11.10.2011, 12:11
You should copy the pawn/includes into your pawn/includes and the samp-server.exe then it will work.
OnVehicleTakeDamage(vehicle, driver, Float:damage, issueelement, type)
OnVehicleGiveDamage(vehicle, driver, Float:damange, element, type)
![]() - Added OnPlayerGiveDamage callback. This is the opposite of OnPlayerTakeDamage. It is sent by a player who is damaging another player. - More tweaks to the weapon strafing game speed. - Fix for SetPlayerTeam() sometimes desyncing and allowing friendly fire. - Players found a way to avoid colour codes being stripped from the chat text. This has been resolved in 0.3d. - Added the missing player skins. Thanks to IllidanS4 for providing the IDs and the voice file names. |
74, c_salvatore, c_salvatore, CIVMALE, STAT_SENSIBLE_GUY, man, 0, 0, man, 1,4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01 #Salvatore Leone |
OnPlayerGiveDamage in R5? Hahahhahaha
http://pastebin.com/9vdgeekH Hahhah... Congratulations for SAMP Team! |
OnPlayerGiveDamage in R5? Hahahhahaha
http://pastebin.com/9vdgeekH Hahhah... Congratulations for SAMP Team! |