26.01.2012, 13:25
the player can do /v buy anytime..even if hes not in vehicle..please help. i bought my GM from someone its a good Gm..
Код:
else if(strcmp(x_nr,"buy",true) == 0) { new car = 1; new model = GetVehicleModel(idcar); if(IsASalesVehicle(idcar)) { if(PlayerInfo[playerid][pPcarkey] == 9999 || PlayerInfo[playerid][pPcarkey2]) { } else return SendClientMessage(playerid, COLOR_GREY,"* Deja ai 3 masini!"); if(GetPlayerMoney(playerid) >= GetVehiclePrice(idcar)) { if(PlayerInfo[playerid][pCarLic] == 1) { for(new h = 1; h < sizeof(CarInfo); h++) { if(CarInfo[h][cOwned] == 0) { car = h; h = 9999; } } format(string, sizeof(string),"Romania/Vehicles/%d.ini",car) dini_Create(string); if(PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey2] = car; } else { PlayerInfo[playerid][pPcarkey] = car; } CarInfo[car][cOwned] = 1; strmid(CarInfo[car][cOwner], sendername, 0, strlen(sendername), 999); SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar)); if(IsModelAPlane(idcar) || IsModelAHeli(idcar)) { CarInfo[car][cLocationx] = 1432.6451; CarInfo[car][cLocationy] = 1378.7216; CarInfo[car][cLocationz] = 11.5507; CarInfo[car][cAngle] = 359.2072; SendClientMessage(playerid, COLOR_YELLOW2, "Your Aircraft has been deliveried to Las Venturas Airport, you can get it there!"); SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!"); SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!"); GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Las Venturas Airport!", 5000, 3); } else if(IsModelABoat(idcar)) { CarInfo[car][cLocationx] = -1568.9614; CarInfo[car][cLocationy] = 169.0118; CarInfo[car][cLocationz] = -0.6016; CarInfo[car][cAngle] = 208.7506; SendClientMessage(playerid, COLOR_YELLOW2, "Your Boat has been deliveried to San Fierro Docks, you can get it there!"); SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!"); SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!"); GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3); } else { CarInfo[car][cLocationx] = 563.0703; CarInfo[car][cLocationy] = -1262.5576; CarInfo[car][cLocationz] = 17.1727; CarInfo[car][cAngle] = 11.4227; SendClientMessage(playerid, COLOR_LIGHTBLUE, "Bravo Tiai luat masina!.Masina ta este la Dealership LS Infata."); SendClientMessage(playerid, COLOR_LIGHTRED, "Daca tio lasi unde nu trebuie vine un TCC si ea masina."); GameTextForPlayer(playerid, "~p~BRAVo~n~~w~Masina ta este mai infata la Dealership LS.", 5000, 3); } CarInfo[car][cModel] = model; CarInfo[car][cVirWorld] = 0; CarInfo[car][cPaintjob] = 999; CarInfo[car][cColorOne] = 3; CarInfo[car][cColorTwo] = 0; CarInfo[car][cComponent0] = 0; CarInfo[car][cComponent1] = 0; CarInfo[car][cComponent2] = 0; CarInfo[car][cComponent3] = 0; CarInfo[car][cComponent4] = 0; CarInfo[car][cComponent5] = 0; CarInfo[car][cComponent6] = 0; CarInfo[car][cComponent7] = 0; CarInfo[car][cComponent8] = 0; CarInfo[car][cComponent9] = 0; CarInfo[car][cComponent10] = 0; CarInfo[car][cComponent11] = 0; CarInfo[car][cComponent12] = 0; CarInfo[car][cComponent13] = 0; DestroyVehicle(car); ownedcar[car] = CreateVehicle(CarInfo[car][cModel],CarInfo[car][cLocationx],CarInfo[car][cLocationy],CarInfo[car][cLocationz],90.0,1,1,30000); PlayerPlayMusic(playerid); SendClientMessage(playerid, COLOR_GROVE, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_LIGHTRED, "Type /vehiclehelp to view the vehicle manual!"); gEngine[playerid] = 0; engineOn[GetPlayerVehicleID(playerid)] = false; SendClientMessage(playerid, COLOR_BLUE, "Remember to set the new Security Code of the Car!"); new pass[24]; format(pass, sizeof(pass),"%d%d%d",random(9),random(9),random(9)); CarInfo[car][cCode] = strval(pass); OnPropUpdate(4,car); OnPlayerUpdateEx(playerid); } else { SendClientMessage(playerid, COLOR_WHITE, "* For security reasons, a Driving License is needed to buy a car!"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! "); return 1; } } }