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Where did you put the SetPlayerWorldBounds in?
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Where do you put this function? In what public?
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Normally you have to put it in OnPlayerSpawn?
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I've put it in public IngameModeInit
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Just put it in a public function that contains playerid.
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He don't know playerid since OnGameModeInit don't have the playerid. OnPlayerConnect or OnPlayerSpawn does it.