SA-MP 0.3d R2 client/server update (optional)
#21

Does the new playerlimit mean that SA:MP is much more stable now?
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#22

800 slots - nice update. It was tested?
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#23

Good work!
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#24

Amazing, thanks
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#25

Good speed for update.
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#26

I guess now it\'s time to beat The Other Mods\' on-server player record of 506, which will be piece of cake and wouldn\'t require so much hassle as their record
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#27

800 player slots ! Totally awesome, never anticipated that update.
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#28

Quote:
Originally Posted by DiDok
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I guess now it\'s time to beat The Other Mods\' on-server player record of 506, which will be piece of cake and wouldn\'t require so much hassle as their record
We don\'t pay any attention to them, since all they\'re doing is stealing stuff from SA-MP servers, and using the backing they have from Rockstar to troll SA-MP.
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#29

This player slot fix is really important for my server, but do players need to download the R2 client to play on the server if I update the server?
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#30

Quote:

but do players need to download the R2 client to play on the server if I update the server?

No, they needn\'t
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#31

what to do with this bug ? https://sampforum.blast.hk/showthread.php?tid=301771
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#32

nice nice
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#33

Nice, 800 players, good job kalcor
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#34

OMG'
Aswome kye, 800 Solts now hahaha, now we will se the first server whit 800/800 players online xD
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#35

Quote:
Originally Posted by EvgeN 1137
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No, they needn\'t
how you think, why SA-MP Team updated client, if it don\'t need?
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#36

Discovered a bug!
If you select a skin to use the function SpawnPlayer(playerid); instead of the "spawn", then the player will be kicked.
This is a serious problem for many RP mods.

Sorry for my bad english.
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#37

In some places of map occur lags(by jerks) if the function PlayAudioStreamForPlayer is active...
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#38

Oh Yeah!
Nice
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#39

The 800 slots thing was useless.. but still... good job!
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#40

Damn 800 players ! xD And thanks for the fix ^^
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