Need Help [URGENT]
#1

SOLVE MY PROBLEM AND I PAY TILL 25 EUROS
hey
i don't know why but my server freeze sometimes.
1st - it was the admin system (and i fixed it) (problem when a name was banned)
2nd - the race system (i removed) (a race wasnt loading)
and now.... it freeze and i have no idea why :/
i changed host 3 times and i dont see anything wrong in my script...
loops? i have few and basic loops.
the problem:
server is running fine, some time later (it can be 1 minute or 2 days... its not always the same) the server freeze...everyone inside dont get update from the server, and the players who try to connect only get the message "connected to the server"
in the server log i only have the incomming connection message (a lot of them...)
im using sscanf and streamer plugin.
i dont have mysql
i tried windows and linux host, always the same.
please give me reasons for a freeze and ill check it
thanks

EDIT: i have this problem since 0.3c.... well since 07/2011...
i never posted because im lazy and i though that i would fix it by myself xD
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#2

Dude u shure u use 0.3D Samp and Script or Script is 0.3C
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#3

i compile my server every weeks(to update) with all 0.3d includes.
and ofc i use 0.3d otherwise i couldnt join my server xD
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#4

do you have a de-sync problem two like players would see each other from time ?

But if the hole server freezes it could be becouse of you gamemode too much timers or too much check under OnPlayerUpdate

many textures being created over and over...

have you tried running a clean gamemode ?
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#5

Quote:
Originally Posted by park4bmx
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do you have a de-sync problem two like players would see each other from time ?
No, i don't

Quote:
Originally Posted by park4bmx
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But if the hole server freezes it could be becouse of you gamemode too much timers or too much check under OnPlayerUpdate
i don't have lots of times... and i only have the fps count thing onplayerupdate (its not the problem because i only added 2 weeks ago)

Quote:
Originally Posted by park4bmx
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many textures being created over and over...
that can affect the server?
i have ....almost 40 000 objects xD
i think that only will affect the player.. right? xD

Quote:
Originally Posted by park4bmx
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have you tried running a clean gamemode ?
ofc i did....
but i wanna fix my gamemode, not a new one xD

thanks
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#6

Quote:
Originally Posted by FlawL3x
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that can affect the server?
i have ....almost 40 000 objects xD
i think that only will affect the player.. right? xD


ofc i did....
but i wanna fix my gamemode, not a new one xD

thanks
not the objects the textdraws if you dont destroy them and keep creating them they can cause a lagg to the player (not sure abouth the server)

also when you tried a clean gamemode did the same problem happen ?

cant really tell like this withought not looking at a code :X
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#7

you wanna read a 80 k lines gamemode?
and no, with the clean gamemode it didnt happened.
and i dont have lots of textdraws and i dont have objects creating and creating :/
edit: a some months ago i got 98/100 players and the stupid server froze..... TWICE
i got 98, it froze, i restarted, it got almost 80 and it frozen again -.-

here a pic of the cpu usage
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#8

Do you hosting on windows?
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#9

i wrote it
i hosted in windows, i went to linux but its the same and i came back to windows (kingj)
all of them get the freeze.
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#10

Then add these names to the blacklist

con, CON, PRN, AUX, CLOCK$, NUL
COM0, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9
LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, and LPT9

I had the same problem after moving to windows. For example if somebody joins with the name "con" , windows will froze the application.

For more http://en.wikipedia.org/wiki/Filename
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