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You must have the map file and meta file to edit it through MTA.
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don't think its possible, since its a complete object, and not seperate objects
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Use Jernjel's map editor and download import the ls_mall filterscript .pwn file. From there you would map the inside of your stores, and put all the RemoveBuildingForPlayer under OnPlayerConnect and CreateObject under OnGameModeInit.
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Correctuon, put removebuilding under onplayerconnect
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cessil is a modeler, he took the original mall objects and edited them, being a beta tester, they were put into recent sa-mp releases