pawn Код:
//Tou usando esse em baixo do radar:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
//ongamemodeinit
Textdraw0 = TextDrawCreate(541.000000, 405.000000, "Rtd");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.559998, 2.599998);
TextDrawColor(Textdraw0, 0xFFFF00AA);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
Textdraw1 = TextDrawCreate(584.000000, 408.000000, "v3.2");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.509998, 2.299998);
TextDrawColor(Textdraw1, 0xFFFFFFAA);
TextDrawSetOutline(Textdraw1, 1);
TextDrawSetProportional(Textdraw1, 1);
Textdraw2 = TextDrawCreate(518.000000, 425.000000, "www.rtd-equipe.blogspot.com");
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 1);
TextDrawLetterSize(Textdraw2, 0.209999, 1.100000);
TextDrawColor(Textdraw2, 0xFFFFFFAA);//-1
TextDrawSetOutline(Textdraw2, 1);
TextDrawSetProportional(Textdraw2, 1);
txtTimeDisp = TextDrawCreate(558.000000, 436.000000,"00:00");
TextDrawBackgroundColor(txtTimeDisp, 255);
TextDrawFont(txtTimeDisp, 1);
TextDrawLetterSize(txtTimeDisp, 0.209999, 1.000000);
TextDrawColor(txtTimeDisp, -1);
TextDrawSetOutline(txtTimeDisp, 0);
TextDrawSetProportional(txtTimeDisp, 1);
TextDrawSetShadow(txtTimeDisp, 1);
for(new i; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
TextDrawShowForPlayer(i, Textdraw0);
TextDrawShowForPlayer(i, Textdraw1);
TextDrawShowForPlayer(i, Textdraw2);
TextDrawShowForPlayer(i, Textdraw3);
}
}
//connect
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw3);
------------------------------------------------------------
//e esse й oque eu criei no textdraw editor, que nгo tou conseguindo botar:
Textdraw0 = TextDrawCreate(496.000000, 103.000000, "New Textdraw");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 3);
TextDrawLetterSize(Textdraw0, 0.500000, 1.000000);
TextDrawColor(Textdraw0, -65281);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);