021: symbol already defined: "udb_hash"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
Heres Script:
pawn Код:
// This script was made by [BoSs]Frost
#include <YSI\y_ini>
#include <ladmin>
#include <a_samp>
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIME 0x10F441AA
#pragma unused ret_memcpy
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
#define PATH "/Users/%s.ini"
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
///////////////NEW objects shit///////////////
new infopickup;
new exitpickup;
//////////////////////////////////////////////
main()
{
print("\n----------------------------------");
print(" BoSs Clan Server 0.0.1");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("Ventura RPG");
AddPlayerClass(188, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
AddPlayerClass(185, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
AddPlayerClass(217, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
AddPlayerClass(240, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
AddPlayerClass(93, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
exitpickup = CreatePickup(1239,1,388.8720,173.8050,1008.3828);
infopickup = CreatePickup(1239,1,2488.0466,2397.3337,10.8203);
// spawn car
AddStaticVehicle(451,2040.0525,1319.2756,10.3833,183.2440,16,16);
// spawn car
AddStaticVehicle(429,2040.5231,1359.2783,10.3712,177.1306,13,13);
// spawn bike
AddStaticVehicle(522,2031.3623,1359.5353,10.3907,256.2907,6,25);
// spawn bike
AddStaticVehicle(522,2031.9823,1361.4525,10.3772,268.9690,6,25);
// spawn bike
AddStaticVehicle(522,2031.8800,1363.1105,10.3942,268.6747,6,25);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid,1966.9149,1342.9484,16.6161);
SetPlayerCameraPos(playerid,1958.3783,1343.1572,15.3746);
SetPlayerCameraLookAt(playerid,1958.3783,1343.1572,15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
INI_Close(File);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/fbitp", true) == 0)
{
SetPlayerPos(playerid, 2496.3687,2394.4463,10.8203);
return 1;
}
if (strcmp(cmdtext, "/enter", true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid,10,2488.0466,2397.3337,10.8203))
{
SetPlayerPos(playerid,388.8720,173.8050,1008.3828);
return 1;
}
}
if (strcmp(cmdtext, "/exit", true) == 0)
{
if(IsPlayerInRangeOfPoint(playerid,10,388.8720,173.8050,1008.3828))
{
SetPlayerPos(playerid,2488.0466,2397.3337,10.8203);
return 1;
}
}
if (strcmp(cmdtext, "/kill", true) == 0)
{
SetPlayerHealth(playerid, 0.0);
return 1;
}
if (strcmp(cmdtext, "/para", true) == 0)
{
GivePlayerWeapon(playerid, 46, 1);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == infopickup) {
GameTextForPlayer(playerid,"~r~ /enter ~y~ to enter this building",3000,1);
}
if(pickupid == exitpickup) {
GameTextForPlayer(playerid,"~r~ /enter ~y~ to enter this building",3000,1);
}
return 1;
}
enum pInfo
{
pPass,
pCash,
pAdmin,
pKills,
pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password",PlayerInfo[playerid][pPass]);
INI_Int("Cash",PlayerInfo[playerid][pCash]);
INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
INI_Int("Kills",PlayerInfo[playerid][pKills]);
INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
return 1;
}
stock UserPath(playerid)
{
new string[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}
/*Credits to Dracoblue*/
stock udb_hash(buf[]) {
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n<length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_Close(File);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Great! Your Y_INI system works perfectly. Relog to save your stats!","Ok","");
}
}
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
}
return 1;
}
}
}
return 1;
}