14.03.2012, 14:47
Okay, I made that when a player talks in a chat, The animation "Chat" Starts,
But when he talks in that chat the animation starts without stopping, I want it to start for like 3 or 4 seconds then stops, How?
Код:
if(strcmp(cmd, "/low", true) == 0 || strcmp(cmd, "/low", true) == 0) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, "** You havent logged in yet !"); return 1; } if(PlayerInfo[playerid][pMuted] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "You cannot speak, you have been silenced"); return 1; } new y,m,d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /low [chat text]"); return 1; } if(PlayerInfo[playerid][pAdminDuty] == 1) { format(string, sizeof(string), "Admin [low]: %s", result); SetPlayerChatBubble(playerid, string, COLOR_NICERED, 3.0, 8000); ApplyAnimation(playerid, "PED","IDLE_CHAT",4.0,1,0,0,1,1); ProxDetector(3.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5); format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Admin low): %s",d,m,y,h,mi,s, sendername, result); ChatLog(string); } if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 1) { format(string, sizeof(string), "Stranger [low]: %s", result); SetPlayerChatBubble(playerid, string, COLOR_WHITE, 3.0, 8000); ApplyAnimation(playerid, "PED","IDLE_CHAT",4.0,1,0,0,1,1); ProxDetector(3.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5); format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Masked low): %s",d,m,y,h,mi,s, sendername, result); ChatLog(string); } if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 0) { format(string, sizeof(string), "%s [low]: %s", sendername, result); SetPlayerChatBubble(playerid, string, COLOR_WHITE, 3.0, 8000); ApplyAnimation(playerid, "PED","IDLE_CHAT",4.0,1,0,0,1,1); ProxDetector(3.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5); format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (low): %s",d,m,y,h,mi,s, sendername, result); ChatLog(string); } } return 1; }