19.01.2012, 22:17
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Последний раз редактировалось stormchaser206; 20.01.2012 в 20:45.
)
I need some help on this part of the menu:
On this part, when you add this part to the top of the WHOLE thing:
When i add it, im not sure if the Top parts of the code (above), will include the classes (code at the top-most part). Would the code above include part of the cases in the 1st code in this thread?
Please help me and tell me yes/no.
EDIT: I am also editing the menu items to fit what i need for my server. Thats some more info for the thread.
Код:
if(CurrentMenu == teleportmenu) { switch(row) { case 0: //Grove Street { SetPlayerPos(playerid, 2493.9133, -1682.3986, 13.3382); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Grove Street"); } case 1: //Starfish Tower { SetPlayerPos(playerid, 1541.2833, -1362.4741, 329.6457); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the top of Starfish Tower"); } case 2: //Wheel Arch Angels { SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Wheel Arch Angels tuning-shop"); } case 3: //Jizzys { SetPlayerPos(playerid, -2617.5156, 1390.6353, 7.1105); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Jizzy's Nightclub!"); } case 4: //4Dragons { SetPlayerPos(playerid, 2028.5538, 1008.3543, 10.8203); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Four Dragons Casino"); } case 5: //Com-a-Lot { SetPlayerPos(playerid, 2169.1838, 1122.5426, 12.6107); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Come-a-Lot casino!"); } } }
Код:
new Menu:teleportmenu; teleportmenu = CreateMenu("Teleportmenu", 2, 200.0, 100.0, 150.0, 150.0); CreateMenu(title, columns, Float:x, Float:y, Float:col1width, Float:col2width);
Please help me and tell me yes/no.
EDIT: I am also editing the menu items to fit what i need for my server. Thats some more info for the thread.