[Map] City Hall
#1

Hi Everyone , I Made This City Hall And i wanted To show you guys :/ , Hope you like it











Code:
CreateObject(2395,385.00000000,174.80000305,1007.15899658,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall) (1)
CreateObject(2395,385.00000000,169.60000610,1007.15997314,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall) (2)
CreateObject(1491,384.89999390,172.83000183,1007.40002441,0.00000000,0.00000000,90.00000000); //object(gen_doorint01) (1)
CreateObject(1892,385.29998779,173.08000183,1007.40002441,0.00000000,0.00000000,89.00000000); //object(security_gatsh) (1)
CreateObject(1703,381.00000000,177.60000610,1007.40002441,0.00000000,0.00000000,0.00000000); //object(kb_couch02) (1)
CreateObject(1703,378.50000000,177.60000610,1007.40002441,0.00000000,0.00000000,0.00000000); //object(kb_couch02) (2)
CreateObject(16780,382.29998779,173.50000000,1011.09002686,0.00000000,0.00000000,0.00000000); //object(ufo_light03) (1)
CreateObject(16780,378.29998779,173.39999390,1011.00000000,0.00000000,0.00000000,0.00000000); //object(ufo_light03) (2)
CreateObject(1822,379.10000610,176.00000000,1007.40002441,0.00000000,0.00000000,0.00000000); //object(coffee_swank_6) (1)
CreateObject(1822,381.50000000,175.89999390,1007.40002441,0.00000000,0.00000000,0.00000000); //object(coffee_swank_6) (2)
CreateObject(2000,354.00000000,172.89999390,1007.40002441,0.00000000,0.00000000,88.00000000); //object(filing_cab_nu) (1)
CreateObject(2773,371.10000610,174.39999390,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (1)
CreateObject(2773,369.20001221,174.39999390,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (2)
CreateObject(2773,367.29998779,174.39999390,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (3)
CreateObject(2773,365.39999390,174.39999390,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (4)
CreateObject(2773,363.50000000,174.39999390,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (5)
CreateObject(2773,361.79998779,175.00000000,1007.90002441,0.00000000,0.00000000,52.00000000); //object(cj_airprt_bar) (6)
CreateObject(2773,371.10000610,173.10000610,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (7)
CreateObject(2773,369.20001221,173.10000610,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (8)
CreateObject(2773,367.29998779,173.10000610,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (9)
CreateObject(2773,365.39999390,173.10000610,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (10)
CreateObject(2773,363.50000000,173.10000610,1007.90002441,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar) (11)
CreateObject(2773,361.79998779,172.50000000,1007.90002441,0.00000000,0.00000000,130.00000000); //object(cj_airprt_bar) (12)
CreateObject(2614,353.60000610,174.10000610,1012.00000000,0.00000000,0.00000000,88.00000000); //object(cj_us_flag) (1)
CreateObject(1616,353.60000610,171.60000610,1011.40002441,0.00000000,0.00000000,225.99998474); //object(nt_securecam1_01) (1)
CreateObject(1616,353.79998779,176.60000610,1011.40002441,0.00000000,0.00000000,199.99682617); //object(nt_securecam1_01) (2)
CreateObject(1616,374.39999390,166.50000000,1011.40002441,0.00000000,0.00000000,337.99978638); //object(nt_securecam1_01) (3)
CreateObject(6300,360.60000610,174.19999695,999.41998291,0.00000000,0.00000000,0.00000000); //object(pier04_law2) (1)
CreateObject(6300,349.39999390,180.00000000,999.40002441,0.00000000,0.00000000,0.00000000); //object(pier04_law2) (2)
CreateObject(8674,357.79998779,184.50000000,1009.00000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (1)
CreateObject(8674,357.79998779,179.39999390,1009.00000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (2)
CreateObject(8674,357.70001221,160.00000000,1009.00000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (3)
CreateObject(1337,353.82324219,172.17187500,1008.59436035,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (7)
CreateObject(8674,357.70001221,167.69999695,1009.00000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (5)
CreateObject(3089,357.73999023,174.30000305,1009.00000000,0.00000000,0.00000000,270.00000000); //object(ab_casdorlok) (1)

/*
Objects converted: 35
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish a hummingbird could have flapped it's wings 7.31 times!
*/
+rep if You Like it , Enjoy
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#2

I found it very useful . Thanks
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#3

thanks
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#4

Good 8.5/10
whats ID of this floor?
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#5

I DOn't Know , check The " Ships , Docks " Section At MTA map Editor
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#6

Good Mapping, Basic but good. +rep
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#7

Thanks
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#8

You're sooo gay, releasing UG:RP's mapping.. >.>
xD
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#9

Actually , You told me that you dont need that map , so i Posted It Here , Thanks
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#10

Fucking awesome
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