The SA:MP object limit has been reached. You can not spawn any more objects.
#1

I am using garobjects and the default MAX OBJECTS was at 400 because it was made during 0.3c. And now i have more than 400 since 0.3d allows 1000. I tried changing:
pawn Код:
#define GOBJ_MAX_OBJECTS_CREATED 1000 // Max objects an admin can create (Remember the limit is 400 in SA:MP 0.3b/0.3c...)
At first it worked.. but now it keeps saying The SA:MP object limit has been reached. You can not spawn any more objects.

I really need this to finish my server. Have any ideas?

Oh and also i get this message
[16:40:21] =======================================
[16:40:21] | |
[16:40:21] | Error: Could not connect to YSI |
[16:40:21] | update server (response was 006). |
[16:40:21] | |
[16:40:21] =======================================

When it never said that it worked fine.
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#2

Did you compile and reload the filterscript ?
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#3

Just use an object streamer and you won't have a limit (check out Incognito's Streamer Plugin)!
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#4

Quote:
Originally Posted by grand.Theft.Otto
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Did you compile and reload the filterscript ?
Yes i've compiled reloaded and restart my server.

Quote:
Originally Posted by RealCop228
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Just use an object streamer and you won't have a limit (check out Incognito's Streamer Plugin)!
ok, i defined streamer and it works perfect! Do i need to define this in my GM also to get unlimited objects?
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#5

You'll need to include it in your mode, but other than that you should be fine. Make sure you change your object lines from whatever GarObjects uses to "CreateDynamicObject" and use the correct values.

Quote:
Originally Posted by ******
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For reference there IS a new version, and one of the things changed was to make that message less worrying because people kept complaining.
Which is currently messed up, at least for me. Did you ever determine if it's me, or something in one of the includes?
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#6

Quote:
Originally Posted by RealCop228
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You'll need to include it in your mode, but other than that you should be fine. Make sure you change your object lines from whatever GarObjects uses to "CreateDynamicObject" and use the correct values.



Which is currently messed up, at least for me. Did you ever determine if it's me, or something in one of the includes?
so if i dont change the lines to "CreateDynamicObject" i wont be able to go out of the object limit?
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#7

Check out Incognito's release thread. You'll see what you need to do.
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