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Punching to make yourself move forward doesn't sync your position with GetPlayerPos, please fix it!
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It would be to do with GTA:SA's animation system. Your character is still in the same spot theoretically, while the animation animates him forward and doesn't set his position until it is over. Is it really an issue?
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If you punch the air a hundred times and get somewhere you shouldn't get to, yes
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That's weird, because this works fine for me.
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1. Set a camera's pos at your position and make it look 2.0 units infront.
2. start punching and watch no movement of the camera.
What Mike(MP2) said is probably true.
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Also noticed that if you punch while surfing an object you don't move forward.
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The player's position is a base position for the animation, not a particular point on the player's model.