Help with remove objects
#1

Hi, okay, I know how to delete an object on 3d, but I do not know exactly how to remove these selected objects at San Fierro.



I have JernejL map editor, but i don't find this object's on it. So please, tell me someone how to remove them or tell me id's of them. Thanks.
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#2

Someone help me?
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#3

So, no one can help me?
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#4

Those objects are probably in your script.
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#5

Try these ID's... untested. (This is for the crane)

1378 - huge crane
1384 - top part of construction crane
1383 - crane stand

Quote:
Originally Posted by yanir3
View Post
Those objects are probably in your script.
They are static objects, they are not in any of his scripts, they are included in GTA SA itself.
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#6

Doesn't remove building for player require an X, Y, Z point too?
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#7

Quote:
Originally Posted by Jack_Leslie
View Post
Doesn't remove building for player require an X, Y, Z point too?
Yes... but I'm counting on him to find that out himself.
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#8

OMG Bro... can you give me the script where you deleted the construction site? I really need it :S
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#9

You can report this bug
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#10

@Threshold Here you go

pawn Code:
RemoveBuildingForPlayer(playerid, 3865, -2063.2422, 258.7500, 35.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3869, -2123.2891, 269.5313, 41.8516, 0.25);
RemoveBuildingForPlayer(playerid, 3869, -2126.2109, 231.9766, 41.6875, 0.25);
RemoveBuildingForPlayer(playerid, 3869, -2116.6797, 131.0078, 42.1484, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2063.0156, 247.9453, 35.7422, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2057.7500, 249.9531, 35.5938, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2057.7031, 229.8047, 35.3516, 0.25);
RemoveBuildingForPlayer(playerid, 3865, -2059.5313, 256.5234, 37.0078, 0.25);
RemoveBuildingForPlayer(playerid, 3888, -2128.1797, 171.4609, 42.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3888, -2066.3594, 301.9141, 42.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3887, -2066.3594, 301.9141, 42.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3887, -2128.1797, 171.4609, 42.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3866, -2116.6797, 131.0078, 42.1484, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2082.5391, 153.5469, 40.1016, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2079.8203, 159.6719, 40.8906, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2111.8828, 172.4688, 40.1953, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2116.7500, 177.0781, 40.9844, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2064.2109, 210.1406, 41.2578, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2107.0313, 226.0391, 40.8438, 0.25);
RemoveBuildingForPlayer(playerid, 10984, -2126.1563, 238.6172, 35.2656, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2102.2109, 230.7031, 40.0547, 0.25);
RemoveBuildingForPlayer(playerid, 3866, -2126.2109, 231.9766, 41.6875, 0.25);
RemoveBuildingForPlayer(playerid, 10986, -2130.0547, 275.5625, 35.3750, 0.25);
RemoveBuildingForPlayer(playerid, 3866, -2123.2891, 269.5313, 41.8516, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2113.3125, 268.5078, 40.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2118.1328, 263.8438, 41.3594, 0.25);
RemoveBuildingForPlayer(playerid, 10985, -2099.2734, 292.9141, 35.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2059.3438, 205.5313, 40.4688, 0.25);
RemoveBuildingForPlayer(playerid, 3872, -2048.4531, 265.0938, 41.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3864, -2041.7500, 265.1016, 40.8672, 0.25);
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#11

I needed the crane and few buildings removed...
thanks anyway for your help Rep+1
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#12

RemoveBuildingForPlayer(playerid, 3887, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 3888, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 10985, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 3866, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 3869, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 10986, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 3872, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 3864, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 10984, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 3865, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 10987, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 1383, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 1384, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid, 1684, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
RemoveBuildingForPlayer(playerid,1383,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
RemoveBuildingForPlayer(playerid,1384,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
RemoveBuildingForPlayer(playerid,1385,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
RemoveBuildingForPlayer(playerid,1403,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
RemoveBuildingForPlayer(playerid,1404,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
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#13

Complete Script:
pawn Code:
public OnPlayerConnect(playerid)
{
    RemoveBuildingForPlayer(playerid, 3865, -2063.2422, 258.7500, 35.7422, 0.25);
    RemoveBuildingForPlayer(playerid, 3869, -2123.2891, 269.5313, 41.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 3869, -2126.2109, 231.9766, 41.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 3869, -2116.6797, 131.0078, 42.1484, 0.25);
    RemoveBuildingForPlayer(playerid, 3865, -2063.0156, 247.9453, 35.7422, 0.25);
    RemoveBuildingForPlayer(playerid, 3865, -2057.7500, 249.9531, 35.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 3865, -2057.7031, 229.8047, 35.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 3865, -2059.5313, 256.5234, 37.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 3888, -2128.1797, 171.4609, 42.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 3888, -2066.3594, 301.9141, 42.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 3887, -2066.3594, 301.9141, 42.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 3887, -2128.1797, 171.4609, 42.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 3866, -2116.6797, 131.0078, 42.1484, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2082.5391, 153.5469, 40.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2079.8203, 159.6719, 40.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2111.8828, 172.4688, 40.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2116.7500, 177.0781, 40.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2064.2109, 210.1406, 41.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2107.0313, 226.0391, 40.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 10984, -2126.1563, 238.6172, 35.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2102.2109, 230.7031, 40.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 3866, -2126.2109, 231.9766, 41.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 10986, -2130.0547, 275.5625, 35.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 10987, -2137.8203, 264.2813, 35.7813, 0.25);
    RemoveBuildingForPlayer(playerid, 3866, -2123.2891, 269.5313, 41.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2113.3125, 268.5078, 40.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2118.1328, 263.8438, 41.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 10985, -2099.2734, 292.9141, 35.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 3864, -2059.3438, 205.5313, 40.4688, 0.25);
    RemoveBuildingForPlayer(playerid, 3872, -2048.4531, 265.0938, 41.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 1383, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
    RemoveBuildingForPlayer(playerid, 1384, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
    RemoveBuildingForPlayer(playerid, 1684, -2076.6394,233.4760,34.7686, 350.0); //Baustelle
    RemoveBuildingForPlayer(playerid,1383,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
    RemoveBuildingForPlayer(playerid,1384,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
    RemoveBuildingForPlayer(playerid,1385,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
    RemoveBuildingForPlayer(playerid,1403,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
    RemoveBuildingForPlayer(playerid,1404,-2080.8096,250.6403,105.0677,100); //Baustelle Kran
    RemoveBuildingForPlayer(playerid, 3864, -2041.7500, 265.1016, 40.8672, 0.25);
Credits go to: Threshold, Grindl (Rep+1) and SupremeCommander (Rep+1)
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