#1

I want make some stuf and i get some errors




pawn Код:
D:\Jocuri\Gta san andreas\House.pwn(46) : error 017: undefined symbol "lift"
D:\Jocuri\Gta san andreas\ House.pwn(69) : error 029: invalid expression, assumed zero
D:\Jocuri\Gta san andreas\ House.pwn(78) : warning 217: loose indentation
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

new lift

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{

AddStaticVehicleEx(541,-80.59999847,2271.89990234,127.80000305,353.99597168,-1,-1,15); //Bullet
AddStaticVehicleEx(520,-87.80000305,2276.69995117,127.30000305,305.99829102,-1,-1,15); //Hydra
CreateObject(10444,-2058.89941406,1726.00000000,9.39999962,0.00000000,0.00000000,305.99670410); //object(poolwater_sfs) (1)
CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (1)
CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (3)
CreateObject(3598,-89.59999847,2262.69995117,133.89999390,0.00000000,0.00000000,169.41369629); //object(hillhouse01_la) (1)
CreateObject(5443,-110.00000000,2275.39990234,125.90000153,0.00000000,0.00000000,170.49597168); //object(laeglenpark02) (1)
CreateObject(9019,-84.30000305,2275.89990234,127.59999847,0.00000000,0.00000000,79.98999023); //object(luxortrees01_lvs) (1)
CreateObject(654,-75.40000153,2266.00000000,124.90000153,0.00000000,0.00000000,0.00000000); //object(pinetree08) (1)
CreateObject(654,-104.90000153,2273.19995117,125.80000305,0.00000000,0.00000000,0.00000000); //object(pinetree08) (2)
CreateObject(3526,-80.00000000,2253.19995117,125.40000153,0.00000000,0.00000000,358.00000000); //object(vegasairportlight) (1)
CreateObject(3526,-79.00000000,2261.80004883,125.50000000,0.00000000,0.00000000,353.99499512); //object(vegasairportlight) (3)
CreateObject(3526,-79.50000000,2258.00000000,125.50000000,0.00000000,0.00000000,357.99499512); //object(vegasairportlight) (4)
CreateObject(3526,-78.50000000,2268.00000000,125.59999847,0.00000000,0.00000000,351.99499512); //object(vegasairportlight) (5)
CreateObject(3526,-88.80000305,2268.89990234,125.50000000,0.00000000,0.00000000,173.98803711); //object(vegasairportlight) (7)
CreateObject(3526,-89.40000153,2262.30004883,125.59999847,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (8)
CreateObject(3526,-89.79980469,2256.79980469,125.50000000,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (9)
CreateObject(969,-110.59999847,2251.30004883,125.40000153,0.00000000,0.00000000,356.00000000); //object(electricgate) (1)
CreateObject(18102,-78.50000000,2259.60009766,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (1)
CreateObject(18102,-78.00000000,2264.30004883,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (2)
    //lift
lift = CreateObject(9345,-138.69999695,2301.39990234,125.00000000,0.00000000,0.00000000,349.99694824); //object(sfn_pier_grassbit) (1)

return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    GivePlayerWeapon(playerid, 26,5000);
    GivePlayerWeapon(playerid, 30,5000);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext,"/liftup",true)==0//lift
    {
    MoveObject(9345, -1071.30688477, -960.65771484, 131.32711792, 2.00);
    return 1;
    }
    if(strcmp(cmdtext,"/ldown",true)==0)//lift
    {
    MoveObject(9345, -139.00000000,2304.60009766,29.29999924, 2.00);
    return 1;
    }
return 0;
}
what's the problem?
Reply
#2

pawn Код:
new lift;//you missed the ';' here.
Reply
#3

pawn Код:
D:\Jocuri\Gta san andreas\MrSina House.pwn(46) : error 017: undefined symbol "lift"
D:\Jocuri\Gta san andreas\MrSina House.pwn(69) : error 029: invalid expression, assumed zero
D:\Jocuri\Gta san andreas\MrSina House.pwn(78) : warning 217: loose indentation
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
Reply
#4

you have a gamemode and you define 'lift' under #if defined FILTERSCRIPT -> filterscript not defined, therefore 'lift' is not defined.
Reply
#5

Uncomment this line: // #define FILTERSCRIPT
Reply
#6

pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript

#include <a_samp>
#if defined FILTERSCRIPT
new lift;
#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{

AddStaticVehicleEx(541,-80.59999847,2271.89990234,127.80000305,353.99597168,-1,-1,15); //Bullet
AddStaticVehicleEx(520,-87.80000305,2276.69995117,127.30000305,305.99829102,-1,-1,15); //Hydra
CreateObject(10444,-2058.89941406,1726.00000000,9.39999962,0.00000000,0.00000000,305.99670410); //object(poolwater_sfs) (1)
CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (1)
CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (3)
CreateObject(3598,-89.59999847,2262.69995117,133.89999390,0.00000000,0.00000000,169.41369629); //object(hillhouse01_la) (1)
CreateObject(5443,-110.00000000,2275.39990234,125.90000153,0.00000000,0.00000000,170.49597168); //object(laeglenpark02) (1)
CreateObject(9019,-84.30000305,2275.89990234,127.59999847,0.00000000,0.00000000,79.98999023); //object(luxortrees01_lvs) (1)
CreateObject(654,-75.40000153,2266.00000000,124.90000153,0.00000000,0.00000000,0.00000000); //object(pinetree08) (1)
CreateObject(654,-104.90000153,2273.19995117,125.80000305,0.00000000,0.00000000,0.00000000); //object(pinetree08) (2)
CreateObject(3526,-80.00000000,2253.19995117,125.40000153,0.00000000,0.00000000,358.00000000); //object(vegasairportlight) (1)
CreateObject(3526,-79.00000000,2261.80004883,125.50000000,0.00000000,0.00000000,353.99499512); //object(vegasairportlight) (3)
CreateObject(3526,-79.50000000,2258.00000000,125.50000000,0.00000000,0.00000000,357.99499512); //object(vegasairportlight) (4)
CreateObject(3526,-78.50000000,2268.00000000,125.59999847,0.00000000,0.00000000,351.99499512); //object(vegasairportlight) (5)
CreateObject(3526,-88.80000305,2268.89990234,125.50000000,0.00000000,0.00000000,173.98803711); //object(vegasairportlight) (7)
CreateObject(3526,-89.40000153,2262.30004883,125.59999847,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (8)
CreateObject(3526,-89.79980469,2256.79980469,125.50000000,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (9)
CreateObject(969,-110.59999847,2251.30004883,125.40000153,0.00000000,0.00000000,356.00000000); //object(electricgate) (1)
CreateObject(18102,-78.50000000,2259.60009766,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (1)
CreateObject(18102,-78.00000000,2264.30004883,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (2)
    //lift
lift = CreateObject(9345,-138.69999695,2301.39990234,125.00000000,0.00000000,0.00000000,349.99694824); //object(sfn_pier_grassbit) (1)

return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    GivePlayerWeapon(playerid, 26,5000);
    GivePlayerWeapon(playerid, 30,5000);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext,"/liftup",true)==0//lift
    {
    MoveObject(9345, -1071.30688477, -960.65771484, 131.32711792, 2.00);
    return 1;
    }
    if(strcmp(cmdtext,"/ldown",true)==0)//lift
    {
    MoveObject(9345, -139.00000000,2304.60009766,29.29999924, 2.00);
    return 1;
    }
return 0;
}
pawn Код:
D:\Jocuri\Gta san andreas\MrSina House.pwn(42) : error 017: undefined symbol "lift"
D:\Jocuri\Gta san andreas\MrSina House.pwn(65) : error 029: invalid expression, assumed zero
D:\Jocuri\Gta san andreas\MrSina House.pwn(74) : warning 217: loose indentation
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
Reply
#7

like smit said - uncomment, but you deleted that line.
Reply
#8

Oh god, I said UNCOMMENT.
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
new lift;
#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{

AddStaticVehicleEx(541,-80.59999847,2271.89990234,127.80000305,353.99597168,-1,-1,15); //Bullet
AddStaticVehicleEx(520,-87.80000305,2276.69995117,127.30000305,305.99829102,-1,-1,15); //Hydra
CreateObject(10444,-2058.89941406,1726.00000000,9.39999962,0.00000000,0.00000000,305.99670410); //object(poolwater_sfs) (1)
CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (1)
CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (3)
CreateObject(3598,-89.59999847,2262.69995117,133.89999390,0.00000000,0.00000000,169.41369629); //object(hillhouse01_la) (1)
CreateObject(5443,-110.00000000,2275.39990234,125.90000153,0.00000000,0.00000000,170.49597168); //object(laeglenpark02) (1)
CreateObject(9019,-84.30000305,2275.89990234,127.59999847,0.00000000,0.00000000,79.98999023); //object(luxortrees01_lvs) (1)
CreateObject(654,-75.40000153,2266.00000000,124.90000153,0.00000000,0.00000000,0.00000000); //object(pinetree08) (1)
CreateObject(654,-104.90000153,2273.19995117,125.80000305,0.00000000,0.00000000,0.00000000); //object(pinetree08) (2)
CreateObject(3526,-80.00000000,2253.19995117,125.40000153,0.00000000,0.00000000,358.00000000); //object(vegasairportlight) (1)
CreateObject(3526,-79.00000000,2261.80004883,125.50000000,0.00000000,0.00000000,353.99499512); //object(vegasairportlight) (3)
CreateObject(3526,-79.50000000,2258.00000000,125.50000000,0.00000000,0.00000000,357.99499512); //object(vegasairportlight) (4)
CreateObject(3526,-78.50000000,2268.00000000,125.59999847,0.00000000,0.00000000,351.99499512); //object(vegasairportlight) (5)
CreateObject(3526,-88.80000305,2268.89990234,125.50000000,0.00000000,0.00000000,173.98803711); //object(vegasairportlight) (7)
CreateObject(3526,-89.40000153,2262.30004883,125.59999847,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (8)
CreateObject(3526,-89.79980469,2256.79980469,125.50000000,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (9)
CreateObject(969,-110.59999847,2251.30004883,125.40000153,0.00000000,0.00000000,356.00000000); //object(electricgate) (1)
CreateObject(18102,-78.50000000,2259.60009766,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (1)
CreateObject(18102,-78.00000000,2264.30004883,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (2)
    //lift
lift = CreateObject(9345,-138.69999695,2301.39990234,125.00000000,0.00000000,0.00000000,349.99694824); //object(sfn_pier_grassbit) (1)

return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    GivePlayerWeapon(playerid, 26,5000);
    GivePlayerWeapon(playerid, 30,5000);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext,"/liftup",true)==0)//lift
    {
    MoveObject(lift, -1071.30688477, -960.65771484, 131.32711792, 2.00);
    return 1;
    }
    if(strcmp(cmdtext,"/ldown",true)==0)//lift
    {
    MoveObject(lift, -139.00000000,2304.60009766,29.29999924, 2.00);
    return 1;
    }
    return 0;
}
Reply
#9

Here:
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

new lift;

public OnGameModeInit()
{
    AddStaticVehicleEx(541,-80.59999847,2271.89990234,127.80000305,353.99597168,-1,-1,15); //Bullet
    AddStaticVehicleEx(520,-87.80000305,2276.69995117,127.30000305,305.99829102,-1,-1,15); //Hydra
    CreateObject(10444,-2058.89941406,1726.00000000,9.39999962,0.00000000,0.00000000,305.99670410); //object(poolwater_sfs) (1)
    CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (1)
    CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (3)
    CreateObject(3598,-89.59999847,2262.69995117,133.89999390,0.00000000,0.00000000,169.41369629); //object(hillhouse01_la) (1)
    CreateObject(5443,-110.00000000,2275.39990234,125.90000153,0.00000000,0.00000000,170.49597168); //object(laeglenpark02) (1)
    CreateObject(9019,-84.30000305,2275.89990234,127.59999847,0.00000000,0.00000000,79.98999023); //object(luxortrees01_lvs) (1)
    CreateObject(654,-75.40000153,2266.00000000,124.90000153,0.00000000,0.00000000,0.00000000); //object(pinetree08) (1)
    CreateObject(654,-104.90000153,2273.19995117,125.80000305,0.00000000,0.00000000,0.00000000); //object(pinetree08) (2)
    CreateObject(3526,-80.00000000,2253.19995117,125.40000153,0.00000000,0.00000000,358.00000000); //object(vegasairportlight) (1)
    CreateObject(3526,-79.00000000,2261.80004883,125.50000000,0.00000000,0.00000000,353.99499512); //object(vegasairportlight) (3)
    CreateObject(3526,-79.50000000,2258.00000000,125.50000000,0.00000000,0.00000000,357.99499512); //object(vegasairportlight) (4)
    CreateObject(3526,-78.50000000,2268.00000000,125.59999847,0.00000000,0.00000000,351.99499512); //object(vegasairportlight) (5)
    CreateObject(3526,-88.80000305,2268.89990234,125.50000000,0.00000000,0.00000000,173.98803711); //object(vegasairportlight) (7)
    CreateObject(3526,-89.40000153,2262.30004883,125.59999847,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (8)
    CreateObject(3526,-89.79980469,2256.79980469,125.50000000,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (9)
    CreateObject(969,-110.59999847,2251.30004883,125.40000153,0.00000000,0.00000000,356.00000000); //object(electricgate) (1)
    CreateObject(18102,-78.50000000,2259.60009766,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (1)
    CreateObject(18102,-78.00000000,2264.30004883,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (2)
    //lift
    lift = CreateObject(9345,-138.69999695,2301.39990234,125.00000000,0.00000000,0.00000000,349.99694824); //object(sfn_pier_grassbit) (1)
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    GivePlayerWeapon(playerid, 26,5000);
    GivePlayerWeapon(playerid, 30,5000);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext,"/liftup",true)==0)//lift
    {
        MoveObject(lift, -1071.30688477, -960.65771484, 131.32711792, 2.00);
        return 1;
    }
    if(strcmp(cmdtext,"/ldown",true)==0)//lift
    {
        MoveObject(lift, -139.00000000,2304.60009766,29.29999924, 2.00);
        return 1;
    }
    return 0;
}
No error now.
Reply
#10

pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
new lift
#else
main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
    AddStaticVehicleEx(541,-80.59999847,2271.89990234,127.80000305,353.99597168,-1,-1,15); //Bullet
    AddStaticVehicleEx(520,-87.80000305,2276.69995117,127.30000305,305.99829102,-1,-1,15); //Hydra
    CreateObject(10444,-2058.89941406,1726.00000000,9.39999962,0.00000000,0.00000000,305.99670410); //object(poolwater_sfs) (1)
    CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (1)
    CreateObject(4264,-2258.82812500,1533.03125000,-57.32031250,0.00000000,0.00000000,0.00000000); //object(sbseabed1_sfw) (3)
    CreateObject(3598,-89.59999847,2262.69995117,133.89999390,0.00000000,0.00000000,169.41369629); //object(hillhouse01_la) (1)
    CreateObject(5443,-110.00000000,2275.39990234,125.90000153,0.00000000,0.00000000,170.49597168); //object(laeglenpark02) (1)
    CreateObject(9019,-84.30000305,2275.89990234,127.59999847,0.00000000,0.00000000,79.98999023); //object(luxortrees01_lvs) (1)
    CreateObject(654,-75.40000153,2266.00000000,124.90000153,0.00000000,0.00000000,0.00000000); //object(pinetree08) (1)
    CreateObject(654,-104.90000153,2273.19995117,125.80000305,0.00000000,0.00000000,0.00000000); //object(pinetree08) (2)
    CreateObject(3526,-80.00000000,2253.19995117,125.40000153,0.00000000,0.00000000,358.00000000); //object(vegasairportlight) (1)
    CreateObject(3526,-79.00000000,2261.80004883,125.50000000,0.00000000,0.00000000,353.99499512); //object(vegasairportlight) (3)
    CreateObject(3526,-79.50000000,2258.00000000,125.50000000,0.00000000,0.00000000,357.99499512); //object(vegasairportlight) (4)
    CreateObject(3526,-78.50000000,2268.00000000,125.59999847,0.00000000,0.00000000,351.99499512); //object(vegasairportlight) (5)
    CreateObject(3526,-88.80000305,2268.89990234,125.50000000,0.00000000,0.00000000,173.98803711); //object(vegasairportlight) (7)
    CreateObject(3526,-89.40000153,2262.30004883,125.59999847,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (8)
    CreateObject(3526,-89.79980469,2256.79980469,125.50000000,0.00000000,0.00000000,173.98498535); //object(vegasairportlight) (9)
    CreateObject(969,-110.59999847,2251.30004883,125.40000153,0.00000000,0.00000000,356.00000000); //object(electricgate) (1)
    CreateObject(18102,-78.50000000,2259.60009766,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (1)
    CreateObject(18102,-78.00000000,2264.30004883,137.50000000,0.00000000,0.00000000,0.00000000); //object(light_box1) (2)
    //lift
    lift = CreateObject(9345,-138.69999695,2301.39990234,125.00000000,0.00000000,0.00000000,349.99694824); //object(sfn_pier_grassbit) (1)
    return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    GivePlayerWeapon(playerid, 26,5000);
    GivePlayerWeapon(playerid, 30,5000);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext,"/liftup",true)==0//lift
    {
        MoveObject(lift, -1071.30688477, -960.65771484, 131.32711792, 2.00);
        return 1;
    }
    if(strcmp(cmdtext,"/liftdown",true)==0)//lift
    {
        MoveObject(lift, -139.00000000,2304.60009766,29.29999924, 2.00);
        return 1;
    }
    return 0;
}
pawn Код:
D:\Jocuri\Gta san andreas\MrSina House.pwn(74) : error 029: invalid expression, assumed zero
D:\Jocuri\Gta san andreas\MrSina House.pwn(49) : warning 204: symbol is assigned a value that is never used: "lift"
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
Is like Stigg but still errors
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