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RemoveBuildingForPlayer - A way to let players move the pirate ship on LV.
12.11.2011, 14:31
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Последний раз редактировалось Emmet_; 28.11.2011 в 08:12.
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OnPlayerClickMap - You put a checkpoint wherever the player clicked. Good for a GPS system in a roleplaying server.
GetPlayerTargetPlayer - Would show the player's stats (money, kills, deaths, rank) in a textdraw only the aiming player can see. Good for COD-like servers.
RemoveBuildingForPlayer - Make destructible buildings! Though this would be really, really hard. You would need dozens of math functions!
I don't know the difference between TakeDamage and GiveDamage.
AttachObjectToObject: Remake the oldschool SACnR admin-event called "Pirate Wars". With moving pirate ships, etc..
GetPlayerTargetPlayer: "Spot" enemies similar to Battlefield: Bad Company 2 (for example).
OnPlayerClickMap: Teleportation for certain player groups. GPS system. Object editor, house creator, etc..
OnPlayerGiveDamage combined with OnPlayerTakeDamage: Change SA:MP shooting system? Anti-cheat update for fake-kills?
PlayAudioStreamForPlayer + StopAudioStreamForPlayer: Custom sounds.
RemoveBuildingForPlayer: Remove annoying trees, etc.. Change GTA map. Stunting maps!
0.3d skins: Re-create GTA: SA SP missions!
Posts: 2,938
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Quote:
Originally Posted by MaTrIx4057
I thought about that, but when starting to think how much work and time you have to invest to create all cutscenes etc i gave up thinking xD
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Not really, I wouldn't take it hard.
The only problem I have in re-creating gta, is camera movements and npc's.
if we can have a smooth moveplayercamera and npc functionality then I would do it with ease.