12.03.2012, 20:23 
	
	
	Code:
public OnPlayerSpawn(playerid)
{
    SetPlayerWantedLevel(playerid,0);
    if(gTeam[playerid] == Army)
	{
	    new file[256];
    	format(file, sizeof(file), SERVER_USER_FILE, GetName(playerid));
    	SetPlayerColor(playerid,VIOLET);
		if(dini_Int(file, "IsArmy") != 1)
		{
		    GameTextForPlayer(playerid,"~r~You Have To Be ~g~Army ~n~To Use This!",4000,1);
			ForceClassSelection(playerid); SetPlayerHealth(playerid,0.0);
		}
		/*new Rob = 0;
		new Arm = 0;
		for( new i = 0; i != MAX_PLAYERS; i++)
		{
		    if(gTeam[i] == Robbers)
		    {
		        Rob ++;
			}
			else if(gTeam[i] == Army)
		    {
		        Arm ++;
			}
		}
		if(Rob / 2 < Arm)
		{
		    GameTextForPlayer(playerid,"~r~Please Wait For More Criminals Before Becoming Army!",4000,1);
			ForceClassSelection(playerid); SetPlayerHealth(playerid,0.0);
		}*/
	}






