19.10.2011, 16:00
Hello,
I'm creating a textdraw in a public
and now, I want to destroy it in another public - when some1 leave chceckpoint before the timer get to 60 seconds. what shall I do ? I need to create as I'd have 2 many texts!
I was thinking about DestoryAllTextdraws, however I've got 2 textdraws I want to stay
I'm creating a textdraw in a public
Код:
public OnPlayerEnterCheckpoint(playerid) { new Text:InformationText = TextDrawCreate( 200.0, 385.0, "STAY HERE 60 SECONDS" ); SetTimerEx(playerid, NANA,ture,60000 ); // timer
I was thinking about DestoryAllTextdraws, however I've got 2 textdraws I want to stay