pawn Код:
if(dialogid == 47) //refund
    {
        if(!response)
        {
            RefundingID[playerid] = 999;
        }
        if(response)
        {
            new statname[32];
            new giveplayer[MAX_PLAYER_NAME];
            GetPlayerName(RefundingID[playerid], giveplayer, sizeof(giveplayer));
            switch(listitem)
            {
                case 0:
                {
                    RefundingNumber[playerid] = 0;
                    statname = "Level";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 1:
                {
                    RefundingNumber[playerid] = 1;
                    statname = "Cash";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 2:
                {
                    RefundingNumber[playerid] = 2;
                    statname = "Bank";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                    return 1;
                }
                case 3:
                {
                    RefundingNumber[playerid] = 3;
                    statname = "Materials";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 4:
                {
                    RefundingNumber[playerid] = 4;
                    statname = "Crack";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 5:
                {
                    RefundingNumber[playerid] = 5;
                    statname = "Pot";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 6:
                {
                    RefundingNumber[playerid] = 6;
                    statname = "Arms Dealer Skill";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 7:
                {
                    RefundingNumber[playerid] = 7;
                    statname = "Carjacker Skill";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 8:
                {
                    RefundingNumber[playerid] = 8;
                    statname = "Detective Skill";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 9:
                {
                    RefundingNumber[playerid] = 9;
                    statname = "Lawyer Skill";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 10:
                {
                    RefundingNumber[playerid] = 10;
                    statname = "Mechanic Skill";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 11:
                {
                    RefundingNumber[playerid] = 11;
                    statname = "Drug Dealer Skill";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 12:
                {
                    RefundingNumber[playerid] = 12;
                    statname = "Sex Skill";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 13:
                {
                    RefundingNumber[playerid] = 13;
                    statname = "Boxing Skill";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 14:
                {
                    RefundingNumber[playerid] = 14;
                    statname = "Fishing Skill";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 15:
                {
                    RefundingNumber[playerid] = 15;
                    statname = "Weapon Restriction";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
                case 16:
                {
                    RefundingNumber[playerid] = 16;
                    statname = "Gang Warnings";
                    format(string, sizeof(string), "Refunding [%d]%s's %s", RefundingID[playerid] , giveplayer, statname);
                    ShowPlayerDialog(playerid,48,DIALOG_STYLE_INPUT, string,"Enter the amount below.","Confirm","Cancel");
                }
            }
            return 1;
        }
    }