01.11.2011, 10:52
Thanks, the polygon bug is fixed.
However, the Chinese character bug is still there.
However, the Chinese character bug is still there.
New binaries with some bug fixes: http://code.******.com/p/samp-stream...n_v2_6_r16.rar
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I don't get the new one working, but i haven't tested ut thoroughly, the newest with 0.3d R7 didn't do anything at my server; no objects appear, though CountDynamisObjects returns a good value
I reverted to the previous 2.6 version. Will try the new one with 3dR6 tomorrow, to see what the problem is |
Thanks, the polygon bug is fixed.
However, the Chinese character bug is still there. |
Can someone upload this on a mirror on Mediafire? My internet modem dont let me download from solidfiles. And i cant remove the blocking of solidfiles.
Thanks |
I don't get the new one working, but i haven't tested ut thoroughly, the newest with 0.3d R7 didn't do anything at my server; no objects appear, though CountDynamisObjects returns a good value
I reverted to the previous 2.6 version. Will try the new one with 3dR6 tomorrow, to see what the problem is |
I am having some issues moving my dynamic objects.. here it is:
pawn Код:
pawn Код:
pawn Код:
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Update the streamer plugin to 2.6 when you use 0.3d server.
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It is perfectly safe. Player and global objects are in separate pools.
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I don't think so. Global objects share the same limit with player objects. That means if you add x global objects, you can only stream (1000 - x) objects in at the same time. If too many global objects are added, it will affect the streaming, causing you to be unable to see some objects.
Thus, you need take a balance. I'd suggest you to take 400 objects for global objects and 600 for the streaming one. |
Incognito, please don't forget to add IsDynamicObjectMoving in 2.6, thanks.
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