02.01.2012, 14:17
How can i make it so that when u spawn as a police not a trucker, u receive a pistol?
public OnPlayerSpawn(playerid) { new pSkin = GetPlayerSkin(playerid); switch (pSkin) { case 280..284: // Cop skins { GivePlayerWeapon(playerid, 22, 500); } } return 1; }
case ClassPolice: // Police class { format(missiontext, sizeof(missiontext), Police_NoJobText); // Preset the missiontext SetPlayerColor(playerid, ColorClassPolice); // Set the playercolor (chatcolor for the player and color on the map) // Start the PlayerCheckTimer to scan for wanted players (be sure the timer has been destroyed first) KillTimer(APlayerData[playerid][PlayerCheckTimer]); APlayerData[playerid][PlayerCheckTimer] = SetTimerEx("Police_CheckWantedPlayers", 1000, true, "i", playerid); // Check if the police player can get weapons if (PoliceGetsWeapons == true) { // Give up to 12 weapons to the player for (new i; i < 12; i++) GivePlayerWeapon(playerid, APoliceWeapons[i], PoliceWeaponsAmmo); CASE 638 GivePlayerWeapon(playerid, 22, 500); } }
for (new i; i < 12; i++) {GivePlayerWeapon(playerid, APoliceWeapons[i], PoliceWeaponsAmmo);} GivePlayerWeapon(playerid, 22, 500);
case ClassPolice: // Police class