/siren HELP
#1

So far I have this code from a GameMode, and when I do ((/siren roof/inside)), it won't do anything, It just displays the options. I didn't create this and just trying it out. Please help me.
Here is a code I have:
Код:
CMD:siren( playerid, params[ ] )
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsACop(playerid))
            {
                new siren[65];
                new VID = GetPlayerVehicleID(playerid);
                if(!strval(params))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siren [inside, roof, off]");
                    SendClientMessage(playerid, COLOR_GREY, "HINT: 'off' will remove the item from your vehicle.");
                    return 1;
                }
                strmid(siren, params, 0, strlen(params), 255);
                if(strcmp(siren, "inside", true, strlen(siren)) == 0)
                {
                    if(Siren[VID] == 0)
                    {
                        new sendername[MAX_PLAYER_NAME];
                        Siren[VID] = 1;
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                        AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
                        new string[128];
                        format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); }
                }
                else if(strcmp(siren, "roof", true, strlen(siren)) == 0)
                {
                    if(Siren[VID] == 0)
                    {
                        Siren[VID] = 1;
                        new sendername[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                        AttachObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
                        new string[128];
                        format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); }
                }
                else if(strcmp(siren, "off", true, strlen(siren)) == 0)
                {
                    if(Siren[VID] == 1)
                    {
                    	Siren[VID] = 0;
                        new sendername[MAX_PLAYER_NAME];
                    	GetPlayerName(playerid, sendername, sizeof(sendername));
                    	DestroyObject(SirenObject[VID]);
                    	new string[128];
                    	format(string, sizeof(string), "* %s takes down the siren.", sendername);
                    	ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle doesn't have siren!"); }
                }
            } else { SendClientMessage(playerid, COLOR_GREY, "   You are not part of a Team!"); }
        }
        return 1;
    }
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#2

pawn Код:
CMD:siren( playerid, params[ ] )
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsACop(playerid))
            {
                new siren[65];
                new VID = GetPlayerVehicleID(playerid);
                if(isnull(params))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siren [inside, roof, off]");
                    SendClientMessage(playerid, COLOR_GREY, "HINT: 'off' will remove the item from your vehicle.");
                    return 1;
                }
                strmid(siren, params, 0, strlen(params), 255);
                if(strcmp(siren, "inside", true, strlen(siren)) == 0)
                {
                    if(Siren[VID] == 0)
                    {
                        new sendername[MAX_PLAYER_NAME];
                        Siren[VID] = 1;
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                        AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
                        new string[128];
                        format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); }
                }
                else if(strcmp(siren, "roof", true, strlen(siren)) == 0)
                {
                    if(Siren[VID] == 0)
                    {
                        Siren[VID] = 1;
                        new sendername[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                        AttachObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
                        new string[128];
                        format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!"); }
                }
                else if(strcmp(siren, "off", true, strlen(siren)) == 0)
                {
                    if(Siren[VID] == 1)
                    {
                        Siren[VID] = 0;
                        new sendername[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        DestroyObject(SirenObject[VID]);
                        new string[128];
                        format(string, sizeof(string), "* %s takes down the siren.", sendername);
                        ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    } else { return SendClientMessage(playerid, COLOR_GREY, "This vehicle doesn't have siren!"); }
                }
            } else { SendClientMessage(playerid, COLOR_GREY, "   You are not part of a Team!"); }
        }
        return 1;
    }
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#3

what did u fix?
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#4

Quote:
Originally Posted by Vlad_Bond
Посмотреть сообщение
what did u fix?
pawn Код:
if(!strval(params))
to

pawn Код:
if(isnull(params))
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#5

Thanks man. It's fixed. +REP
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