10.03.2012, 10:14
Hi all.
I'm currently scripting my own TDM GM (I hope it's better than others), now I'm doing some limit for each teams. Each teams have the same limit.
Like, if the player has 1000 score and above, he/she'll get extra weapons on spawn. Now, the problem is, I want to script, if the player has 1000 score and above, he/she gets the extras. I tried to do something like this but I'm a bit confused now.If I only do 1000, I think it only sets on 1000, that's why I'm asking how to script this kind of stuffs.
Now I need a help, what's the mistake and the solution.
Thanks for reading.
I'm currently scripting my own TDM GM (I hope it's better than others), now I'm doing some limit for each teams. Each teams have the same limit.
Like, if the player has 1000 score and above, he/she'll get extra weapons on spawn. Now, the problem is, I want to script, if the player has 1000 score and above, he/she gets the extras. I tried to do something like this but I'm a bit confused now.If I only do 1000, I think it only sets on 1000, that's why I'm asking how to script this kind of stuffs.
pawn Код:
if(GetPlayerScore(playerid)==1000>)
Thanks for reading.