30.11.2011, 21:47
Alright, so I have a registration script issue, but it does not seem to be working, it worked before I added gTeam in and shizz.
Here is what I have...
I cannot seem to find my mistake, please help, if you are helpful, I will kindly +rep you!
Here is what I have...
pawn Код:
public OnPlayerConnect(playerid)
{
enum pInfo
{
pAdmin,
pCash,
pScore,
gTeam,
}
new request[MAX_PLAYERS];
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
#define SERVER_USER_FILE "users/%s.ini"
gPlayerLogged[playerid] = 0;
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if (!dini_Exists(file))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Register", "Welcome, Please type in a desired password below!", "Register", "Leave");
}
if(fexist(file))
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Welcome Back!", "Please type your password below to continue!", "Login", "Leave");
}
return 1;
}
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
enum pInfo
{
pAdmin,
pCash,
pScore,
pSkin,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
new name[MAX_PLAYER_NAME];
new file[25];
format(file, sizeof(file), "%s.ini",GetPlayerName(playerid,name,sizeof(name)));
if(!fexist(file))
{
dini_Create(file);
}
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(gPlayerLogged[playerid] == 1)
{
dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
dini_IntSet(file, "AdminLevel", PlayerInfo[playerid][pAdmin]);
dini_IntSet(file, "Skin", PlayerInfo[playerid][pSkin]);
dini_IntSet(file, "team", PlayerInfo[playerid][gTeam]);
}
gPlayerLogged[playerid] = 0;
return 1;
}
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
enum pInfo
{
pAdmin,
pCash,
pScore,
gTeam,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
if (dialogid == 1)
{
new name[MAX_PLAYER_NAME], file[256], string[128];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Register", "Welcome, Please type in a desired password below!", "Register", "Leave");
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(inputtext));
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdmin] = 0);
dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 5000);
dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
dini_IntSet(file, "Team",PlayerInfo[playerid][gTeam] = 2);
format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
SendClientMessage(playerid, 0xFFFF00AA, string);
gPlayerLogged[playerid] = 1;
}
if (dialogid == 2)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Welcome Back!", "Please type your password below to continue!", "Login", "Leave");
new tmp;
tmp = dini_Int(file, "Password");
if(udb_hash(inputtext) != tmp) {
SendClientMessage(playerid, 0x00FFFFFF, "Invalid password!");
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Welcome Back!", "Please type your password below to continue!", "Login", "Leave");
}
else
{
gPlayerLogged[playerid] = 1;
PlayerInfo[playerid][pAdmin] = dini_Int(file, "AdminLevel");
PlayerInfo[playerid][gTeam] = dini_Int(file, "Team");
SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
SendClientMessage(playerid,0x00FFFFFF, "[SYSTEM]: Successfully logged in!");
if(!dini_Exists(file))
{
dini_Create(file);
dini_IntSet(file, "Score", 0);
dini_IntSet(file, "Money", 0);
dini_IntSet(file, "Team", 2);
SetPlayerScore(playerid, dini_Int(file, "Score"));
SetPlayerMoney(playerid, dini_Int(file, "Money"));
return 1;
}
}
}
return 0;
}