[Map] Unity Station
#1

Hello guys, today i was bored so i desided to make a very fast project on unity station. I want your thoughts on this map i maked it for like 10 mins

I got some pics PIC1 PIC2

PHP код:
AddStaticVehicleEx(420,1805.00000000,-1931.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1801.30004883,-1931.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1797.30004883,-1931.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1793.00000000,-1931.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1789.00000000,-1931.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1784.80004883,-1931.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1780.80004883,-1931.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1776.50000000,-1931.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1805.00000000,-1924.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1801.30004883,-1924.30004883,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1797.30004883,-1924.19995117,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1793.00000000,-1924.09997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1789.00000000,-1924.09997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1785.00000000,-1924.09997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1781.00000000,-1924.09997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1776.50000000,-1924.09997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1805.00000000,-1917.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1801.30004883,-1917.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1797.30004883,-1917.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1793.09997559,-1917.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1789.09997559,-1917.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1785.09997559,-1917.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1780.90002441,-1917.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1776.40002441,-1917.40002441,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1805.09997559,-1910.59997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1801.40002441,-1910.59997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1797.40002441,-1910.59997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1793.09997559,-1910.59997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1789.09997559,-1910.59997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1785.30004883,-1910.59997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1780.80004883,-1910.59997559,13.19999981,0.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1776.30004883,-1910.59997559,13.19999981,0.00000000,6,1,15); //Taxi
CreateObject(996,1726.40002441,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (1)
CreateObject(996,1734.59997559,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (2)
CreateObject(996,1742.80004883,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (3)
CreateObject(996,1751.00000000,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (4)
CreateObject(996,1759.30004883,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (5)
CreateObject(996,1767.50000000,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (6)
CreateObject(996,1775.80004883,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (7)
CreateObject(996,1784.09997559,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (8)
CreateObject(996,1792.30004883,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (9)
CreateObject(996,1800.50000000,-1860.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (10)
CreateObject(997,1808.09997559,-1860.09997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (1)
CreateObject(3881,1809.50000000,-1895.50000000,14.39999962,0.00000000,0.00000000,180.00000000); //object(airsecbooth_sfse) (1) 
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#2

Uh, I could tell you made it in 10 minutes. It's like 5 objects bro and like 40 cars in lines that don't even make sense.

I really hope you didn't put this in your roleplay server it'd give off really bad impressions.
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#3

Not Bad...
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#4

Quote:
Originally Posted by Nikk123
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Not Bad...
Thank
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#5

Quote:
Originally Posted by Oh
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Uh, I could tell you made it in 10 minutes. It's like 5 objects bro and like 40 cars in lines that don't even make sense.

I really hope you didn't put this in your roleplay server it'd give off really bad impressions.
No i haven't
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#6

Small but not bad for a begginer
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#7

Horrible cars
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#8

Sorry but this is ugly

0% creative
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#9

lol a bunch of taxis.... Try to add normal racing cars... And map that fence something more uniquely , and add more objects like ''candy suxxx' on roof , etc. The biggest problem here is area crowded with same type of cars..
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