Posts: 162
Threads: 61
Joined: Jun 2011
Reputation:
0
In a Hard Core roleplay server, Player Vehicle should Stay Spawned, Only be spawned when player is active?
Posts: 503
Threads: 18
Joined: Jun 2011
Reputation:
0
They should stay ofcourse..More realistic
Posts: 162
Threads: 61
Joined: Jun 2011
Reputation:
0
Yeah thats what I think, I'm making this system and my friend keeps saying it should be like NG-RP they should disapper after logout. Anyhow to prove a point to him were waiting for about 10 votes. THe one with the most votes wins
Posts: 1,101
Threads: 21
Joined: Oct 2010
Reputation:
0
Depends on how many vehicles you will have. If there are many I would despawn them when a player leaves the server (due to the "low" vehicle limit).
Posts: 162
Threads: 61
Joined: Jun 2011
Reputation:
0
Thanks to all voters, 6 votes for always 0 for only when players connected. This means Always spawned wins as I need wthis done fast, However if I do have trouble with there being to meny cars. I will change to when the players connected. Although I doubt I'll have problems as I've never had them before.
Posts: 112
Threads: 7
Joined: Jan 2011
Reputation:
0
Only be spawned when the player is online. Such as /v get or /v spawn.