11.12.2011, 07:55
I am making a roleplay gamemode first i make a admin system
and i am done i use Lorenc's Tutorial then when i register it works fine
i edit my stats:
when i go back the level (score) doesn't set up the cash has been setup but when i disconnect
heres what happens
Code:
Please help me guys ASAP
and i am done i use Lorenc's Tutorial then when i register it works fine
i edit my stats:
Code:
Password=187367946 Level=1000 Money=1000 AdminLevel=1338 Kills=1871 Deaths=191
heres what happens
Code:
Password=187367946 Level=0 Money=0 AdminLevel=0 Kills=0 Deaths=0
pawn Code:
#include <a_samp>
#include <dini>
#include <dudb>
#pragma unused ret_memcpy
enum pInfo
{
Cash,
Level,
pAdmin,
Kills,
Deaths,
}
new PlayerInfo[MAX_PLAYERS][pInfo],
gPlayerLogged[MAX_PLAYERS];
#define DIALOG_REGISTER 451
#define DIALOG_LOGIN 452
#define SERVERFILE "Server/Users/%s.ini"
//============================================================================//
#define red "{FF002B}"
#define pink "{FF00D9}"
#define purple "{DFA7F2}"
#define blue "{A1C2FF}"
#define green "{008000}"
#define yellow "{FAF623}"
#define black "{69670C}"
#define orange "{F2C80C}"
#define ice "{03F2FF}"
#define white "{FFFFFF}"
#define lime "{00FF40}"
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_RED 0xFF0000FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_VIOLET 0x9955DEEE
#define COLOR_LIGHTRED 0xFF99AADD
#define COLOR_SEAGREEN 0x00EEADDF
#define COLOR_GRAYWHITE 0xEEEEFFC4
#define COLOR_LIGHTNEUTRALBLUE 0xabcdef66
#define COLOR_GREENISHGOLD 0xCCFFDD56
#define COLOR_LIGHTBLUEGREEN 0x0FFDD349
#define COLOR_NEUTRALBLUE 0xABCDEF01
#define COLOR_LIGHTCYAN 0xAAFFCC33
#define COLOR_LEMON 0xDDDD2357
#define COLOR_MEDIUMBLUE 0x63AFF00A
#define COLOR_NEUTRAL 0xABCDEF97
#define COLOR_BLACK 0x00000000
#define COLOR_NEUTRALGREEN 0x81CFAB00
#define COLOR_DARKGREEN 0x12900BBF
#define COLOR_LIGHTGREEN 0x24FF0AB9
#define COLOR_DARKBLUE 0x300FFAAB
#define COLOR_BLUEGREEN 0x46BBAA00
#define COLOR_PINK 0xFF66FFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_PURPLE 0x800080AA
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_RED1 0xFF0000AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_SYSTEM 0xEFEFF7AA
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD1 0xB4B5B7FF
//============================================================================//
#if defined FILTERSCRIPT
//============================================================================//
#else
main()
{
print(" -------------------------------------");
print(" | Xtreme Roleplay V1.0 |");
print(" | Made by WP/TSU Management |");
print(" | with GAMER_PS2/[SP]Mr.Kakashi |");
print(" | Server Running 0.3d |");
print(" | Greetings by SAMP RP Teams |");
print(" -------------------------------------\n");
print("Server Loading...");
}
#endif
public OnGameModeInit()
{
SetGameModeText("XR:V1.0");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
for(new i = 0; i < 100; i++)
SendClientMessageToAll(COLOR_GREY,"");
gPlayerLogged[playerid] = 0;
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVERFILE, name);
if (!dini_Exists(file))
{
ShowPlayerDialog(playerid,DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Welcome to Xtreme Roleplay", ""white"Welcome to "red"Xtreme Roleplay\n"white"Your currently registering your "red"account\n"white"Please put your password below", "Register", "Leave");
}
if(fexist(file))
{
ShowPlayerDialog(playerid,DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Welcome Back", ""green"Welcome back to Xtreme Roleplay\n"white"Please login to your account\nput your password below", "Login", "Leave");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVERFILE, name);
if(gPlayerLogged[playerid] == 1)
{
dini_IntSet(file, "Level", PlayerInfo[playerid][Level]);
dini_IntSet(file, "Money", PlayerInfo[playerid][Cash]);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdmin]);
dini_IntSet(file, "Kills", PlayerInfo[playerid][Kills]);
dini_IntSet(file, "Deaths", PlayerInfo[playerid][Deaths]);
}
gPlayerLogged[playerid] = 0;
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid,COLOR_RED,"You must register/login first before spawning!");
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if (dialogid == DIALOG_REGISTER)
{
new name[MAX_PLAYER_NAME], file[256], string[128];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVERFILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return
ShowPlayerDialog(playerid,DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Welcome to Xtreme Roleplay", ""white"Welcome to "red"Xtreme Roleplay\n"white"Your currently registering your "red"account\n"white"Please put your password below", "Register", "Leave");
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(inputtext));
dini_IntSet(file, "Level",PlayerInfo[playerid][Level] = 1);
dini_IntSet(file, "Money",PlayerInfo[playerid][Cash] = 500);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdmin] = 0);
format(string, 128, "You succesfully registered your account with password %s, you have been auto-logged in.",inputtext);
SendClientMessage(playerid, COLOR_GREEN, string);
gPlayerLogged[playerid] = 1;
}
if (dialogid == DIALOG_LOGIN)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVERFILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid,DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Welcome Back", ""green"Welcome back to Xtreme Roleplay\n"white"Please login to your account\nput your password below", "Login", "Leave");
new tmp;
tmp = dini_Int(file, "Password");
if(udb_hash(inputtext) != tmp)
{
SendClientMessage(playerid, COLOR_RED, "Invalid Password");
ShowPlayerDialog(playerid,DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Welcome Back", ""green"Welcome back to Xtreme Roleplay\n"white"Please login to your account\nput your password below", "Login", "Leave");
}
else
{
gPlayerLogged[playerid] = 1;
PlayerInfo[playerid][pAdmin] = dini_Int(file, "AdminLevel");
SetPlayerScore(playerid, PlayerInfo[playerid][Level]);
GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
SendClientMessage(playerid,COLOR_GREEN, "You have been successfully login");
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}