[Tutorial] ******* Music 2 PAWN (5 Easy Steps + Screenshots)
#1



Music2Pawn
So here how it's work:

Search the Download link of the Song you want.
When you need to press a button to download it, Right click, And Copy URL.
Paste it in
pawn Code:
PlayAudioStreamForPlayer(playerid, URL);
Hint: Don't use *******-mp3.org

And now you got Songs in PAWN!

by aGhillieSniper


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#2

cool bro
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#3

lol really simple and easy
cool!
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#4

Quote:
Originally Posted by System64
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cool bro
Quote:
Originally Posted by Jagat
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lol really simple and easy
cool!
Thanks :P

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#5

thanks for teaching us how to illegally download music
.
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#6

Quote:
Originally Posted by Calgon
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thanks for teaching us how to illegally download music
.
This.

If you upload any pirated music to whoever is hosting your SA-MP server it will more than likely suspend your account.
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#7

Quote:
Originally Posted by Calgon
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thanks for teaching us how to illegally download music
.
Quote:
Originally Posted by Abbott
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This.

If you upload any pirated music to whoever is hosting your SA-MP server it will more than likely suspend your account.
I'm just Teaching you how to do it, You should choose to Make it Pirated or Give Credits to the Band/Artist While Playing it in-game. And as you saw, I did show the Band/Artist of the Song in my Example in the Images.

It's like Cigars, You cannot point the Reason you're getting sick at the Founder, You choosed to take it.


(No! I'm not Smoking!)

(Calgon, by the way: You welcome :P)
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#8

Well i actually get all my music from *******-mp3.org Well guess i am a pirater.
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#9

man it's work but only to me, all the other who in my server can't hear the songs .. maybe in the linux it's work for all?
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#10

PlayAudioStreamForPlayer works only for player.
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#11

Quote:
Originally Posted by tal_peretz
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man it's work but only to me, all the other who in my server can't hear the songs .. maybe in the linux it's work for all?
For all player that they are connected and they are in car.
pawn Code:
CMD:radiotoall( playerid, params[ ] )
{
    for( new i = 0; i < MAX_PLAYERS; i ++ )
    {
        if( IsPlayerConnected( i ) && IsPlayerInAnyVehicle( i ) )
        {
            PlayAudioStreamForPlayer( i, YourURL );
        }
    }
    return 1;
}
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#12

you don't understand me, I know it !!!!!!!!!!!!

but when they are do it for them self it's not work !! I know when I use playerid it happend for who do the command ... but they are do the command and it's not work !!

clear now ?? it's work just for the host of the server [me !!!!]
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#13

Well, I will update my Tutorial later, But in the URL You should put another another URL. I'll tell you later today, as i promised yesterday.
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#14

Quote:
Originally Posted by aGhillieSniper
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Well, I will update my Tutorial later, But in the URL You should put another another URL. I'll tell you later today, as i promised yesterday.
Ok thank's man ! I am waiting for you ..
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#15

Quote:
Originally Posted by aGhillieSniper
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I'm just Teaching you how to do it, You should choose to Make it Pirated or Give Credits to the Band/Artist While Playing it in-game. And as you saw, I did show the Band/Artist of the Song in my Example in the Images.

It's like Cigars, You cannot point the Reason you're getting sick at the Founder, You choosed to take it.


(No! I'm not Smoking!)
That doesn't circumvent the law, you're still breaking it by pirating music.

Quote:
Originally Posted by aGhillieSniper
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(Calgon, by the way: You welcome :P)
it was sarcasm.
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#16

Quote:
Originally Posted by Abbott
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This.

If you upload any pirated music to whoever is hosting your SA-MP server it will more than likely suspend your account.
You do realize the music is in the database of the site he used not in his script files right?

So unless a d*ckhead reports him(the server wont want to suspend his account since they are getting monies unless whoever reported has proof and is willing to sue them) or a guy from the band who made the music stumbles onto the SA-MP server(1 in 1 million probability) or SOPA gets approved(would worry abit more about this one) then no problem.
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#17

Quote:
Originally Posted by aGhillieSniper
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Well, I will update my Tutorial later, But in the URL You should put another another URL. I'll tell you later today, as i promised yesterday.
Man I need this so please if you can harry....
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#18

Alright, Updating


Quote:
Originally Posted by henry jiggy
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You do realize the music is in the database of the site he used not in his script files right?

So unless a d*ckhead reports him(the server wont want to suspend his account since they are getting monies unless whoever reported has proof and is willing to sue them) or a guy from the band who made the music stumbles onto the SA-MP server(1 in 1 million probability) or SOPA gets approved(would worry abit more about this one) then no problem.
You took it... Too far.
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#19

Sorry, just hate when people go all like:

Whay u piratedzz i nevah pirated in mah entire laif itzzz wrong!!

-.- seriously piracy is everywhere, calgoon's thanks for teaching us how to illegally download music shouldn't be sarcastic(didnt see it was sarcastic before he said it ^^)
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#20

Well, I tested it today, it says Audio stream:http://...
But I cannot hear anything. Is anything disable and I have to enable like audiomsgoff or audioproxyoff or something else?
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