01.12.2011, 15:09
Please help me!
Script[gamemodes/base.amx]: Run time error 20: "Invalid inex parameter <bad entry point>" <--- ERROR in server.exe window
Script[gamemodes/base.amx]: Run time error 20: "Invalid inex parameter <bad entry point>" <--- ERROR in server.exe window
Код:
#include <a_samp> #include <YSI\y_ini> #include <zcmd> #include <sscanf2> #include <streamer> #define DIALOG_REGISTER 1 #define DIALOG_LOGIN 2 #define DIALOG_SUCCESS_1 3 #define DIALOG_SUCCESS_2 4 #pragma tabsize 0 #if defined FILTERSCRIPT #define WEAPONS 2341 #define PATH "/Database/%s.ini" #define COLOR_GREY 0xAFAFAFAA #define COL_WHITE "{FFFFFF}" #define COL_RED "{F81414}" #define COL_GREEN "{00FF22}" #define COLOR_LIGHTBLUE 0xADD8E6FF #define COLOR_FADE1 0xFFFFFFFF #define COLOR_FADE2 0xC8C8C8C8 #define COLOR_FADE3 0xAAAAAAAA #define COLOR_FADE4 0x8C8C8C8C #define COLOR_FADE5 0x6E6E6E6E #define COLOR_WHITE 0xFFFFFFFF #define COLOR_LIGHTGREEN 0x90EE90FF #define COLOR_MEDIUMPURPLE 0x9370DBFF #define COLOR_GOLD 0xFFD700FF #define COLOR_LIGHTSKYBLUE 0x87CEFAFF #define COLOR_CRIMSON 0xDC143CFF new bool: ooc; forward AutoWeather(); enum pInfo { pPass, pCash, pAdminLevel, pKills, pDeaths, pSkin } new iSpawnSet[MAX_PLAYERS]; new PlayerInfo[MAX_PLAYERS][pInfo]; forward LoadUser_data(playerid,name[],value[]); public LoadUser_data(playerid,name[],value[]) { INI_Int("Password",PlayerInfo[playerid][pPass]); INI_Int("Cash",PlayerInfo[playerid][pCash]); INI_Int("Admin",PlayerInfo[playerid][pAdminLevel]); INI_Int("Kills",PlayerInfo[playerid][pKills]); INI_Int("Deaths",PlayerInfo[playerid][pDeaths]); INI_Int("Skin", PlayerInfo[playerid][pSkin]); return 1; } stock UserPath(playerid) { new string[128],playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername,sizeof(playername)); format(string,sizeof(string),PATH,playername); return string; } new ObjectFire; //global variable /*Credits to Dracoblue*/ stock udb_hash(buf[]) { new length=strlen(buf); new s1 = 1; new s2 = 0; new n; for (n=0; n<length; n++) { s1 = (s1 + buf[n]) % 65521; s2 = (s2 + s1) % 65521; } return (s2 << 16) + s1; } main() { } { print("\n----------------------------------"); print(" FCRP Gamemode by Gooday"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("Fort Carson Roleplay"); DisableInteriorEnterExits(); ShowPlayerMarkers(0); SetGameModeText("Fort Carson Roleplay"); SetTimer("AutoWeather", 600000, 1); LoadStaticVehiclesFromFile("/Database/vehicles.txt"); AddPlayerClass(283, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(15, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(170, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(183, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(184, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(106, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(226, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(235, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(240, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(250, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(69, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(60, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(233, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(55, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(56, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(30, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddStaticPickup(1318, 1, 246.7839, 63.9001, 1004.1406, 0); AddStaticPickup(1318, 1, -217.8443,979.1246,20.1040, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { AddPlayerClass(101, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(15, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(170, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(183, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(184, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(106, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(226, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(235, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(240, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(250, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(69, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(60, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(233, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(55, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(56, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(30, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); iSpawnSet[playerid] = 0; SetupPlayerForClassSelection(playerid); return 1; } forward SetupPlayerForClassSelection(playerid); public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,14); SetPlayerPos(playerid,-203.7558,1090.0508,19.7344); SetPlayerFacingAngle(playerid, 185.4673); SetPlayerCameraPos(playerid, 256.0815, -43.0475, 1004.0234); SetPlayerCameraLookAt(playerid, 258.4893, -41.4008, 1002.0234); AddPlayerClass(101, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(15, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(170, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(183, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(184, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(106, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(226, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(235, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(240, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(250, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(69, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(60, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(233, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(55, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(56, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(30, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); CreateDynamicObject(970, -205.609650, 991.024109, 19.603674, 0.0000, 0.0000, 271.7189); CreateDynamicObject(970, -205.678558, 995.182007, 19.648087, 0.0000, 0.0000, 270.0000); CreateDynamicObject(970, -205.677200, 999.317383, 19.730896, 0.0000, 0.0000, 270.0000); CreateDynamicObject(970, -205.682617, 1003.476685, 19.771322, 0.0000, 0.0000, 270.0000); CreateDynamicObject(970, -207.270172, 1006.903809, 19.789442, 0.0000, 0.0000, 319.2972); CreateDynamicObject(970, -210.938019, 1008.257202, 19.793669, 0.0000, 0.0000, 0.0000); CreateDynamicObject(970, -230.519119, 999.826172, 19.144413, 0.0000, 0.0000, 270.0000); CreateDynamicObject(970, -230.519043, 995.703735, 19.128332, 0.0000, 0.0000, 270.0000); CreateDynamicObject(970, -230.532074, 991.570923, 19.112217, 0.0000, 0.0000, 270.0000); CreateDynamicObject(970, -230.516602, 987.408936, 19.118702, 0.0000, 0.0000, 270.0000); CreateDynamicObject(970, -230.513962, 983.282959, 19.127382, 0.0000, 0.0000, 270.0000); CreateDynamicObject(970, -230.463608, 979.134949, 19.132366, 0.0000, 0.0000, 271.1688); CreateDynamicObject(803, -226.136337, 1004.791809, 20.595205, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1215, -223.304352, 1002.123108, 19.694927, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1215, -206.406036, 988.999695, 19.543804, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1215, -206.409195, 984.935669, 19.410149, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1215, -214.281097, 1002.169006, 19.783312, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1216, -205.396805, 1002.670837, 19.406557, 0.0000, 0.0000, 90.0000); CreateDynamicObject(1226, -229.728210, 991.873047, 22.389072, 0.0000, 0.0000, 180.0000); CreateDynamicObject(1226, -229.689285, 998.605774, 22.456175, 0.0000, 0.0000, 178.2812); CreateDynamicObject(1437, -302.149200, 1040.584839, 19.979918, 0.0000, 0.0000, 0.0000); CreateDynamicObject(3886, -422.301697, 1168.756836, 0.071592, 0.0000, 0.0000, 0.0000); CreateDynamicObject(3886, -422.287476, 1158.649658, 0.071584, 0.0000, 0.0000, 0.0000); CreateDynamicObject(11505, -245.978912, 1217.520264, 23.140045, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1676, -239.585754, 1212.757324, 20.523056, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1676, -239.576202, 1220.454834, 20.523056, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1676, -252.243210, 1212.759033, 20.523056, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1676, -252.305862, 1220.473145, 20.523056, 0.0000, 0.0000, 0.0000); CreateDynamicObject(16360, -269.659668, 1216.444824, 18.740452, 0.0000, 0.0000, 93.4377); CreateDynamicObject(11417, -229.186646, 1209.988770, 23.616035, 0.0000, 0.0000, 135.0000); CreateDynamicObject(1211, -246.413971, 1207.817505, 19.352993, 0.0000, 0.0000, 0.0000); CreateDynamicObject(997, -241.490570, 1212.240601, 18.467503, 0.0000, 0.0000, 0.0000); CreateDynamicObject(997, -241.500900, 1213.314697, 18.467514, 0.0000, 0.0000, 0.0000); CreateDynamicObject(997, -241.505615, 1220.980469, 18.467514, 0.0000, 0.0000, 0.0000); CreateDynamicObject(997, -241.510971, 1219.915405, 18.467514, 0.0000, 0.0000, 0.0000); CreateDynamicObject(997, -253.806152, 1213.361572, 18.467514, 0.0000, 0.0000, 0.0000); CreateDynamicObject(997, -253.776062, 1212.159058, 18.467514, 0.0000, 0.0000, 0.0000); CreateDynamicObject(997, -253.873779, 1219.891968, 18.467514, 0.0000, 0.0000, 0.0000); CreateDynamicObject(997, -253.827698, 1220.983398, 18.442514, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1226, -264.786865, 1210.297974, 22.616608, 0.0000, 0.0000, 181.7189); CreateDynamicObject(1226, -247.575867, 1224.798584, 22.616608, 0.0000, 0.0000, 91.7189); CreateDynamicObject(3167, -106.015465, 941.370239, 19.716732, 0.0000, 0.0000, 56.2500); CreateDynamicObject(3168, -118.227112, 959.917969, 19.528189, 0.0000, 0.0000, 123.7499); CreateDynamicObject(3168, -33.683365, 931.870850, 18.949020, 0.0000, 0.0000, 191.2500); CreateDynamicObject(3169, -98.623184, 994.715454, 18.786861, 0.0000, 0.0000, 180.0000); CreateDynamicObject(3241, -101.528351, 1048.167236, 19.348783, 0.0000, 0.0000, 11.2500); CreateDynamicObject(3242, -100.108063, 1028.102661, 20.666046, 0.0000, 0.0000, 191.2500); CreateDynamicObject(3640, 45.976234, 1130.046631, 23.146557, 0.0000, 0.0000, 270.0000); CreateDynamicObject(3634, 29.924252, 1083.473389, 21.689949, 0.0000, 0.0000, 202.5000); CreateDynamicObject(3639, -81.771729, 1051.507446, 23.140820, 0.0000, 0.0000, 90.0000); CreateDynamicObject(3642, -77.740196, 1018.082092, 21.693289, 0.0000, 0.0000, 124.9871); CreateDynamicObject(3655, -19.340351, 994.817139, 21.595230, 0.0000, 0.0000, 270.0000); CreateDynamicObject(3698, -155.119537, 1039.391602, 21.631117, 0.0000, 0.0000, 180.0000); CreateDynamicObject(3515, -297.682068, 1080.874268, 17.854595, 0.0000, 0.0000, 0.0000); CreateDynamicObject(869, -297.655914, 1080.949341, 19.208811, 0.0000, 0.0000, 33.7500); CreateDynamicObject(869, -297.573517, 1080.903442, 19.208811, 0.0000, 0.0000, 326.2500); CreateDynamicObject(869, -297.485077, 1080.860107, 19.208811, 0.0000, 0.0000, 11.2500); CreateDynamicObject(869, -297.774139, 1080.716431, 19.208811, 0.0000, 0.0000, 326.2500); CreateDynamicObject(869, -297.516479, 1080.543945, 19.208811, 0.0000, 0.0000, 101.2500); CreateDynamicObject(869, -297.440887, 1080.594604, 19.208811, 0.0000, 0.0000, 180.0000); CreateDynamicObject(1280, -306.739929, 1081.020630, 19.143543, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1280, -306.776093, 1076.556885, 19.143543, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1280, -306.756409, 1085.285400, 19.143543, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1215, -307.057251, 1073.529541, 19.306511, 0.0000, 0.0000, 0.0000); CreateDynamicObject(1215, -307.073792, 1088.203125, 19.306511, 0.0000, 0.0000, 0.0000); CreateDynamicObject(745, -290.232239, 1078.817749, 19.341095, 0.0000, 0.0000, 22.5000); CreateDynamicObject(746, -289.108612, 1083.948608, 19.944870, 0.0000, 0.0000, 315.0000); CreateDynamicObject(747, -291.517181, 1081.946289, 19.133242, 0.0000, 0.0000, 236.2501); CreateDynamicObject(748, -291.720978, 1080.537720, 19.565540, 0.0000, 0.0000, 180.0000); CreateDynamicObject(890, -288.950714, 1035.317261, 19.815779, 0.0000, 0.0000, 78.7500); CreateDynamicObject(891, -287.613220, 1029.108154, 18.693661, 0.0000, 0.0000, 0.0000); CreateDynamicObject(892, -287.478577, 1022.784668, 18.736897, 0.0000, 0.0000, 0.0000); CreateDynamicObject(984, -290.477509, 1031.934326, 19.230431, 0.0000, 0.0000, 0.0000); CreateDynamicObject(984, -290.483734, 1019.135315, 19.235624, 0.0000, 0.0000, 0.0000); CreateDynamicObject(983, -290.509674, 1009.537659, 19.311314, 0.0000, 0.0000, 0.0000); CreateDynamicObject(984, -296.971558, 1005.332581, 19.219604, 0.0000, 0.0000, 270.0000); CreateDynamicObject(983, -305.952057, 1005.330994, 19.267479, 0.0000, 0.0000, 90.0000); CreateDynamicObject(984, -309.168823, 1011.720703, 19.229378, 0.0000, 0.0000, 0.0000); CreateDynamicObject(984, -309.174988, 1024.533447, 19.249065, 0.0000, 0.0000, 0.0000); CreateDynamicObject(983, -309.136597, 1034.136963, 19.303673, 0.0000, 0.0000, 0.0000); CreateDynamicObject(983, -309.174988, 1035.202881, 19.278120, 0.0000, 0.0000, 0.0000); CreateDynamicObject(3095, 672.18, 1850.01, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 680.80, 1848.61, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(7832, 697.07, 1840.20, 9.34, 0.00, 0.00, 260.93); CreateDynamicObject(3095, 689.57, 1847.14, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 697.91, 1845.78, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 704.00, 1844.72, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 712.35, 1843.38, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 720.75, 1842.05, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 728.53, 1840.75, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 669.89, 1850.38, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 668.41, 1841.67, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 667.00, 1833.11, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 676.96, 1840.22, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 685.23, 1838.86, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 693.97, 1837.66, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 702.85, 1836.19, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 711.56, 1834.79, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 719.96, 1833.56, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 722.65, 1833.72, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 720.70, 1825.84, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 720.45, 1825.16, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 711.71, 1826.13, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 704.27, 1827.62, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 696.59, 1828.96, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 688.43, 1830.29, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 680.17, 1831.58, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 673.49, 1832.12, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 666.13, 1831.73, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 664.59, 1823.28, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 664.24, 1820.35, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 673.08, 1824.27, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 673.04, 1819.11, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 681.68, 1822.59, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 680.96, 1817.75, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 689.22, 1816.39, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 697.89, 1815.29, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 701.37, 1814.74, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 701.75, 1819.69, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 694.74, 1821.66, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 689.55, 1823.09, 4.38, 0.00, 0.00, 350.75); CreateDynamicObject(18981, 731.19, 1832.34, 1.04, 0.00, 0.00, 349.61); CreateDynamicObject(18981, 730.50, 1832.21, 1.04, 0.00, 0.00, 349.61); CreateDynamicObject(18981, 729.68, 1832.24, 1.04, 0.00, 0.00, 349.61); CreateDynamicObject(18981, 728.68, 1832.28, 1.04, 0.00, 0.00, 349.61); CreateDynamicObject(18981, 728.00, 1832.25, 1.04, 0.00, 0.00, 349.61); CreateDynamicObject(18981, 727.11, 1832.23, 1.04, 0.00, 0.00, 349.61); CreateDynamicObject(3095, 700.98, 1819.01, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 700.20, 1814.69, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 692.66, 1820.28, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 684.45, 1821.66, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 675.71, 1823.10, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 666.98, 1824.57, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 664.61, 1824.95, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 664.08, 1820.73, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 672.45, 1819.37, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 681.03, 1818.04, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 689.32, 1816.79, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(3095, 691.71, 1816.42, 8.74, 0.00, 0.00, 350.75); CreateDynamicObject(9245, 671.00, 1843.51, 25.29, 0.00, 0.00, 81.37); CreateDynamicObject(11010, 714.38, 1832.58, 19.34, 0.00, 0.00, 352.64); CreateDynamicObject(2614, 672.26, 1853.56, 15.60, 0.00, 0.00, 171.15); CreateDynamicObject(1233, 687.81, 1852.73, 5.67, 0.00, 0.00, 172.51); CreateDynamicObject(1233, 710.85, 1849.19, 5.67, 0.00, 0.00, 172.51); CreateDynamicObject(870, 732.01, 1859.51, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 730.45, 1859.87, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 728.52, 1860.14, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 726.72, 1860.66, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 725.24, 1860.80, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 723.72, 1861.13, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 722.33, 1861.57, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 720.94, 1861.59, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 719.51, 1861.72, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 706.44, 1864.32, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 704.72, 1864.53, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 702.87, 1864.93, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 700.76, 1865.31, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 698.81, 1865.64, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 697.01, 1866.07, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 694.67, 1866.06, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 693.07, 1866.53, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 691.57, 1866.79, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 689.58, 1867.12, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 687.87, 1867.38, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 686.19, 1867.93, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 684.54, 1868.21, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 682.72, 1868.24, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 680.97, 1868.31, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 679.06, 1868.64, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 677.45, 1868.83, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 676.08, 1869.17, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 674.40, 1869.47, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 673.17, 1869.68, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 671.37, 1869.54, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 669.74, 1870.07, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 668.16, 1870.40, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(870, 666.68, 1870.69, 4.90, 0.00, 0.00, 0.00); CreateDynamicObject(1694, 708.68, 1830.12, 33.11, 0.00, 0.00, 353.73); CreateDynamicObject(1692, 720.45, 1831.11, 25.13, 0.00, 0.00, 352.87); CreateDynamicObject(7096, 666.85, 1832.82, 7.39, 0.00, 0.00, 260.87); CreateDynamicObject(1709, 681.41, 1819.53, 9.30, 0.00, 0.00, 351.47); CreateDynamicObject(1710, 677.06, 1821.48, 9.33, 0.00, 0.00, 347.34); CreateDynamicObject(2297, 682.32, 1814.45, 9.09, 0.00, 0.00, 122.97); CreateDynamicObject(2614, 685.67, 1812.91, 11.00, 0.00, 0.00, 170.59); CreateDynamicObject(4100, 699.41, 1823.86, 10.91, 0.00, 0.00, 311.32); CreateDynamicObject(4100, 685.85, 1825.96, 10.91, 0.00, 0.00, 311.32); CreateDynamicObject(4100, 672.28, 1828.06, 10.91, 0.00, 0.00, 311.32); CreateDynamicObject(11245, 699.00, 1852.09, 11.11, 0.00, 0.00, 85.32); CreateDynamicObject(11245, 677.19, 1855.68, 11.11, 0.00, 0.00, 85.32); CreateDynamicObject(11245, 721.43, 1848.92, 11.11, 0.00, 0.00, 85.32); CreateDynamicObject(1211, 730.69, 1845.61, 5.00, 0.00, 0.00, 0.00); CreateDynamicObject(1211, 667.29, 1855.66, 5.15, 0.00, 0.00, 0.00); CreateDynamicObject(983, 725.11, 1843.77, 5.35, 0.00, 0.00, 309.42); CreateDynamicObject(983, 721.34, 1838.85, 5.35, 0.00, 0.00, 335.23); CreateDynamicObject(983, 719.54, 1832.79, 5.35, 0.00, 0.00, 351.59); CreateDynamicObject(983, 718.63, 1826.47, 5.35, 0.00, 0.00, 351.59); CreateDynamicObject(15036, 702.49, 1812.53, 10.47, 0.00, 0.00, 78.89); CreateDynamicObject(2019, 704.05, 1815.01, 9.29, 0.00, 0.00, 256.81); CreateDynamicObject(2019, 704.24, 1815.98, 9.29, 0.00, 0.00, 256.81); CreateDynamicObject(2019, 704.40, 1816.97, 9.29, 0.00, 0.00, 257.52); CreateDynamicObject(2019, 704.60, 1817.92, 9.29, 0.00, 0.00, 259.45); CreateDynamicObject(2019, 704.74, 1818.89, 9.29, 0.00, 0.00, 259.45); CreateDynamicObject(15036, 702.59, 1818.49, 10.47, 0.00, 0.00, 257.56); CreateDynamicObject(2022, 704.86, 1819.81, 9.32, 0.00, 0.00, 349.35); CreateDynamicObject(1432, 697.15, 1818.31, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(1432, 697.23, 1815.54, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(1432, 695.20, 1813.63, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(1432, 699.21, 1821.11, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(1432, 695.34, 1820.97, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(1432, 694.10, 1816.52, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(1432, 691.78, 1814.73, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(1432, 692.48, 1818.82, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(1432, 692.84, 1822.06, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(1432, 690.22, 1816.97, 9.30, 0.00, 0.00, 0.00); CreateDynamicObject(2063, 694.44, 1822.94, 5.62, 0.00, 0.00, 81.51); CreateDynamicObject(2063, 694.05, 1820.34, 5.62, 0.00, 0.00, 81.51); CreateDynamicObject(2063, 693.64, 1817.77, 5.62, 0.00, 0.00, 81.51); CreateDynamicObject(2063, 693.21, 1815.22, 5.62, 0.00, 0.00, 81.51); CreateDynamicObject(2063, 692.68, 1815.31, 5.62, 0.00, 0.00, 262.36); CreateDynamicObject(2063, 693.07, 1817.95, 5.62, 0.00, 0.00, 262.36); CreateDynamicObject(2063, 693.39, 1820.46, 5.62, 0.00, 0.00, 262.36); CreateDynamicObject(2063, 693.77, 1823.06, 5.62, 0.00, 0.00, 262.36); CreateDynamicObject(18638, 694.58, 1823.90, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(18638, 694.54, 1823.66, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(18638, 694.49, 1823.42, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(18638, 694.46, 1823.19, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(18638, 694.38, 1822.49, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(18638, 694.28, 1821.92, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(18638, 694.03, 1820.50, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(18638, 693.61, 1817.50, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(18638, 693.66, 1817.79, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(18638, 693.25, 1815.20, 6.43, 0.00, -92.00, 79.66); CreateDynamicObject(366, 693.26, 1818.05, 6.41, -271.00, -45.00, 260.58); CreateDynamicObject(366, 692.89, 1817.52, 6.41, -271.00, -45.00, 260.58); CreateDynamicObject(366, 693.22, 1818.69, 6.41, -271.00, -45.00, 260.58); CreateDynamicObject(1348, 703.47, 1813.87, 5.62, 0.00, 0.00, 350.80); CreateDynamicObject(1348, 701.82, 1814.18, 5.62, 0.00, 0.00, 350.80); CreateDynamicObject(1348, 700.21, 1814.40, 5.62, 0.00, 0.00, 350.80); CreateDynamicObject(1348, 698.62, 1814.59, 5.62, 0.00, 0.00, 350.80); CreateDynamicObject(1348, 704.02, 1817.77, 5.62, 0.00, 0.00, 350.80); CreateDynamicObject(1348, 702.41, 1818.02, 5.62, 0.00, 0.00, 350.80); CreateDynamicObject(1348, 700.80, 1818.29, 5.62, 0.00, 0.00, 350.80); CreateDynamicObject(1348, 699.19, 1818.55, 5.62, 0.00, 0.00, 350.80); CreateDynamicObject(2921, 687.94, 1852.21, 10.84, 0.00, 0.00, 230.53); CreateDynamicObject(2921, 685.37, 1840.47, 10.84, 0.00, 0.00, 230.53); CreateDynamicObject(1437, 707.51, 1823.55, 5.30, 0.00, 0.00, 172.43); CreateDynamicObject(1238, 725.71, 1836.85, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 725.73, 1837.59, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 725.15, 1838.55, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 725.82, 1838.89, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 726.24, 1838.09, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 726.72, 1838.93, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 726.44, 1839.82, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 726.79, 1840.25, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 725.70, 1839.45, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 726.16, 1840.41, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 726.44, 1841.00, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 725.49, 1839.94, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 724.97, 1839.34, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 724.80, 1838.07, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 725.11, 1837.31, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 725.86, 1836.17, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1238, 725.10, 1836.52, 5.30, 0.00, 0.00, 0.00); CreateDynamicObject(1949, 725.45, 1833.78, 4.74, 0.00, 0.00, 76.94); CreateDynamicObject(1949, 724.76, 1833.93, 4.74, 0.00, 0.00, 76.94); CreateDynamicObject(1949, 723.90, 1834.26, 4.74, 0.00, 0.00, 76.94); CreateDynamicObject(1949, 724.79, 1830.07, 4.74, 0.00, 0.00, 76.94); CreateDynamicObject(1949, 723.92, 1830.35, 4.74, 0.00, 0.00, 76.94); CreateDynamicObject(1949, 723.05, 1830.69, 4.74, 0.00, 0.00, 76.94); CreateDynamicObject(1949, 723.67, 1837.85, 4.74, 0.00, 0.00, 76.94); CreateDynamicObject(1949, 724.57, 1841.24, 4.74, 0.00, 0.00, 76.94); CreateDynamicObject(3440, 673.55, 1853.92, 6.54, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 673.55, 1853.92, 7.78, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 677.27, 1853.35, 6.22, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 677.27, 1853.35, 7.67, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 696.13, 1850.22, 6.73, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 696.13, 1850.22, 7.67, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 700.11, 1849.54, 6.35, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 700.11, 1849.54, 8.08, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 719.18, 1846.42, 6.44, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 719.18, 1846.42, 7.93, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 723.19, 1845.88, 6.43, 0.00, 0.00, 0.00); CreateDynamicObject(3440, 723.19, 1845.88, 8.51, 0.00, 0.00, 0.00); return 1; } public OnPlayerConnect(playerid) { if(fexist(UserPath(playerid))) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"You are already registered, write your chosen password to log in! ","Login","Quit"); } else { ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Welcome to Fort Carson Roleplay, Our database tell us your new here, chose your password to register!","Register","Quit"); } if(!IsRolePlayName(playerid)) { SendClientMessage(playerid, COLOR_CRIMSON, "[NORTON DEFENDER] - [KICKED]: Please come back and use a roleplay name. (Example: Jacob_Smith)"); Kick(playerid); TogglePlayerClock(playerid, 1); // Show the clock } return 1; } { new string[254]; new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string), "%s has joined the server!", playername); SendClientMessageToAll(0xFFEE00, string); //DONE return 1; } public OnPlayerDisconnect(playerid, reason) { new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Cash",GetPlayerMoney(playerid)); INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdminLevel]); INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]); INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); INI_WriteInt(File,"Skin", PlayerInfo[playerid][pSkin]); INI_Close(File); return 1; } { new string[254]; new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string), "%s Left the Server.", playername); SendClientMessageToAll(0xFFEE00, string); //DONE return 1; } forward loz_SetPlayerSkin(playerid, skinid); public loz_SetPlayerSkin(playerid, skinid) PlayerInfo[playerid][pSkin] = skinid; #define loz_SetPlayerSkin SetPlayerSkin public OnPlayerSpawn(playerid) { SetPlayerPos(playerid, -146.2449, 1220.7645, 19.7422); // spawnpo); SendClientMessage(playerid,COLOR_LIGHTSKYBLUE,"Welcome to Fort Carson!"); SendClientMessage(playerid,COLOR_LIGHTSKYBLUE,"You may will have a TOTAL-BLACK screen. RILOG for fix it (this happend JUST the first time)."); return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { new pname[MAX_PLAYER_NAME], str[128]; GetPlayerName(playerid, pname, sizeof(pname)); strreplace(pname, '_', ' '); //This will show when player speaks FirstName_LastName says: test format(str, sizeof(str), "%s : %s", pname, text); ProxDetector(30.0, playerid, str, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5); return 0; } //-----------------------COMMANDS----------------------- CMD:ooc(playerid, params[]) { new sendername[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, sendername, sizeof(sendername)); strreplace(sendername, '_', ' '); format(string, sizeof(string), "(OOC-G) %s: %s ", sendername, params); SendClientMessageToAll(COLOR_GREY, string); return 1; } CMD:setadmin(playerid, params[]) { if(IsPlayerConnected(playerid)) { if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 5) { new sendername[MAX_PLAYER_NAME]; new giveplayername[MAX_PLAYER_NAME]; new giveplayerid,level; GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayername, sizeof(giveplayername)); //u = username. if (!sscanf(params, "ui", giveplayerid,level)) { if (giveplayerid != INVALID_PLAYER_ID) { new string[128]; format(string, sizeof(string), "[INFO]: Administrator %s has promoted you to level %d Administrator",sendername,level); SendClientMessage(giveplayerid, COLOR_LIGHTGREEN, string); format(string, sizeof(string), "[INFO]: You have promoted %s into level %d Administrator",giveplayername,level); SendClientMessage(playerid, COLOR_LIGHTGREEN, string); PlayerInfo[giveplayerid][pAdminLevel] = level; } } else SendClientMessage(playerid, COLOR_LIGHTBLUE, "[SYNTAX] :/setadmin [playerid] [level]"); } } return 1; } CMD:me(playerid, params[]) { new name[MAX_PLAYER_NAME], str[128]; GetPlayerName(playerid, name, sizeof(name)); if(isnull(params)) return SendClientMessage(playerid,COLOR_LIGHTBLUE -1,"[SYNTAX]: /me [Action]"); format(str,sizeof(str),"*%s %s",name, params); ProxDetector(30.0, playerid, str, COLOR_LIGHTSKYBLUE, COLOR_LIGHTSKYBLUE, COLOR_LIGHTSKYBLUE, COLOR_LIGHTSKYBLUE, COLOR_LIGHTSKYBLUE); return 1; } CMD:do(playerid, params[]) { new name[MAX_PLAYER_NAME], str[128]; GetPlayerName(playerid, name, sizeof(name)); if(isnull(params)) return SendClientMessage(playerid,COLOR_LIGHTBLUE -1,"[SYNTAX]: /do [Environment]"); format(str,sizeof(str),"*%s ((%s))",params, name); ProxDetector(30.0, playerid, str, COLOR_MEDIUMPURPLE, COLOR_MEDIUMPURPLE, COLOR_MEDIUMPURPLE, COLOR_MEDIUMPURPLE, COLOR_MEDIUMPURPLE); return 1; } CMD:o(playerid,params[]) { if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE,"[SYNTAX]: /o [local ooc chat]"); new sendername[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid,sendername,sizeof(sendername)); sendername[strfind(sendername,"_")] = ' '; format(string, sizeof(string), "(OOC-L) %s: %s ", sendername, params); ProxDetector(30.0, playerid, string, COLOR_GREY, COLOR_GREY, COLOR_GREY, COLOR_GREY, COLOR_GREY); return 1; } CMD:meg(playerid,params[]) { if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE,"[SYNTAX]: /meg [Megaphone] *JUST COPS*"); new sendername[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid,sendername,sizeof(sendername)); sendername[strfind(sendername,"_")] = ' '; format(string, sizeof(string), "(MEGAPHONE) Officer %s: %s ", sendername, params); ProxDetector(30.0, playerid, string, COLOR_CRIMSON, COLOR_CRIMSON, COLOR_CRIMSON, COLOR_CRIMSON, COLOR_CRIMSON); return 1; } CMD:apu(playerid,params[]) { if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE,"[SYNTAX]: /apu *JUST COPS*"); new sendername[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid,sendername,sizeof(sendername)); sendername[strfind(sendername,"_")] = ' '; format(string, sizeof(string), "This is the BCSD Pull Your Veichle over to the side of the Road NOW!", sendername, params); ProxDetector(30.0, playerid, string, COLOR_CRIMSON, COLOR_CRIMSON, COLOR_CRIMSON, COLOR_CRIMSON, COLOR_CRIMSON); return 1; } CMD:sh(playerid,params[]) { if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE,"[SYNTAX]: /s [shout]"); new sendername[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s shouts: %s!", sendername, params); ProxDetector(30.0, playerid, string,COLOR_LIGHTSKYBLUE,COLOR_LIGHTSKYBLUE,COLOR_LIGHTSKYBLUE,COLOR_FADE1,COLOR_FADE2); return 1; } CMD:w(playerid,params[]) { if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE,"/w [Quiet Talk]"); new sendername[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid,sendername,sizeof(sendername)); sendername[strfind(sendername,"_")] = ' '; format(string,sizeof(string), "[WHISPER] %s: %s", sendername, params); ProxDetector(3.0, playerid, string,COLOR_GREY,COLOR_GREY,COLOR_GREY,COLOR_GREY,COLOR_GREY); return 1; } CMD:txt(playerid,params[]) { new ID; new PMstring[128]; //the PM new string[128]; //string used for SendClientMessage new Iname[MAX_PLAYER_NAME], Pname[MAX_PLAYER_NAME]; if (sscanf(params, "ds[128]", ID, PMstring)) { SendClientMessage(playerid,COLOR_LIGHTBLUE,"[SYNTAX]: /txt ([ID] ([Message]"); return 1; } GetPlayerName(ID,Iname,sizeof(Iname)); GetPlayerName(playerid,Pname,sizeof(Pname)); format(string,128,"Text Message from %i[%s]: %s",playerid,Pname,PMstring); SendClientMessage(ID,COLOR_LIGHTSKYBLUE,string); format(string,128,"Text Message to %s: %s",Iname,PMstring); SendClientMessage(playerid,COLOR_LIGHTSKYBLUE,string); PlayerPlaySound(ID,1085,0.0,0.0,0.0); return 1; } CMD:kick(playerid,params[]) { new id,name1[MAX_PLAYER_NAME], reason[35],name2[MAX_PLAYER_NAME], string[128]; if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 1) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); if(sscanf(params,"uz",id,reason)) return SendClientMessage(playerid, COLOR_LIGHTBLUE,"[SYNTAX]: /kick [PlayerID/PartOfName] [Reason]"); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: Invalid Player ID"); else { GetPlayerName(playerid,name1,sizeof(name1)); GetPlayerName(id,name2,sizeof(name2)); format(string, sizeof(string),"*** %s was kicked by %s, Reason: %s",name2,name1,reason); SendClientMessageToAll(COLOR_CRIMSON,string); Kick(id); } return 1; } CMD:ban(playerid, params[]) { new id, reason[50], string[128], banned[MAX_PLAYER_NAME]; if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 2) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); if(sscanf(params, "uz", id, reason)) return SendClientMessage(playerid,COLOR_LIGHTBLUE -1, "[SYNTAX]: /ban [PlayerID] [Reason]"); GetPlayerName(id, banned, sizeof(banned)); format(string, sizeof(string), "*** %s has been banned by %s. reason: %s", banned, GetName(playerid), reason); SendClientMessageToAll(COLOR_CRIMSON, string); BanEx(id, reason); return 1; } CMD:acmds(playerid, params[]) { #pragma unused params if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 1) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); SendClientMessage( playerid, COLOR_GOLD, " ..:Admin Command List:.. " ); SendClientMessage( playerid, COLOR_GOLD, "Moderator: /kick, /goto, /get" ); SendClientMessage( playerid, COLOR_WHITE, "------------------------" ); SendClientMessage( playerid, COLOR_GOLD, "Senior Moderator: /ban" ); SendClientMessage( playerid, COLOR_WHITE, "------------------------" ); SendClientMessage( playerid, COLOR_GOLD, "Administrator: /respawncars" ); SendClientMessage( playerid, COLOR_WHITE, "------------------------" ); SendClientMessage( playerid, COLOR_GOLD, "Lead Administrator:" ); SendClientMessage( playerid, COLOR_WHITE, "------------------------" ); SendClientMessage( playerid, COLOR_GOLD, "Community Founder: /setadmin, /veh, /addveh" ); SendClientMessage( playerid, COLOR_WHITE, "------------------------" ); return 1; } CMD:chat(playerid, params[]) { SendClientMessage(playerid, COLOR_GOLD, "*****************************[COMMANDS:]***************************"); SendClientMessage(playerid, COLOR_WHITE, "[CHAT:] /ooc, /me, /do, /o, /pm, /w, /sh"); SendClientMessage(playerid, COLOR_GOLD, "***************************************************************************"); return true; } CMD:respawncars(playerid, o[], help) { #pragma unused o, help for(new v = 0; v < MAX_VEHICLES; v++) { SetVehicleToRespawn(v); if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 3) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); SendClientMessage(v, COLOR_LIGHTGREEN -1, "[SUCCESS]: All vehicles have been respawned"); } return 1; } CMD:goto(playerid, params[]) { new id, Float:Pos[3]; if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 1) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "[SYNTAX]: /goto [playerID]"); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_CRIMSON, "[ERROR]: That player is offline!"); GetPlayerPos(id, Pos[0], Pos[1], Pos[2]); SetPlayerPos(playerid, Pos[0], Pos[1]+4, Pos[2]); return 1; } CMD:get(playerid, params[]) { new id, Float:Pos[3]; if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 1) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "[SYNTAX]: /get [PlayerID]"); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_CRIMSON, "[ERROR]: That player is offline!"); GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); SetPlayerPos(id, Pos[0], Pos[1]+4, Pos[2]); return 1; } COMMAND:asetskin(playerid, params[]) { new id, skin, name[ MAX_PLAYER_NAME ], name2[ MAX_PLAYER_NAME ], str[ 128 ]; if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 2) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); if( sscanf ( params, "ui", id, skin ) ) return SendClientMessage( playerid, COLOR_LIGHTBLUE -1,#[SYNTAX]: /asetskin [PlayerName/ID] [SkinModel]); if( id == INVALID_PLAYER_ID ) return SendClientMessage( playerid,COLOR_CRIMSON -1, #Invalid player ID); if(skin > 299 || skin < 1) return SendClientMessage(playerid, -1,#Wrong Skin ID! Available ID's: 1-299); GetPlayerName( playerid, name, MAX_PLAYER_NAME ); GetPlayerName( id, name2, MAX_PLAYER_NAME ); format( str, sizeof ( str ),"[SUCCESS] You have set %s skin to model %d", name2, skin); SendClientMessage( playerid, COLOR_LIGHTGREEN -1, str ); format( str, sizeof ( str ),"[SUCCESS] Your skin has been set to model %d by %s", skin, name); SendClientMessage( id, COLOR_LIGHTGREEN -1, str ); SetPlayerSkin( id, skin ); return true; } COMMAND:enableooc(playerid, o[], help) { #pragma unused help if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 2) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); ooc = true; SendClientMessageToAll(COLOR_CRIMSON -1,"[INFO]: OOC Chat has been enabled"); return 1; } COMMAND:disableooc(playerid, o[], help) { #pragma unused help if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 2) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); if(ooc == true) { ooc = false; SendClientMessageToAll(COLOR_CRIMSON -1,"[INFO]: OOC Chat has been disabled"); } return 1; } CMD:addveh(playerid, params[]) { #pragma unused params if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 5) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); if(IsPlayerInAnyVehicle(playerid)) { new filestring[264],Float:X,Float:Y,Float:Z,Float:Rot; GetPlayerPos(playerid,X,Y,Z); GetVehicleZAngle(GetPlayerVehicleID(playerid), Rot); new vid = GetVehicleModel(GetPlayerVehicleID(playerid)); new File:pos=fopen("vehicles.txt", io_append); format(filestring, 256, "\n%d,%f,%f,%f,%f,-1,-1 ;", vid, X, Y, Z, Rot); fwrite(pos, filestring); fclose(pos); SendClientMessage(playerid,COLOR_LIGHTGREEN,"[SUCCESS]: You have successfully added a vehicle!"); } else { SendClientMessage(playerid,COLOR_CRIMSON,"[ERROR]: You are not in a vehicle!."); } return 1; } CMD:veh(playerid, params[]) { new vehid; if(IsPlayerAdmin(playerid) || PlayerInfo[playerid][pAdminLevel] >= 5) return SendClientMessage(playerid, COLOR_CRIMSON,"[ERROR]: ACCESS DENIED"); if(sscanf(params, "i", vehid)) SendClientMessage(playerid, COLOR_LIGHTBLUE, "[SYNTAX]: /veh [carid]"); else if (vehid < 400 || vehid > 611) SendClientMessage(playerid, COLOR_CRIMSON, "[ERROR]: Invalid Car ID! [ Car ID's range from 400 - 611 ]"); else { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreateVehicle(vehid, x + 3, y, z, 0, 0,0, -1); SendClientMessage(playerid, COLOR_LIGHTGREEN, "[SUCCESS]: Car spawned at your location!"); } return 1; } public AutoWeather() { new RandonWeather = random(15); SetWeather(RandonWeather); } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmd,"/createstrip",true) == 0) { new cmd[256]; new idx; cmd = strtok(cmdtext, idx); new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateStrip(plocx,plocy,plocz,ploca); return 1; } else if (strcmp(cmd,"/removestrip",true) == 0) { DeleteClosestStrip(playerid); return 1; } else if (strcmp(cmd,"/removeallstrip",true) == 0) { DeleteAllStrip(); return 1; } return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 2341) { if(response) { if(listitem == 1) { GivePlayerMoney(playerid, 0); SetPlayerArmour(playerid, 100); } if(listitem == 2) { GivePlayerMoney(playerid, 0); //Desert Eagle GivePlayerWeapon(playerid, 24, 25000); } if(listitem == 3) { GivePlayerMoney(playerid, 0); //Shotgun GivePlayerWeapon(playerid, 25, 10000); } if(listitem == 4) { GivePlayerMoney(playerid, 0); //MP5 GivePlayerWeapon(playerid, 29, 10000); } if(listitem == 5) { GivePlayerMoney(playerid, 0); //AK-47 GivePlayerWeapon(playerid, 30, 10000); } } return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid,newstate,oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch( dialogid ) { case DIALOG_REGISTER: { if (!response) return Kick(playerid); if(response) { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit"); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Cash",0); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"Kills",0); INI_WriteInt(File,"Deaths",0); INI_WriteInt(File,"Skin", 0); INI_Close(File); SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_WHITE"You have successfully registered your account! Relog to save your stats! Thank you ","Ok",""); } } case DIALOG_LOGIN: { if ( !response ) return Kick ( playerid ); if( response ) { if(udb_hash(inputtext) == PlayerInfo[playerid][pPass]) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]); ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_WHITE"You have successfully logged in!","Ok",""); SpawnPlayer(playerid); SetPlayerColor(playerid, COLOR_WHITE); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit"); } return 1; } } } return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } //------------------------------------------ProxDetector--------------------------------------------- ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5) { if(IsPlayerConnected(playerid)) { new Float:posx, Float:posy, Float:posz; new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { GetPlayerPos(i, posx, posy, posz); tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); if(GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)) { if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) { SendClientMessage(i, col1, string); } else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) { SendClientMessage(i, col2, string); } else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) { SendClientMessage(i, col3, string); } else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) { SendClientMessage(i, col4, string); } else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { SendClientMessage(i, col5, string); } } } } } return 1; } //-------------------------------------STOCKS------------------------------- stock strreplace(string[], find, replace) { for(new i=0; string[i]; i++) { if(string[i] == find) { string[i] = replace; } } } stock GetName(playerid) { new pName[MAX_PLAYER_NAME]; GetPlayerName(playerid, pName, MAX_PLAYER_NAME); return pName; } stock LoadStaticVehiclesFromFile(const filename[]) { new File:file_ptr; new line[256]; new var_from_line[64]; new vehicletype; new Float:SpawnX; new Float:SpawnY; new Float:SpawnZ; new Float:SpawnRot; new Color1, Color2; new index; new vehicles_loaded; file_ptr = fopen(filename,filemode:io_read); if(!file_ptr) return 0; vehicles_loaded = 0; while(fread(file_ptr,line,256) > 0) { index = 0; // Read type index = token_by_delim(line,var_from_line,',',index); if(index == (-1)) continue; vehicletype = strval(var_from_line); if(vehicletype < 400 || vehicletype > 611) continue; // Read X, Y, Z, Rotation index = token_by_delim(line,var_from_line,',',index+1); if(index == (-1)) continue; SpawnX = floatstr(var_from_line); index = token_by_delim(line,var_from_line,',',index+1); if(index == (-1)) continue; SpawnY = floatstr(var_from_line); index = token_by_delim(line,var_from_line,',',index+1); if(index == (-1)) continue; SpawnZ = floatstr(var_from_line); index = token_by_delim(line,var_from_line,',',index+1); if(index == (-1)) continue; SpawnRot = floatstr(var_from_line); // Read Color1, Color2 index = token_by_delim(line,var_from_line,',',index+1); if(index == (-1)) continue; Color1 = strval(var_from_line); index = token_by_delim(line,var_from_line,';',index+1); Color2 = strval(var_from_line); //printf("%d,%d,%f,%f,%f,%f,%d,%d",total_vehicles_from_files+vehicles_loaded+1,vehicletype,SpawnX,SpawnY,SpawnZ,SpawnRot,Color1,Color2); // respawn 30 minutes AddStaticVehicleEx(vehicletype,SpawnX,SpawnY,SpawnZ+1,SpawnRot,Color1,Color2,(30*60)); vehicles_loaded++; } fclose(file_ptr); printf("Loaded %d vehicles from: %s",vehicles_loaded,filename); return vehicles_loaded; } stock token_by_delim(const string[], return_str[], delim, start_index) { new x=0; while(string[start_index] != EOS && string[start_index] != delim) { return_str[x] = string[start_index]; x++; start_index++; } return_str[x] = EOS; if(string[start_index] == EOS) start_index = (-1); return start_index; } stock IsRolePlayName(playerid, bool:alphaonly = true) { new trpn[MAX_PLAYER_NAME]; if(GetPlayerName(playerid,trpn,sizeof(trpn))) { new strd = strfind(trpn, "_", false); if(strfind(trpn,"_",false,strd+1) == -1) { if(strd > 0) { if(trpn[strd-1] && trpn[strd+1]) { if(alphaonly) { for(new a = 0, l = strlen(trpn); a < l; a++) { switch(trpn[a]) { case '0' .. '9': return 0; case 'a' .. 'z': continue; case 'A' .. 'Z': continue; // easier than specifying every invalid char case '_': continue; default: return 0; } } } return 1; } } } } #endif