[Map] Surreal - DM
#1

Surreal - DM
este mapa contem 158 objetos
~FOTOS~



~VIDEO~
[ame]http://www.youtube.com/watch?v=DD27LOGA8_Y[/ame]

~CORDENADAS~

AddPlayerClass(117,-4276.0054,935.1575,43.1799,357.8586,0,0,0,0,0,0); // pos1
AddPlayerClass(117,-4278.5566,985.9728,33.2519,174.8935,0,0,0,0,0,0); // pos2
AddPlayerClass(117,-4291.4014,971.1573,37.6298,174.8935,0,0,0,0,0,0); // pos3
AddPlayerClass(117,-4307.4346,905.9064,41.4106,293.6480,0,0,0,0,0,0); // pos4
AddPlayerClass(117,-4293.0215,928.2912,34.8842,0.3885,0,0,0,0,0,0); // pos5

~COD~
Код:
#include <a_samp>
#include <streamer>

public OnFilterScriptInit()
{

CreateDynamicObject(19129, -4283.90, 980.76, 31.03,   0.00, 0.00, 0.00);
CreateDynamicObject(19129, -4274.43, 968.09, 45.23,   91.00, 0.00, 270.00);
CreateDynamicObject(1649, -4280.24, 973.84, 32.58,   0.00, 0.00, 0.00);
CreateDynamicObject(19129, -4293.36, 980.61, 40.26,   91.00, 0.00, 89.90);
CreateDynamicObject(19129, -4283.90, 989.97, 40.26,   91.00, 0.00, 359.74);
CreateDynamicObject(1649, -4280.09, 979.95, 32.58,   0.00, 0.00, 269.12);
CreateDynamicObject(1649, -4283.68, 980.17, 32.58,   0.00, 0.00, 0.00);
CreateDynamicObject(1649, -4280.07, 978.25, 32.58,   0.00, 0.00, 0.00);
CreateDynamicObject(1649, -4287.45, 972.13, 32.58,   0.00, 0.00, 0.06);
CreateDynamicObject(1649, -4291.71, 979.40, 32.58,   0.00, 0.00, 0.00);
CreateDynamicObject(14416, -4275.96, 968.48, 36.09,   0.00, 0.00, 179.01);
CreateDynamicObject(14416, -4291.69, 975.18, 32.07,   0.00, 0.00, 179.01);
CreateDynamicObject(19129, -4277.55, 969.18, 40.26,   91.00, 0.00, 89.90);
CreateDynamicObject(19129, -4277.90, 969.19, 40.26,   91.00, 0.00, 270.00);
CreateDynamicObject(19129, -4289.46, 969.39, 40.26,   91.00, 0.00, 89.90);
CreateDynamicObject(19129, -4289.84, 969.39, 40.26,   91.00, 0.00, 270.00);
CreateDynamicObject(14416, -4275.83, 975.18, 32.07,   0.00, 0.00, 179.01);
CreateDynamicObject(19129, -4274.33, 980.61, 40.26,   91.00, 0.00, 270.00);
CreateDynamicObject(1649, -4281.48, 982.25, 32.58,   0.00, 0.00, 269.12);
CreateDynamicObject(1649, -4285.78, 978.17, 32.58,   0.00, 0.00, 269.12);
CreateDynamicObject(1649, -4284.61, 975.98, 32.58,   0.00, 0.00, 269.12);
CreateDynamicObject(1649, -4283.54, 975.61, 32.58,   0.00, 0.00, 269.12);
CreateDynamicObject(1649, -4280.23, 976.05, 32.58,   0.00, 0.00, 0.00);
CreateDynamicObject(1649, -4284.80, 981.88, 32.58,   0.00, 0.00, -0.12);
CreateDynamicObject(1649, -4282.79, 983.93, 32.58,   0.00, 0.00, 268.82);
CreateDynamicObject(1649, -4285.01, 989.33, 32.58,   0.00, 0.00, -0.18);
CreateDynamicObject(1649, -4285.03, 987.51, 32.58,   0.00, 0.00, -0.42);
CreateDynamicObject(1649, -4287.17, 985.35, 32.58,   0.00, 0.00, 268.82);
CreateDynamicObject(1649, -4288.93, 987.20, 32.58,   0.00, 0.00, 268.82);
CreateDynamicObject(1649, -4288.30, 989.37, 32.58,   0.00, 0.00, -0.18);
CreateDynamicObject(1649, -4284.59, 984.69, 32.58,   0.00, 0.00, 268.76);
CreateDynamicObject(1649, -4287.45, 976.41, 32.58,   0.00, 0.00, 269.12);
CreateDynamicObject(1649, -4283.10, 972.14, 32.58,   0.00, 0.00, 0.18);
CreateDynamicObject(1649, -4278.71, 972.13, 32.58,   0.00, 0.00, 0.06);
CreateDynamicObject(19129, -4272.44, 956.10, 39.24,   0.00, 0.00, 0.00);
CreateDynamicObject(19129, -4274.33, 967.95, 39.72,   91.00, 0.00, 270.00);
CreateDynamicObject(19129, -4274.43, 968.09, 45.23,   91.00, 0.00, 270.00);
CreateDynamicObject(19129, -4282.16, 958.31, 40.26,   91.00, 0.00, 89.90);
CreateDynamicObject(19129, -4282.59, 958.35, 40.26,   91.00, 0.00, 270.00);
CreateDynamicObject(19129, -4293.39, 960.86, 40.26,   91.00, 0.00, 89.90);
CreateDynamicObject(14416, -4291.69, 975.18, 32.07,   0.00, 0.00, 179.01);
CreateDynamicObject(14416, -4291.61, 969.41, 32.07,   0.00, 0.00, 359.56);
CreateDynamicObject(1649, -4291.89, 964.94, 32.58,   0.00, 0.00, 0.00);
CreateDynamicObject(1649, -4291.77, 972.18, 36.67,   0.00, 0.00, 0.00);
CreateDynamicObject(19129, -4283.89, 960.94, 31.03,   0.00, 0.00, 0.00);
CreateDynamicObject(19129, -4274.47, 949.34, 48.73,   91.00, 0.00, 270.00);
CreateDynamicObject(1649, -4280.00, 949.43, 30.95,   90.00, 0.00, 0.00);
CreateDynamicObject(1649, -4280.00, 946.17, 30.95,   90.00, 0.00, 0.00);
CreateDynamicObject(1649, -4280.00, 942.88, 30.95,   90.00, 0.00, 0.00);
CreateDynamicObject(1649, -4284.39, 942.87, 30.95,   90.00, 0.00, 0.00);
CreateDynamicObject(1649, -4284.37, 946.11, 30.95,   90.00, 0.00, 0.00);
CreateDynamicObject(1649, -4284.36, 949.37, 30.95,   90.00, 0.00, 0.00);
CreateDynamicObject(1649, -4288.73, 949.38, 30.95,   90.00, 0.00, 0.12);
CreateDynamicObject(1649, -4288.74, 946.14, 30.95,   90.00, 0.00, 0.12);
CreateDynamicObject(1649, -4288.74, 942.86, 30.95,   90.00, 0.00, 0.12);
CreateDynamicObject(1649, -4293.09, 949.35, 30.95,   90.00, 0.00, 0.12);
CreateDynamicObject(1649, -4293.10, 946.08, 30.95,   90.00, 0.00, 0.00);
CreateDynamicObject(1649, -4293.10, 942.81, 30.95,   90.00, 0.00, 0.06);
CreateDynamicObject(19129, -4302.34, 911.97, 30.93,   0.00, 0.00, 0.06);
CreateDynamicObject(1649, -4280.04, 941.82, 32.58,   0.00, 0.00, 0.18);
CreateDynamicObject(1649, -4284.45, 941.79, 32.58,   0.00, 0.00, 0.18);
CreateDynamicObject(1649, -4288.79, 941.80, 32.58,   0.00, 0.00, 0.18);
CreateDynamicObject(1649, -4293.21, 941.79, 32.58,   0.00, 0.00, 0.18);
CreateDynamicObject(18763, -4295.04, 926.32, 33.23,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, -4295.05, 929.23, 33.23,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, -4295.04, 932.14, 33.23,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, -4295.05, 935.09, 33.23,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, -4295.05, 938.05, 33.23,   0.00, 0.00, 0.18);
CreateDynamicObject(18763, -4295.07, 940.22, 33.23,   0.00, 0.00, 1.08);
CreateDynamicObject(18763, -4278.23, 940.23, 33.23,   0.00, 0.00, 1.08);
CreateDynamicObject(18763, -4278.15, 937.36, 33.23,   0.00, 0.00, 1.08);
CreateDynamicObject(18763, -4278.10, 934.40, 33.23,   0.00, 0.00, 1.02);
CreateDynamicObject(18763, -4278.07, 931.50, 33.23,   0.00, 0.00, 1.02);
CreateDynamicObject(18763, -4278.02, 928.65, 33.23,   0.00, 0.00, 0.66);
CreateDynamicObject(18763, -4277.99, 925.93, 33.23,   0.00, 0.00, 0.66);
CreateDynamicObject(18763, -4275.10, 923.35, 33.23,   0.00, 0.00, 0.66);
CreateDynamicObject(18763, -4283.66, 923.13, 33.23,   0.00, 0.00, 0.66);
CreateDynamicObject(18763, -4289.46, 923.04, 33.23,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4297.60, 923.28, 33.23,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4290.00, 928.66, 33.23,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4285.99, 932.60, 33.23,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4290.48, 933.06, 33.23,   0.00, 0.00, 0.84);
CreateDynamicObject(18763, -4285.17, 927.16, 33.23,   0.00, 0.00, -0.36);
CreateDynamicObject(18763, -4280.12, 931.59, 33.23,   0.00, 0.00, -0.12);
CreateDynamicObject(18763, -4280.94, 936.26, 33.23,   0.00, 0.00, -0.36);
CreateDynamicObject(18763, -4285.98, 937.30, 33.23,   0.00, 0.00, -0.36);
CreateDynamicObject(18763, -4291.20, 939.54, 33.23,   0.00, 0.00, -0.36);
CreateDynamicObject(18763, -4294.23, 935.92, 33.23,   0.00, 0.00, -0.36);
CreateDynamicObject(14416, -4276.21, 923.78, 36.09,   0.00, 0.00, 359.56);
CreateDynamicObject(14416, -4276.19, 910.96, 28.21,   0.00, 0.00, 359.56);
CreateDynamicObject(19129, -4272.45, 936.21, 39.24,   0.00, 0.00, 0.00);
CreateDynamicObject(19129, -4286.61, 931.80, 30.93,   0.00, 0.00, 0.00);
CreateDynamicObject(19129, -4282.60, 911.86, 30.93,   0.00, 0.00, 0.06);
CreateDynamicObject(18763, -4278.01, 902.22, 26.06,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4309.17, 922.94, 33.23,   0.00, 0.00, 0.90);
CreateDynamicObject(18763, -4306.32, 920.29, 33.23,   0.00, 0.00, 0.78);
CreateDynamicObject(19129, -4274.47, 949.34, 48.73,   91.00, 0.00, 270.00);
CreateDynamicObject(19129, -4274.44, 935.48, 48.73,   91.00, 0.00, 269.94);
CreateDynamicObject(19129, -4274.36, 915.44, 40.67,   91.00, 0.00, 269.94);
CreateDynamicObject(14416, -4276.24, 917.30, 32.34,   0.00, 0.00, 359.56);
CreateDynamicObject(19129, -4310.23, 911.70, 40.67,   91.00, 0.00, 90.02);
CreateDynamicObject(19129, -4300.57, 902.69, 40.67,   91.00, 0.00, 180.03);
CreateDynamicObject(19129, -4281.02, 902.71, 40.67,   91.00, 0.00, 180.03);
CreateDynamicObject(1649, -4273.81, 903.88, 32.58,   0.00, 0.00, 281.63);
CreateDynamicObject(1649, -4303.47, 919.05, 32.58,   0.00, 0.00, 179.94);
CreateDynamicObject(18763, -4300.41, 920.35, 33.23,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4297.78, 920.47, 29.89,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4298.57, 921.21, 31.66,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4300.39, 923.25, 33.23,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4289.39, 918.89, 29.89,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4289.43, 921.41, 31.66,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4283.65, 921.10, 31.66,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4283.63, 918.22, 29.89,   0.00, 0.00, 0.78);
CreateDynamicObject(18765, -4305.61, 907.45, 30.59,   0.00, 0.00, 0.00);
CreateDynamicObject(18765, -4301.03, 899.21, 36.72,   0.00, 0.00, 0.06);
CreateDynamicObject(18765, -4307.18, 905.98, 32.67,   0.00, 0.00, 0.00);
CreateDynamicObject(18765, -4308.03, 904.85, 34.16,   0.00, 0.00, 0.00);
CreateDynamicObject(18765, -4309.61, 903.44, 35.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18765, -4310.90, 902.24, 36.79,   0.00, 0.00, 0.00);
CreateDynamicObject(18765, -4291.37, 899.23, 36.72,   0.00, 0.00, 0.06);
CreateDynamicObject(18765, -4281.83, 899.25, 36.72,   0.00, 0.00, 0.06);
CreateDynamicObject(18762, -4286.35, 905.01, 36.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, -4286.34, 906.60, 36.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, -4286.35, 908.08, 36.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18762, -4286.34, 909.56, 36.66,   0.00, 0.00, 0.00);
CreateDynamicObject(18763, -4283.84, 914.15, 31.66,   0.00, 0.00, 0.78);
CreateDynamicObject(18763, -4288.39, 914.74, 31.66,   0.00, 0.00, 1.14);
CreateDynamicObject(18763, -4290.24, 910.26, 31.66,   0.00, 0.00, 0.18);
CreateDynamicObject(18763, -4281.59, 909.88, 31.66,   0.00, 0.00, 1.14);
CreateDynamicObject(18763, -4285.98, 909.22, 31.66,   0.00, 0.00, 1.08);
CreateDynamicObject(18763, -4293.20, 914.56, 31.66,   0.00, 0.00, 1.14);
CreateDynamicObject(18763, -4295.70, 909.41, 31.66,   0.00, 0.00, 1.26);
CreateDynamicObject(18763, -4298.56, 915.35, 31.66,   0.00, 0.00, -4.56);
CreateDynamicObject(18763, -4306.04, 915.79, 31.66,   0.00, 0.00, 1.14);
CreateDynamicObject(18763, -4292.18, 905.67, 31.66,   0.00, 0.00, 1.14);
CreateDynamicObject(19129, -4278.06, 918.73, 40.67,   91.00, 0.00, 269.94);
CreateDynamicObject(19129, -4277.48, 938.35, 47.71,   91.00, 0.00, 89.87);
CreateDynamicObject(19129, -4277.62, 918.73, 40.67,   91.00, 0.00, 89.87);
CreateDynamicObject(19129, -4277.47, 951.22, 47.71,   91.00, 0.00, 89.87);
CreateDynamicObject(14416, -4280.00, 968.45, 36.09,   0.00, 0.00, 179.01);
CreateDynamicObject(14416, -4279.89, 975.03, 32.07,   0.00, 0.00, 179.01);
CreateDynamicObject(19129, -4277.85, 949.52, 40.26,   91.00, 0.00, 270.00);
CreateDynamicObject(19128, -4279.85, 924.33, 39.18,   0.00, 0.00, 0.00);
CreateDynamicObject(19128, -4279.87, 920.36, 39.18,   0.00, 0.00, 0.00);
CreateDynamicObject(19128, -4279.84, 916.42, 39.18,   0.00, 0.00, -0.06);
CreateDynamicObject(19128, -4279.87, 912.53, 39.18,   0.00, 0.00, 0.00);
CreateDynamicObject(19128, -4279.87, 908.58, 39.18,   0.00, 0.00, -0.12);
CreateDynamicObject(19128, -4279.88, 904.63, 39.18,   0.00, 0.00, 0.00);
CreateDynamicObject(19128, -4283.70, 924.27, 39.18,   0.00, 0.00, 0.00);
CreateDynamicObject(19128, -4287.38, 924.20, 39.18,   0.00, 0.00, 1.74);
CreateDynamicObject(19128, -4283.70, 924.27, 39.18,   0.00, 0.00, 0.00);
CreateDynamicObject(19128, -4291.30, 924.07, 39.18,   0.00, 0.00, 1.74);
CreateDynamicObject(19128, -4287.70, 928.11, 39.18,   0.00, 0.00, 1.74);
CreateDynamicObject(19128, -4287.83, 932.02, 39.18,   0.00, 0.00, 1.68);
CreateDynamicObject(19128, -4290.22, 920.15, 39.18,   0.00, 0.00, 1.74);
CreateDynamicObject(19128, -4287.38, 924.20, 39.18,   0.00, 0.00, 1.74);
CreateDynamicObject(19128, -4290.13, 916.20, 39.18,   0.00, 0.00, 1.74);
CreateDynamicObject(19128, -4294.08, 916.06, 39.18,   0.00, 0.00, 1.74);

	return 0;
}
~DOWNLOAD~
PASTEBIN

Estou sem ideias para futuros mapas se puderem ajudar agradeзo
Reply
#2

Muinto bom gostei
Reply
#3

Bom, parabйns.
Reply
#4

Talvez seja um problema o fato dos vidros nгo se reporem apуs serem quebrados e o modelo de vidro que vocк usou й transparente do lado inverso, ou seja, alguйm tentando andar ficaria preso sem visualizar o vidro.
Й um уtimo mapa, vocк gosta bastante de colorido heim kkk todo mapa seu й colorido.
Parabйns.
Reply
#5

Estб muito bom, parabйns.
Reply
#6

eu pensso ao contrario nгo gostei muito jб faz 3 semanas que nгo conssigo criar um bom mapa por completo pareзe que alguem roubou minha imaginaзгo mas vou continuar tentando y-y

eu poderia ter usado o outro vidro mas ficaria igual aos outros pq tipo ali na frente e um labirinto e o legal e o cara ficar preso e o outro vinr atirando nele na outra parte e uma armadilha pq se tipo o cara quebrar o vidro o cara vai cair pq nгo vai ver onde estб sem vidro e um labirinto pro cara ficar meio perdido.
Reply
#7

Lol Gostei do mapa cara parabens
mais ta igual ao Restart todo colorido
Reply
#8

Quote:
Originally Posted by Slim.-
Посмотреть сообщение
eu pensso ao contrario nгo gostei muito jб faz 3 semanas que nгo conssigo criar um bom mapa por completo pareзe que alguem roubou minha imaginaзгo mas vou continuar tentando y-y

eu poderia ter usado o outro vidro mas ficaria igual aos outros pq tipo ali na frente e um labirinto e o legal e o cara ficar preso e o outro vinr atirando nele na outra parte e uma armadilha pq se tipo o cara quebrar o vidro o cara vai cair pq nгo vai ver onde estб sem vidro e um labirinto pro cara ficar meio perdido.
Desculpa quebrar a sua expectativa, mas e aquele mapa fodastico de LV hein? xD

Gostei da arena, meus parabйns.
Reply
#9

'-' aquele e para eu ficar brincando junto com uns manolinhos, derrepente ate posto.

nгo e ser gay e nem nada disso e que tipo jб imaginou se o mundo fosзe preto e branco ou todo preto ou todo branco D: nada seria legal nгo saberiamos se o cj seria preto ou branco mas com cores sabemos que ele e marrom.
eu gosto de cores bem chamativas mas nгo uso nada com cores chamativas essa e a diferenзa de gostar de cores e de ser gay
[ame]http://www.youtube.com/watch?v=pRltrJvJb_k[/ame] *-* o almondega nгo e gay
Reply
#10

Bem foda mesmo.
Reply


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