[Ajuda]Sistema de vip
#1

Primeiramente, nгo estou aqui para pedir sistema de vip, como sгo muitos topicos com esse tнtulo..
enfim, criei meu sistema de vip prуprio, estб sem erros mas o negocio й que quando o svs reinicia nгo estб salvando o level dele e to apostando que foi porque nгo setei quando o player vai registrar, aqui o meu onplayerregister:
pawn Код:
public OnPlayerRegister(playerid, password[])
{
    if(IsPlayerConnected(playerid))
    {
            new string3[64];
            new playername3[MAX_PLAYER_NAME];
            GetPlayerName(playerid, playername3, sizeof(playername3));
            format(string3, sizeof(string3), "users/%s.ini", playername3);
            new File: hFile = fopen(string3, io_write);
            if (hFile)
            {
                strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
                new var[64];
                format(var, 64, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
                PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
                format(var, 64, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
                format(var, 64, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
                format(var, 64, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
                format(var, 64, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
                format(var, 64, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
                format(var, 64, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
                format(var, 64, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
                format(var, 64, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
                format(var, 64, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
                format(var, 64, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
                format(var, 64, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
                format(var, 64, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
                format(var, 64, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
                format(var, 64, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
                format(var, 64, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
                format(var, 64, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
                format(var, 64, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
                format(var, 64, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
                format(var, 64, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
                format(var, 64, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
                format(var, 64, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
                format(var, 64, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
                format(var, 64, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
                format(var, 64, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
                format(var, 64, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
                format(var, 64, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
                format(var, 64, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
                format(var, 64, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
                format(var, 64, "Jailed2=%d\n",PlayerInfo[playerid][pJailed2]);fwrite(hFile, var);
                format(var, 64, "JailTime2=%d\n",PlayerInfo[playerid][pJailTime2]);fwrite(hFile, var);
                format(var, 64, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
                format(var, 64, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
                format(var, 64, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
                format(var, 64, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
                format(var, 64, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
                format(var, 64, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
                format(var, 64, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
                format(var, 64, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
                format(var, 64, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
                format(var, 64, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
                format(var, 64, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
                format(var, 64, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
                format(var, 64, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
                format(var, 64, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
                format(var, 64, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
                format(var, 64, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
                format(var, 64, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
                format(var, 64, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
                format(var, 64, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
                format(var, 64, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
                GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
                format(var, 64, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
                format(var, 64, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
                format(var, 64, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
                format(var, 64, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
                format(var, 64, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
                format(var, 64, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
                format(var, 64, "Car=%d\n",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);
                format(var, 64, "Car2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);
                format(var, 64, "Car3=%d\n",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);
                format(var, 64, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
                format(var, 64, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
                if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
                {
                    PlayerInfo[playerid][pPos_x] = 1684.9;
                    PlayerInfo[playerid][pPos_y] = -2244.5;
                    PlayerInfo[playerid][pPos_z] = 13.5;
                }
                if(Spectate[playerid] != 255)
                {
                    PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
                    PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
                    PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
                    PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
                    PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
                }
                format(var, 64, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
                format(var, 64, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
                format(var, 64, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
                format(var, 64, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 64, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
                format(var, 64, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
                format(var, 64, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
                format(var, 64, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
                format(var, 64, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
                format(var, 64, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
                format(var, 64, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
                format(var, 64, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
                format(var, 64, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
                format(var, 64, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
                format(var, 64, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
                format(var, 64, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
                format(var, 64, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
                format(var, 64, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
                format(var, 64, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
                format(var, 64, "Watch=%d\n",PlayerInfo[playerid][pWatch]);fwrite(hFile, var);
                format(var, 64, "Crashed=%d\n",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var);
                format(var, 64, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
                format(var, 64, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
                format(var, 64, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
                format(var, 64, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
                format(var, 64, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
                format(var, 64, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
                format(var, 64, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
                format(var, 64, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
                format(var, 64, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
                format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
                format(var, 64, "VirWorld=%d\n",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);
                format(var, 64, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
                format(var, 64, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
                format(var, 64, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
                format(var, 64, "FishTool=%d\n",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var);
                format(var, 64, "Note1=%s\n",PlayerInfo[playerid][pNote1]);fwrite(hFile, var);
                format(var, 64, "Note1s=%d\n",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var);
                format(var, 64, "Note2=%s\n",PlayerInfo[playerid][pNote2]);fwrite(hFile, var);
                format(var, 64, "Note2s=%d\n",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var);
                format(var, 64, "Note3=%s\n",PlayerInfo[playerid][pNote3]);fwrite(hFile, var);
                format(var, 64, "Note3s=%d\n",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var);
                format(var, 64, "Note4=%s\n",PlayerInfo[playerid][pNote4]);fwrite(hFile, var);
                format(var, 64, "Note4s=%d\n",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var);
                format(var, 64, "Note5=%s\n",PlayerInfo[playerid][pNote5]);fwrite(hFile, var);
                format(var, 64, "Note5s=%d\n",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var);
                format(var, 64, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
                format(var, 64, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
                format(var, 64, "Lighter=%d\n",PlayerInfo[playerid][pLighter]);fwrite(hFile, var);
                format(var, 64, "Cigarettes=%d\n",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var);
                format(var, 64, "Locked=%d\n",PlayerInfo[playerid][pLocked]);fwrite(hFile, var);
                fclose(hFile);
                new loginstring[128];
                new loginname[64];
                GetPlayerName(playerid,loginname,sizeof(loginname));
                format(loginstring,sizeof(loginstring),"Bem-vindo, %s\nVocк pode se logar:",loginname);
                ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");
            }
    }
    return 1;
}
Nгo seria pra eu adicionar o
pawn Код:
format(var, 64, "VipLevel=%d\n",PlayerInfo[playerid][pVip]);fwrite(hFile, var);
?
Valeu!
Reply
#2

OnPlayerRegister(playerid, password[])

pra q escrever na file qdo registra? vc n vai usar pra nada msm vc sу le dps q ele desloga e loga dnv
Reply
#3

Ceesar , ali ta parecendo o seguinte, quando o jogador registra , ele seta as coisas e tal , e nao ta setando como VipLevel igual voce escreveu ,
esta como: format(var, 64, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
"Donate Rank";

Entгo , ou voce muda esse Donate Rank para VipLevel, ou deixa o donate rank e salva com Donate rank.
Esclarecendo sua dъvida:
Normalmente , vocк salva o arquivo do jogador quando ele desloga nй? =) E nгo quando ele registra, entгo se voce quiser que salve tal coisa do jogador , vc tem que colocar dentro do CallBack public onPlayerDisconnect!

Acho que deu para intender oque quiz passar ne?
Reply
#4

ok, depois de por o pVip lб, na teoria eu deveria registrar novamente para criar essa linha nй?
Reply
#5

sim e nunca vai salvar essa variavel com numero nenhum pq vc sу cria a file e depois de criada vc n edita mais ela.
Reply
#6

Quote:
Originally Posted by Pharrel
Посмотреть сообщение
sim e nunca vai salvar essa variavel com numero nenhum pq vc sу cria a file e depois de criada vc n edita mais ela.
Nгo entendi, tem como explicar melhor?
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#7

Eu num intindi oque ele falo!
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