02.01.2012, 17:26
Hello SAMP Community!
Today i want to show you, a tutorial how you create random Servermessages
What we need:Today i want to show you, a tutorial how you create random Servermessages
1. Pawno
2. Brain
3. A little bit of your lifetime
So Let`s go!
At first we define a forward at the top of the script:
Code:
forward Servermessage();
Code:
public OnGameModeInit
Code:
SetTimer("Servermessage",1800000,1);
SetTimer = CreateTimer
Servermessage= function of the timer
1 = [true] Is for repeating [2=[false] Is for not repeating]
So, we have created a Timer, but he isn`t helpfull!
You make in your Script a new public, like that:
Code:
public Servermessage() { return 1; }
We add this (
Code:
new rand = random(2);
Code:
public Servermessage() { new rand=random(2); return 1; }
new rand mean, that we create a new variable
random(2) , because Pawno select the case 0 or case 1!
Now it`s look like this:
Code:
public Servernachricht() { new rand=random(2); return 1; }
Code:
switch(rand) { case 0: //If random select case 0 { SendClientMessageToAll(-1,"Your Message!"); } case 1: //If Random select case 1 { SendClientMessageToAll(-1,"Your Message!"); }
It look`s now like this:
Code:
public Servernachricht() { new rand=random(2); switch(rand) { case 0: { SendClientMessageToAll(-1,"Your Message!"); } case 1: { SendClientMessageToAll(-1,"Your Message!"); } return 1; }
Feedback is Welcome!
Greetz,
#Pwn.