stock Float:GetDistanceBetweenPoints(Float:rx1,Float:ry1,Float:rz1,Float:rx2,Float:ry2,Float:rz2){ return floatadd(floatadd(floatsqroot(floatpower(floatsub(rx1,rx2),2)),floatsqroot(floatpower(floatsub(ry1,ry2),2))),floatsqroot(floatpower(floatsub(rz1,rz2),2)));}