06.01.2012, 15:18
Hey,i need help with my server i have update is to 0.3d but there is no new skin..I tried /setskin 0 5..
pawn Код:
Invalid skin
Invalid skin
public OnGameModeInit()
{
for(new i = 0; i < 299; i++)
{
AddPlayerClass(i,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
}
return 1;
}
Try:
pawn Код:
|
public OnGameModeInit()
{
for(new i = 0; i < 300; i++) if(i != 74) AddPlayerClass(i, 0.0, 0.0, 0.0, 0.0, -1, -1, -1, -1, -1, -1);
return 1;
}
CMD:setskin(playerid, params[])
{
if (PlayerInfo[playerid][pAdmin] >= 3)
{
new string[128], giveplayerid, skinid;
if(sscanf(params, "ud", giveplayerid, skinid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /setskin [playerid] [skinid]");
if(IsPlayerConnected(giveplayerid))
{
if(!IsInvalidSkin(skinid))
{
if(GetPlayerSkin(giveplayerid) == skinid)
{
SendClientMessageEx( playerid, COLOR_WHITE, "The player you're trying to change skins of already is using the skin you're trying to set." );
}
else
{
PlayerInfo[giveplayerid][pChar] = skinid;
PlayerInfo[giveplayerid][pModel] = skinid;
format(string, sizeof(string), "Your skin has been changed to ID %d by Administrator %s.", skinid, GetPlayerNameEx(playerid));
SendClientMessageEx(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "You have given %s skin ID %d.", GetPlayerNameEx(giveplayerid), skinid);
SendClientMessageEx(playerid, COLOR_WHITE, string);
SetPlayerSkin(giveplayerid, PlayerInfo[giveplayerid][pChar]);
}
}
else
{
SendClientMessageEx(playerid, COLOR_GREY, "Invalid skin ID!");
}
}
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command!");
}
return 1;
}
#if cmdSETSKIN == 1
CMD:setskin(playerid, params[])
{
if(AccInfo[playerid][Level] >= 3)
{
new id, skin, str[128];
if(sscanf(params, "ui", id, skin)) return SendClientMessage(playerid, Dred, "USAGE: /setskin <playerid/partofname> <skinid>");
if(skin < 0 || skin > 299 || skin == 74) return SendClientMessage(playerid, Dred, "Invalid skin.");
format(str,sizeof(str), "Admin %s has set your skin to skin id %d", Name(playerid), skin);
SendClientMessage(id, Dcyan, str);
format(str,sizeof(str), "%s skin has been set to %d", Name(id), skin);
SendClientMessage(playerid, Dcyan, str);
SetPlayerSkin(id, skin);
}
else return ErrorMsg(playerid);
return 1;
}
#endif