03.03.2012, 02:27
(
Последний раз редактировалось Deathlane; 30.04.2015 в 03:06.
)
Removed.
C:\Documents and Settings\EPUser\My Documents\AA- KingJ server Folder\Maps\Conect1.pwn(10) : fatal error 100: cannot read from file: "../include/gl_common.inc" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
//---------------------------------------------------------- // PlayersConnected // Created: Febuary 7 2012 // By: Marc[Owner] //---------------------------------------------------------- #include <a_samp> #include <core> #include <float> new PlayersConnected = 0; public OnFilterScriptInit() { print("\n----------------------------------"); print("Running PlayersConnected - by Marc"); print("----------------------------------/n"); return 1; } //---------------------------------------------------------- public OnPlayerConnect(playerid) { new string[256]; PlayersConnected++; //PlayersConnected += 1; format(string, sizeof(string), "(INFO) There are currently %d people in the server!", PlayersConnected); SendClientMessageToAll(0x00000000, string); return 1; } //---------------------------------------------------------- public OnPlayerDisconnect(playerid, reason) { new string[256]; PlayersConnected--; //PlayersConnected -= 1; format(string, sizeof(string), "(INFO) There are currently %d people in the server!", PlayersConnected); SendClientMessageToAll(0x00000000, string); return 1; } //----------------------------------------------------------
C:\Documents and Settings\EPUser\My Documents\AA- KingJ server Folder\Maps\Conect1.pwn(38) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning.
stock ReturnCountPlayers()
{
new count = 0;
foreach(Player, i)
{
if(UserInfo[i][Spawned] == 1)
{
count ++;
}
}
return count;
}
Still Fucked up
Код:
//---------------------------------------------------------- // PlayersConnected // Created: Febuary 7 2012 // By: Marc[Owner] //---------------------------------------------------------- #include <a_samp> #include <core> #include <float> new PlayersConnected = 0; public OnFilterScriptInit() { print("\n----------------------------------"); print("Running PlayersConnected - by Marc"); print("----------------------------------/n"); return 1; } //---------------------------------------------------------- public OnPlayerConnect(playerid) { new string[256]; PlayersConnected++; //PlayersConnected += 1; format(string, sizeof(string), "(INFO) There are currently %d people in the server!", PlayersConnected); SendClientMessageToAll(0x00000000, string); return 1; } //---------------------------------------------------------- public OnPlayerDisconnect(playerid, reason) { new string[256]; PlayersConnected--; //PlayersConnected -= 1; format(string, sizeof(string), "(INFO) There are currently %d people in the server!", PlayersConnected); SendClientMessageToAll(0x00000000, string); return 1; } //---------------------------------------------------------- Look at the error Код:
C:\Documents and Settings\EPUser\My Documents\AA- KingJ server Folder\Maps\Conect1.pwn(38) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning. |
public OnPlayerDisconnect(playerid, reason)
{
new string[256];
PlayersConnected--;
//PlayersConnected -= 1;
format(string, sizeof(string), "(INFO) There are currently %d people in the server!", PlayersConnected);
SendClientMessageToAll(0x00000000, string);
return 1;
}