02.10.2011, 12:16
Well, the server isn't crashing, it's just not starting, it's just spamming messages to the console.
OnGameModeInit:
Prints:
That is constantly being sent to the rcon. What is causing this?
OnGameModeInit:
Код:
public OnGameModeInit() { /*ConnectNPC("bot_pdgate","npc_idle"); ConnectNPC("bot_pdlobby","npc_idle"); ConnectNPC("bot_bank","npc_idle"); ConnectNPC("bot_2471","npc_idle"); ConnectNPC("bot_2472","npc_idle"); ConnectNPC("bot_2473","npc_idle"); ConnectNPC("bot_2474","npc_idle"); ConnectNPC("bot_wpump","npc_idle"); ConnectNPC("bot_10gb","npc_idle"); ConnectNPC("bot_pigpen","npc_idle"); ConnectNPC("bot_bouncer1","npc_idle"); ConnectNPC("bot_bouncer2","npc_idle"); ConnectNPC("bot_stripper1","npc_idle"); ConnectNPC("bot_stripper2","npc_idle"); ConnectNPC("bot_fbilobby1","npc_idle"); ConnectNPC("bot_fbilobby2","npc_idle"); ConnectNPC("bot_boxer","npc_idle"); ConnectNPC("bot_gym1","npc_idle"); ConnectNPC("bot_gym2","npc_idle"); ConnectNPC("bot_airport","npc_idle"); ConnectNPC("bot_donut","npc_idle"); ConnectNPC("bot_alham1","npc_idle"); ConnectNPC("bot_alham2","npc_idle"); ConnectNPC("bot_alham3","npc_idle");*/ UsePlayerPedAnims(); print("Stage 1"); SetNameTagDrawDistance(30.0); SetTimer("CarWrecked", 500, true); EnableStuntBonusForAll(0); DisableInteriorEnterExits(); for(new i = 0; i < MAX_VEHICLES; i++) { Gas[i] = 100; } LoadBizz(); print("Stage 2"); LoadBoxer(); print("Stage 3"); LoadStuff(); print("Stage 4"); LoadIRC(); print("Stage 5"); InitBusinesses(); //InitEntrances(); LoadFamilies(); print("Stage 6"); LoadTrunk(); LoadPoints(); print("Stage 7"); IRCInfo[0][iPlayers] = 0; IRCInfo[1][iPlayers] = 0; IRCInfo[2][iPlayers] = 0; IRCInfo[3][iPlayers] = 0; IRCInfo[4][iPlayers] = 0; IRCInfo[5][iPlayers] = 0; IRCInfo[6][iPlayers] = 0; IRCInfo[7][iPlayers] = 0; IRCInfo[8][iPlayers] = 0; IRCInfo[9][iPlayers] = 0; SetGameModeText("AP:RP v1.1"); format(motd, sizeof(motd), "Welcome to Andreas Project Roleplay! No stat refunds given !"); gettime(ghour, gminute, gsecond); FixHour(ghour); ghour = shifthour; if(!realtime) { SetWorldTime(wtime); } AllowInteriorWeapons(1); UsePlayerPedAnims(); SendRconCommand("mapname Los Santos"); //BUTTONS CreateButton(1765.9000, -1574.0979, 1641.7, 270.0); // PRISON CELL OPEN CreateButton(222.41, 71.29, 1005.66, 90.0); // CHIEF DOOR OUTSIDE CreateButton(221.87, 68.34, 1005.66, 270.0); // CHIEF DOOR INSIDE Create3DTextLabel("Sprunk Machine\nPress F to get a drink",0x3099C6FF,1930.3181,-1772.4637,13.5469,88.2621,0,0); Create3DTextLabel("Los Santos Police Department\nType /enter to go inside",0x3099C6FF,1555.3296,-1675.7300,16.1953,0,0); Create3DTextLabel("City Hall\nType /enter to go inside",0x3099C6FF,1480.9757,-1771.5378,18.7958,0,0); //LSPD VEHICLES print("Stage 8"); AddStaticVehicleEx(523,1585.2291,-1676.4011,5.4624,270.0000,-1,-1,900); //police bike AddStaticVehicleEx(523,1585.2291,-1679.0729,5.4607,270.0000,-1,-1,900); //police bike AddStaticVehicleEx(596,1583.3301,-1710.1624,5.6129,0,-1,-1,900); //police lspd car AddStaticVehicleEx(598,1587.4896,-1710.1624,5.6129,0,-1,-1,900); //police lvpd car AddStaticVehicleEx(427,1545.2288,-1651.0052,6.0224,90,-1,-1,900); //police enforcer AddStaticVehicleEx(596,1578.5399,-1710.1624,5.6129,0,-1,-1,900); //police lspd car AddStaticVehicleEx(596,1574.4989,-1710.1624,5.6129,0,-1,-1,900); //police lspd car AddStaticVehicleEx(596,1570.3170,-1710.1624,5.6129,0,-1,-1,900); //police lspd car AddStaticVehicleEx(596,1535.7517,-1678.2754,15.0000,0,-1,-1,900); //police lspd car AddStaticVehicleEx(497,1549.5,-1644.1257,33.0,90.0,0,1,900); // Roof Chopper AddStaticVehicleEx(497,1549.5,-1707.3848,33.0,90.0,0,1,900); // Roof Chopper AddStaticVehicleEx(601,1530.6617,-1645.1156,5.6493,180,-1,-1,900); //swat tank AddStaticVehicleEx(528,1534.6930,-1645.1632,5.6499,180,-1,-1,900); //swat vehicle AddStaticVehicleEx(528,1544.7349,-1655.0387,6.0893,90,-1,-1,900); //swat vehicle 02 AddStaticVehicleEx(596,1544.6064,-1680.2588,5.6111,90,-1,-1,900); //police lspd car AddStaticVehicleEx(596,1544.6064,-1676.0189,5.6111,90,-1,-1,900); //police lspd car AddStaticVehicleEx(598,1591.4315,-1710.1624,5.6255,0,-1,-1,900); //police lvpd car AddStaticVehicleEx(596,1601.8004,-1704.2368,5.6111,90,-1,-1,900); //police lspd car AddStaticVehicleEx(596,1601.8004,-1700.1127,5.6111,90,-1,-1,900); //police lspd car AddStaticVehicleEx(596,1601.8004,-1696.0378,5.6111,90,-1,-1,900); //police lspd car AddStaticVehicleEx(596,1601.8004,-1691.9602,5.6111,90,-1,-1,900); //police lspd car //DMV DOOR ENTRANCE CreateObject(1500,2056.421630,-1906.535644,12.504950,0.000000,0.000000,359.686584); ///newobj 1500 //FIRE DEPARTMENT CreateObject(11008, 1487.8198242188, -2169.7194824219, 19.585941314697, 0, 0, 0); CreateObject(8553, 1493.646362, -2166.094727, 12.59, 0.0000, 0.0000, 179.9136); //Concrete CreateObject(8553, 1553.631714, -2166.116943, 12.59, 0.0000, 0.0000, 359.9136); //Concrete CreateObject(16564, 1577.7641601563, -2166.9350585938, 12.695111274719, 0, 0, 89.324768066406); CreateObject(17064, 1536.9736328125, -2161.5224609375, 12.695111274719, 0, 0, 0); CreateObject(12839, 1563.223511, -2183.149902, 16.214420, 0.0000, 0.0000, 0.0000); // Stairs To Helicopter AddStaticVehicleEx(563,1573.1969,-2182.2910,20.1507,270.0,3,1, 900); //Helicopter AddStaticVehicleEx(407,1505.4127,-2174.6016,13.9251,270.0,3,1, 900); //Firetruck CreateObject(979, 1942.310791, -1768.999878, 13.223033, 0.000000, 0.000000, -89.3814160404, 0); // BLOCK GAS CreateObject(979, 1942.361450, -1777.203125, 13.212673, 0.000000, 0.000000, -89.3814160404, 0); // BLOCK GAS CreateObject(979, 1941.055786, -1777.278442, 13.223033, 0.000000, 0.000000, 90.2408527331, 0); // BLOCK GAS CreateObject(979, 1941.017944, -1769.036743, 13.204572, 0.000000, 0.000000, 90.2408527331, 0); // BLOCK GAS AddStaticVehicleEx(407,1505.8536,-2165.7085,13.9294,270.0,3,1, 900); //Firetruck AddStaticVehicleEx(407,1505.6194,-2156.9971,13.9314,270.0,3,1, 900); //Firetruck AddStaticVehicleEx(407,1523.6473,-2164.2996,13.9303,180.0,3,1, 900); //Firetruck AddStaticVehicleEx(416,1540.1121,-2172.1931,13.8421,180.0,1,3, 900); //Ambulance AddStaticVehicleEx(416,1564.9481,-2170.6326,13.8457,90.0,1,3, 900); //Ambulance AddStaticVehicleEx(505,1543.5243,-2155.0730,13.8280,270.0,3,3, 900); //Rancher AddStaticVehicleEx(505,1504.0886,-2179.7390,13.7840,270.0,3,3, 900); //Rancher 2 CreateObject(1508, 369.2036, 162.4440, 1019.9944, 0.0000, 0.0000, 180.0000); //City Hall Room Block CreateObject(1569, 369.1764, 161.6, 1019.0, 0.0000, 0.0000, 90.0000); //City Hall Room Door //CHRIS YEDENS HQ ChrisGate1 = CreateObject(980, 786.65386962891, -1152.3947753906, 25.328989028931, 0, 0, 272); ChrisGate2 = CreateObject(980, 660.52880859375, -1227.7224121094, 17.895792007446, 0, 0, 57.99951171875); ChrisGate3 = CreateObject(980, 665.09997558594, -1309.1196289063, 15.234329223633, 0, 0, 179.99682617188); CreateObject(16151, 719.66998291016, -1253.5036621094, 12.998947143555, 0, 0, 270); CreateObject(987, 771.47186279297, -1142.5256347656, 22.822099685669, 0, 0, 0); CreateObject(987, 759.44812011719, -1142.4377441406, 22.177719116211, 0, 0, 0); CreateObject(987, 747.48999023438, -1142.3615722656, 21.84162902832, 0, 0, 0); CreateObject(987, 740.19598388672, -1142.4002685547, 21.282270431519, 0, 0, 0); CreateObject(987, 734.74694824219, -1151.3519287109, 20.810848236084, 0, 0, 56); CreateObject(987, 729.67651367188, -1161.6904296875, 20.190317153931, 0, 358, 61.997314453125); CreateObject(987, 723.97454833984, -1172.4639892578, 19.530006408691, 0, 357.99499511719, 61.995849609375); CreateObject(987, 717.78002929688, -1182.1068115234, 18.811332702637, 0, 357.99499511719, 57.995849609375); CreateObject(987, 711.25006103516, -1192.2564697266, 17.944345474243, 0, 357.98950195313, 57.991333007813); CreateObject(987, 705.05419921875, -1202.3869628906, 17.300735473633, 0, 357.98950195313, 57.991333007813); CreateObject(987, 702.26837158203, -1208.0133056641, 16.75811958313, 0, 357.98950195313, 57.991333007813); CreateObject(987, 693.09399414063, -1200.9979248047, 14.077489852905, 358.00122070313, 357.98828125, 321.92114257813); CreateObject(987, 665.03924560547, -1220.7952880859, 15.125061988831, 358.00048828125, 357.98400878906, 39.915863037109); CreateObject(987, 645.65716552734, -1233.3890380859, 15.769502639771, 358.00048828125, 357.978515625, 347.91320800781); CreateObject(987, 645.2666015625, -1233.1962890625, 16.91809463501, 357.99926757813, 359.97973632813, 269.97943115234); CreateObject(987, 645.1552734375, -1243.4729003906, 16.812656402588, 357.99499511719, 359.97802734375, 277.97802734375); CreateObject(987, 646.98712158203, -1255.3350830078, 16.779624938965, 357.98950195313, 359.97802734375, 277.97607421875); CreateObject(987, 647.85272216797, -1266.5595703125, 15.699571609497, 357.98950195313, 359.97802734375, 277.97607421875); CreateObject(987, 648.82800292969, -1277.6466064453, 15.52543926239, 358.00048828125, 5.981689453125, 278.18640136719); CreateObject(987, 650.01391601563, -1288.9858398438, 14.511438369751, 357.99499511719, 5.9765625, 278.18481445313); CreateObject(987, 651.47393798828, -1297.9361572266, 13.693778991699, 357.99499511719, 5.9765625, 292.18481445313); CreateObject(987, 775.38989257813, -1309.1745605469, 12.555185317993, 0, 0, 0); CreateObject(987, 763.41766357422, -1308.8428955078, 12.558351516724, 0, 0, 0); CreateObject(987, 752.61224365234, -1308.2742919922, 12.569275856018, 0, 0, 0); CreateObject(987, 743.78833007813, -1308.4891357422, 12.571483612061, 0, 0, 0); CreateObject(987, 732.51147460938, -1308.4826660156, 12.573066711426, 0, 0, 0); CreateObject(987, 722.20697021484, -1308.6268310547, 12.571083068848, 0, 0, 0); CreateObject(987, 710.67596435547, -1308.4981689453, 12.57105255127, 0, 0, 0); CreateObject(987, 703.54931640625, -1308.5142822266, 12.584698677063, 0, 0, 0); CreateObject(987, 694.48486328125, -1308.7092285156, 12.639356613159, 0, 0, 0); CreateObject(987, 684.74096679688, -1308.5087890625, 12.675157546997, 0, 0, 0); CreateObject(987, 673.73815917969, -1308.5150146484, 12.535949707031, 0, 0, 0); CreateObject(987, 786.8779296875, -1309.48828125, 12.552150726318, 0, 0, 90); CreateObject(987, 786.85198974609, -1298.6363525391, 12.560106277466, 0, 0, 90); CreateObject(987, 786.95544433594, -1287.3474121094, 12.580891609192, 0, 0, 90); CreateObject(987, 786.9609375, -1275.7388916016, 13.270490646362, 0, 0, 90); CreateObject(987, 786.82958984375, -1263.7166748047, 12.62978553772, 0, 0, 90); CreateObject(987, 786.9609375, -1252.1091308594, 13.403624534607, 0, 0, 90); CreateObject(987, 786.95544433594, -1240.1751708984, 13.822394371033, 0, 0, 90); CreateObject(987, 786.95544433594, -1228.3181152344, 13.798547744751, 0, 0, 90); CreateObject(987, 786.69561767578, -1216.4660644531, 15.033760070801, 0, 354, 90); CreateObject(987, 786.74426269531, -1206.2561035156, 16.510608673096, 0, 353.99597167969, 90); CreateObject(987, 786.58569335938, -1195.4400634766, 18.334999084473, 0, 353.99597167969, 90); CreateObject(987, 786.51959228516, -1184.2626953125, 20.00609588623, 0, 353.99597167969, 90); CreateObject(987, 786.74670410156, -1173.7054443359, 21.414739608765, 0, 353.99597167969, 90); CreateObject(1676, 670.6748046875, -1274.2901611328, 14.213887214661, 0, 0, 90); CreateObject(1676, 670.68743896484, -1277.4318847656, 14.214661598206, 0, 0, 90); CreateObject(6973, 765.15252685547, -1275.677734375, 10.703857421875, 0, 0, 0); CreateObject(2229, 718.53961181641, -1254.8194580078, 14.496532440186, 0, 0, 186); CreateObject(2229, 722.77905273438, -1254.6959228516, 14.458613395691, 0, 0, 185.99853515625); //CIA CreateObject(2204, 2146.8916015625, 1604.7293701172, 1007.5914306641, 0, 90, 0); CreateObject(2885, 2146.4299316406, 1593.8363037109, 1009.678527832, 0, 0, 90); CreateObject(1506, 2146.2419433594, 1598.2645263672, 1002.9600219727, 0, 0, 270); CreateObject(2610, 2173.0083007813, 1606.0789794922, 999.79223632813, 0, 0, 270); CreateObject(3749, -78.092590332031, -352.7434387207, 6.2881021499634, 0, 0, 90); ssgate = CreateObject(980, -80.057670593262, -352.7497253418, 3.2030787467957, 0, 0, 90); CreateObject(1622, -107.18200683594, -321.76525878906, 27.326101303101, 0, 344.11999511719, 103.22003173828); //Marine Base CreateObject(8533,3786.99926758,-2051.55053711,0.11819649,0.00000000,0.00000000,0.00000000); //object(vgseedge10) (2) CreateObject(8533,3730.13818359,-2050.64916992,0.11819649,0.00000000,0.00000000,179.46093750); //object(vgseedge10) (3) CreateObject(8533,3730.04077148,-2108.14599609,0.11819649,0.00000000,0.00000000,269.73046875); //object(vgseedge10) (4) CreateObject(8533,3787.02050781,-2108.45288086,0.11819649,0.00000000,0.00000000,0.00000000); //object(vgseedge10) (5) CreateObject(8533,3787.40698242,-2145.42236328,0.11819649,0.00000000,0.00000000,0.00000000); //object(vgseedge10) (6) CreateObject(8533,3729.89477539,-2145.12939453,0.11820030,0.00000000,0.00000000,269.73046875); //object(vgseedge10) (7) CreateObject(972,3703.31494141,-2160.28344727,0.00000000,0.00000000,0.00000000,179.46093750); //object(tunnelentrance) (1) CreateObject(972,3696.75878906,-2140.04150391,0.00000000,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (2) CreateObject(972,3696.80126953,-2115.36840820,0.00000000,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (3) CreateObject(972,3696.82641602,-2090.56250000,0.00000000,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (4) CreateObject(972,3696.89721680,-2065.90380859,0.00000000,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (5) CreateObject(972,3696.88989258,-2041.07470703,0.00000000,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (6) CreateObject(972,3697.18188477,-2034.87609863,0.00000000,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (7) CreateObject(972,3711.01684570,-2017.21862793,0.00000000,0.00000000,0.00000000,269.73046875); //object(tunnelentrance) (8) CreateObject(972,3735.85571289,-2017.32104492,0.00000000,0.00000000,0.00000000,269.73046875); //object(tunnelentrance) (9) CreateObject(972,3764.82958984,-2023.97436523,0.11819458,0.00000000,0.00000000,90.26953125); //object(tunnelentrance) (10) CreateObject(972,3784.09155273,-2018.00122070,0.00000000,0.00000000,0.00000000,269.73046875); //object(tunnelentrance) (11) CreateObject(972,3802.20556641,-2018.47509766,0.11819649,0.00000000,0.00000000,269.73046875); //object(tunnelentrance) (12) CreateObject(972,3813.13574219,-2036.42309570,0.11819649,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (13) CreateObject(972,3813.06054688,-2061.31054688,0.11819649,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (14) CreateObject(972,3813.05029297,-2086.13891602,0.11819649,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (15) CreateObject(972,3813.90454102,-2165.16113281,0.11819649,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (18) CreateObject(972,3813.86914062,-2140.26123047,0.11819649,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (19) CreateObject(972,3803.01904297,-2171.83935547,0.11819649,0.00000000,0.00000000,269.73046875); //object(tunnelentrance) (20) CreateObject(972,3778.32006836,-2171.78125000,0.11819649,0.00000000,0.00000000,269.73046875); //object(tunnelentrance) (21) CreateObject(972,3753.52001953,-2171.68432617,0.11820030,0.00000000,0.00000000,269.73046875); //object(tunnelentrance) (22) CreateObject(972,3728.75292969,-2171.60449219,0.11820030,0.00000000,0.00000000,269.73046875); //object(tunnelentrance) (23) CreateObject(972,3709.54321289,-2171.34472656,0.11820030,0.00000000,0.00000000,269.73046875); //object(tunnelentrance) (24) CreateObject(11495,3825.49267578,-2103.56811523,0.00000000,0.00000000,0.00000000,269.73046875); //object(des_ranchjetty) (1) CreateObject(11495,3825.78833008,-2119.33154297,0.00000000,0.00000000,0.00000000,269.73046875); //object(des_ranchjetty) (2) CreateObject(3617,3804.59741211,-2163.72363281,2.85674477,0.00000000,0.00000000,0.00000000); //object(midranhus_las) (1) CreateObject(7534,3789.01538086,-2032.79663086,3.30378914,0.00000000,0.00000000,134.32617188); //object(newaprtmntsvgn07) (1) CreateObject(10610,3782.64086914,-2154.84326172,10.60399246,0.00000000,0.00000000,0.00000000); //object(fedmint_sfs) (1) CreateObject(13006,3724.68359375,-2143.00854492,0.11820030,0.00000000,0.00000000,179.46093750); //object(sw_office1) (1) CreateObject(8546,3722.28881836,-2037.15417480,3.51192570,0.00000000,0.00000000,0.00000000); //object(vgsewrehse02) (1) //San And. Cobras VIP room wall blocks CreateObject(1508,1207.965942,16.462644,1001.705322,0.000000,0.000000,178.528503); CreateObject(1504,1208.059936,19.302112,1000.039062,0.000000,0.000000,88.599479); CreateObject(1508,1204.506469,20.652166,1001.752380,0.000000,0.000000,269.972076); CreateObject(1504,1201.736816,20.708282,1000.228393,0.000000,0.000000,176.621353); CreateObject(1508,1200.368041,17.334953,1001.725524,0.000000,0.000000,0.549800); CreateObject(1504,1200.324951,14.834937,1000.081726,0.000000,0.000000,269.078979); //GymBlock CreateObject(994, 2222.465088, -1715.447388, 12.628170, 0.0000, 0.0000, 263.1245); CreateObject(994, 2223.253418, -1709.089966, 12.725977, 0.0000, 0.0000, 263.9840); CreateObject(994, 2232.644287, -1727.048462, 12.647192, 0.0000, 0.0000, 180.0773); CreateObject(994, 2239.051270, -1727.090210, 12.647192, 0.0000, 0.0000, 180.0773); CreateObject(994, 2238.903076, -1719.262451, 12.652877, 0.0000, 0.0000, 270.0773); CreateObject(994, 2221.543945, -1722.587158, 12.662817, 0.0000, 0.0000, 315.0773); CreateObject(994, 2224.709717, -1709.026855, 12.541059, 0.0000, 0.0000, 358.3585); //SASD DILLIMORE AddStaticVehicleEx(598,613.9050,-597.2297,16.8000,270.0000,0,0,900); //police lvpd car AddStaticVehicleEx(598,613.9050,-601.5383,16.8000,270.0000,0,0,900); //police lvpd car AddStaticVehicleEx(598,666.4153,-581.4248,16.0832,90.5230,0,0,900); //police lvpd car AddStaticVehicleEx(598,666.4039,-585.6445,16.0816,90.2900,0,0,900); //police lvpd car AddStaticVehicleEx(598,641.1630,-610.3297,16.0837,0.0000,0,0,900); //police lvpd car AddStaticVehicleEx(598,611.5266,-591.3384,16.9924,268.4388,0,0,900); //police lvpd car AddStaticVehicleEx(599,636.7209,-610.4958,16.5237,359.6408,0,0,900); //police rancher AddStaticVehicleEx(599,631.6758,-610.4407,16.5308,359.8614,0,0,900); //police rancher AddStaticVehicleEx(523,619.9280,-606.0758,16.3999,271.9483,0,0,900); //police bike AddStaticVehicleEx(523,619.9782,-610.5940,16.3001,268.9221,0,0,900); //police bike //LSPD OBJECTS pdbarriergateobj = CreateObject(968, 1544.682495, -1630.980000, 13.215000, 0.0000, 90.0000, 90.0000); //pd barrier gate pdgaragegateobj = CreateObject(971, 1588.965698, -1637.882690, 15.260185, 0.0000, 0.0000, 180.0000); //pd garage gate LSPD_Door[ObjectID1] = CreateObject(14819, 246.4050, 72.3000, 1003.6700, 0.0000, 0.0000, 180.0000); // door 01 LSPD_Door[ObjectID2] = CreateObject(14819, 246.4050, 72.5750, 1003.6650, 0.0000, 0.0000, 0.0000); //door 02 LSPD_Door[ObjectID3] = CreateObject(13360, 246.9850, 72.4500, 1003.7000, 0.0000, 0.0000, 180.0000); //door block 01 LSPD_Door[ObjectID4] = CreateObject(13360, 245.8330, 72.4500, 1003.7000, 0.0000, 0.0000, 180.0000); //door block 01 CreateObject(983, 1544.719238, -1620.600000, 13.213117, 0.0000, 0.0000, 0.0000); //front gate fence 01 CreateObject(983, 1544.704590, -1635.950000, 13.213117, 0.0000, 0.0000, 0.0000); //front gate fence 02 CreateObject(1334, 1544.863037, -1616.862305, 13.395647, 0.0000, 0.0000, 0.0000); //blue bin CreateObject(1343, 1546.723389, -1617.042847, 13.139275, 0.0000, 0.0000, 180.0000); //small blue bin CreateObject(1496, 1564.150513, -1667.3, 27.389730, 0.0000, 0.0000, 0.0000); //roof door CreateObject(1496, 1582.600464, -1637.951782, 12.554016, 0.0000, 0.0000, 0.0000); //garage door CreateObject(1507, 2263.2583, -1209.7000, 1048.0234, 0.0000, 0.0000, -90.0000); //vagosblock CreateObject(1537, -2169.5890, 639.9550, 1051.4000, 0.0000, 0.0000, 0.0000); //yakuzablock CreateObject(2567, 2225.1010, 1596.8000, 1000.9500, 0.0000, 0.0000, 0.0000); //drugfacblock 01 CreateObject(2567, 2194.9000, 1618.6484, 1000.9500, 0.0000, 0.0000, 90.0000); //drugfacblock 02 CreateObject(1685, 2205.9358, 1580.4000, 999.6800, 0.0000, 0.0000, 0.0000); //drugfaccbox print("Stage 9"); //LSPD DOOR CreateObject(13360,222.201110,68.510246,1005.039062,0.000000,0.000000,269.637847); //sideblock 1 CreateObject(13360,222.197418,68.508964,1006.065673,0.000000,0.000000,268.384521); //sideblock 2 CreateObject(13360,222.148254,71.100784,1005.039062,0.000000,0.000000,270.767974); //sideblock 3 CreateObject(13360,222.163452,71.105056,1005.673706,0.000000,0.000000,268.260955); //sideblock 4 door = CreateObject(1504, 222.09, 70.57, 1004.00, 0.00, 0.00, -90.00); CreateObject(2167, 216.87, 66.90, 1004.00, 0.00, 0.00, 87.64); CreateObject(2167, 216.91, 67.81, 1004.00, 0.00, 0.00, 87.64); CreateObject(2167, 216.95, 68.73, 1004.00, 0.00, 0.00, 87.64); CreateObject(1808, 217.13, 69.46, 1004.00, 0.00, 0.00, -268.51); CreateObject(2164, 217.91, 65.81, 1004.00, 0.00, 0.00, 179.96); CreateObject(2164, 221.44, 65.82, 1004.00, 0.00, 0.00, -180.75); CreateObject(2164, 219.68, 65.82, 1004.00, 0.00, 0.00, -180.65); CreateObject(2008, 219.13, 68.01, 1004.00, 0.00, 0.00, 0.00); CreateObject(1714, 219.46, 66.77, 1004.00, 0.00, 0.00, 164.00); CreateObject(1703, 217.90, 72.23, 1004.00, 0.00, 0.00, 0.00); CreateObject(1776, 217.30, 70.39, 1004.99, 0.00, 0.00, -270.94); CreateObject(2001, 217.31, 71.43, 1004.00, 0.00, 0.00, 0.00); CreateObject(1714, 219.75, 69.42, 1004.00, 0.00, 0.00, -9.08); CreateObject(1704, 220.74, 72.19, 1004.00, 0.00, 0.00, 0.00); //DMV CreateObject(12957, 2420.2565917969, -1677.3601074219, 13.591270446777, 0, 0, 0); CreateObject(1328, 2490.2590332031, -1684.8607177734, 13.023999214172, 0, 0, 0); CreateObject(1328, 2509.0336914063, -1682.3243408203, 13.06201171875, 0, 0, 0); CreateObject(2114, 2531.3718261719, -1667.2886962891, 14.314910888672, 0, 0, 0); CreateObject(9618, 2498.796875, -1681.6447753906, 18.08959197998, 0, 0, 270.99645996094); CreateObject(11015, 2058.7407226563, -1897.6586914063, 14.442544937134, 0, 0, 0.70068359375); CreateObject(10401, 2060.2541503906, -1908.9079589844, 14.838247299194, 0, 0, 45.390014648438); CreateObject(970, 2051.7214355469, -1922.7426757813, 13.098356246948, 0, 0, 0); CreateObject(970, 2055.9223632813, -1922.7553710938, 13.098356246948, 0, 0, 0); CreateObject(970, 2060.0817871094, -1922.8024902344, 13.098356246948, 0, 0, 0); CreateObject(970, 2064.248046875, -1922.7414550781, 13.098356246948, 0, 0, 0); CreateObject(970, 2068.3354492188, -1922.7071533203, 13.098356246948, 0, 0, 0); CreateObject(970, 2069.7795410156, -1922.6339111328, 13.098356246948, 0, 0, 0); CreateObject(970, 2071.7395019531, -1920.5668945313, 13.098356246948, 0, 0, 271.20495605469); CreateObject(970, 2069.6655273438, -1906.2243652344, 13.098356246948, 0, 0, 179.39306640625); CreateObject(970, 2071.7570800781, -1908.2952880859, 13.098356246948, 0, 0, 90.800231933594); CreateObject(970, 2071.7145996094, -1919.4630126953, 13.098356246948, 0, 0, 90.825012207031); CreateObject(966, 2071.6755371094, -1917.3288574219, 12.596874237061, 0, 0, 269.92504882813); CreateObject(968, 2071.6945800781, -1917.4572753906, 13.471876144409, 1, 26, 89.995086669922); CreateObject(1358, 2070.4301757813, -1900.3294677734, 13.757347106934, 0, 0, 271.17498779297); //BANK CreateObject(14789,1424.69030800,-1004.06616200,1643.01867700,0.00000000,0.00000000,89.99998128); //object CreateObject(2774,1433.02624500,-1004.64392100,1635.81982400,0.00000000,0.00000000,0.00000000); //object(1) CreateObject(2774,1429.29699700,-1004.61865200,1641.28112800,0.00000000,0.00000000,0.00000000); //object(2) CreateObject(2774,1440.95703100,-979.68206800,1640.29772900,0.00000000,0.00000000,0.00000000); //object(3) CreateObject(2774,1429.33715800,-979.54528800,1639.72338900,0.00000000,0.00000000,0.00000000); //object(4) CreateObject(2774,1449.31408700,-984.50500500,1648.02319300,0.00000000,0.00000000,0.00000000); //object(5) CreateObject(2774,1413.91406300,-984.51538100,1643.07348600,0.00000000,0.00000000,0.00000000); //object(6) CreateObject(1886,1448.51013200,-1003.64294400,1647.09399400,19.76704393,0.00000000,-136.64161059); //object(8) CreateObject(1886,1414.70654300,-980.60443100,1647.06164600,19.76704393,0.00000000,-316.64163044); //object(9) CreateObject(2774,1430.41687000,-999.01727300,1638.72241200,0.00000000,-90.24079544,0.00000000); //object(19) CreateObject(2774,1408.14929200,-998.99682600,1638.72241200,0.00000000,-90.24079544,-179.99996255); //object(20) CreateObject(2774,1443.57727100,-986.63464400,1638.72338900,0.00000000,-90.24079544,-89.99998128); //object(21) CreateObject(2774,1443.60449200,-998.99816900,1647.79748500,0.00000000,0.00000000,0.00000000); //object(22) CreateObject(11359,1414.35620100,-988.98535200,1639.79589800,0.00000000,0.00000000,89.99998128); //object(26) CreateObject(2774,1413.92736800,-986.01171900,1643.04699700,0.00000000,0.00000000,-89.99998128); //object(27) CreateObject(2774,1413.76367200,-992.08538800,1643.67334000,0.00000000,0.00000000,0.00000000); //object(28) CreateObject(626,1427.55456500,-997.32299800,1640.76647900,0.00000000,0.00000000,134.99997191); //object(31) CreateObject(626,1427.48828100,-990.75250200,1640.84155300,0.00000000,0.00000000,134.99997191); //object(32) CreateObject(2773,1427.75671400,-995.78118900,1639.31018100,0.00000000,0.00000000,0.00000000); //object(33) CreateObject(2773,1427.69494600,-992.84143100,1639.31018100,0.00000000,0.00000000,0.00000000); //object(34) CreateObject(2773,1427.59692400,-989.12860100,1639.30151400,0.00000000,0.00000000,0.00000000); //object(35) CreateObject(2773,1429.86315900,-982.92736800,1639.31018100,0.00000000,0.00000000,89.99998128); //object(36) CreateObject(626,1427.66528300,-983.12860100,1640.84155300,0.00000000,0.00000000,236.24997950); //object(37) CreateObject(2773,1432.75585900,-982.99078400,1639.31018100,0.00000000,0.00000000,89.99998128); //object(38) CreateObject(626,1434.64831500,-983.18890400,1640.84155300,0.00000000,0.00000000,236.24997950); //object(39) CreateObject(2773,1437.09143100,-983.05499300,1639.31018100,0.00000000,0.00000000,89.99998128); //object(40) CreateObject(2773,1440.04028300,-983.01275600,1639.31018100,0.00000000,0.00000000,89.99998128); //object(41) CreateObject(3462,1448.46691900,-993.01446500,1640.29797400,0.00000000,0.00000000,0.00000000); //object(43) CreateObject(3462,1448.51208500,-982.99261500,1640.18151900,0.00000000,0.00000000,0.00000000); //object(44) CreateObject(626,1441.63623000,-997.04772900,1640.74145500,0.00000000,0.00000000,-213.74998418); //object(45) CreateObject(14632,1443.64868200,-995.93463100,1638.66772500,0.00000000,0.00000000,-270.00000112); //object(50) CreateObject(14632,1432.15637200,-1018.01525900,1639.98815900,0.00000000,0.00000000,-89.99998128); //object(51) CreateObject(1514,1432.29492200,-998.85247800,1639.74011200,0.00000000,0.00000000,-180.00001985); //object(52) CreateObject(1514,1438.35253900,-998.84674100,1639.81567400,0.00000000,0.00000000,-180.00001985); //object(53) CreateObject(2773,1435.18383800,-996.75927700,1639.30151400,0.00000000,0.00000000,0.00000000); //object(54) CreateObject(2773,1435.15246600,-993.93255600,1639.30151400,0.00000000,0.00000000,0.00000000); //object(55) CreateObject(2773,1439.33862300,-996.65869100,1639.30151400,0.00000000,0.00000000,0.00000000); //object(56) CreateObject(2773,1439.28894000,-994.00067100,1639.30151400,0.00000000,0.00000000,0.00000000); //object(57) CreateObject(1723,1426.28015100,-994.86358600,1638.70727500,0.00000000,0.00000000,-89.99998128); //object(58) CreateObject(1723,1426.24462900,-991.15045200,1638.73230000,0.00000000,0.00000000,-89.99998128); //object(59) CreateObject(1723,1422.27746600,-996.93505900,1638.68225100,0.00000000,0.00000000,-270.00000112); //object(60) CreateObject(1723,1422.27929700,-993.21002200,1638.65722700,0.00000000,0.00000000,-270.00000112); //object(61) CreateObject(2637,1424.23242200,-992.17358400,1638.83874500,0.00000000,0.00000000,-89.99998128); //object(67) CreateObject(2637,1424.22851600,-995.70416300,1638.83874500,0.00000000,0.00000000,-89.99998128); //object(68) CreateObject(3657,1432.63330100,-987.73901400,1639.20239300,0.00000000,0.00000000,0.00000000); //object(71) CreateObject(3657,1432.63110400,-986.97723400,1639.20239300,0.00000000,0.00000000,-179.99996255); //object(72) CreateObject(3657,1438.11157200,-986.97753900,1639.20239300,0.00000000,0.00000000,-179.99996255); //object(73) CreateObject(3657,1438.08630400,-987.73071300,1639.22741700,0.00000000,0.00000000,-359.99998240); //object(74) CreateObject(2961,1439.02832000,-999.82666000,1639.21130400,0.00000000,0.00000000,0.00000000); //object(68) CreateObject(2961,1433.50561500,-999.82763700,1639.30139200,0.00000000,0.00000000,0.00000000); //object(69) CreateObject(2946,1414.35522500,-990.51348900,1638.75561500,0.00000000,0.00000000,0.00000000); //object(74) CreateObject(2946,1414.38024900,-987.39251700,1638.75500500,0.00000000,0.00000000,-180.00001985); //object(75) CreateObject(2963,1424.16528300,-1004.81567400,1640.78112800,0.00000000,0.00000000,-89.99998128); //object(80) CreateObject(2963,1426.80676300,-1004.83252000,1640.82690400,0.00000000,0.00000000,89.99998128); //object(81) CreateObject(1886,1414.73059100,-993.52301000,1646.90856900,17.18873385,0.00000000,67.49998596); //object(82) CreateObject(2773,1431.41455100,-996.84582500,1639.30151400,0.00000000,0.00000000,0.00000000); //object(87) CreateObject(2773,1431.47338900,-994.01709000,1639.30151400,0.00000000,0.00000000,0.00000000); //object(88) CreateObject(632,1434.73535200,-987.75750700,1639.13122600,0.00000000,0.00000000,-146.24999822); //object(89) CreateObject(2942,1417.71362300,-980.47515900,1639.36352500,0.00000000,0.00000000,0.00000000); //object(62) CreateObject(1216,1443.28137200,-989.31127900,1639.38781700,0.00000000,0.00000000,-89.99998128); //object(67) CreateObject(2942,1421.21716300,-980.44891400,1639.38549800,0.00000000,0.00000000,0.00000000); //object(68) CreateObject(2942,1424.63049300,-980.52667200,1639.37146000,0.00000000,0.00000000,0.00000000); //object(69) CreateObject(1216,1443.27783200,-991.42486600,1639.42419400,0.00000000,0.00000000,-89.99998128); //object(70) CreateObject(1216,1443.25122100,-987.27819800,1639.37622100,0.00000000,0.00000000,-89.99998128); //object(71) CreateObject(1216,1443.25976600,-985.48498500,1639.37622100,0.00000000,0.00000000,-89.99998128); //object(72) CreateObject(2773,1441.22863800,-993.04296900,1639.30151400,0.00000000,0.00000000,-89.99998128); //object(73) CreateObject(2824,1424.29724100,-992.05493200,1639.24768100,0.00000000,0.00000000,78.75001226); //object(79) // National Guard Stairs CreateObject(7921,285.75607300,1828.42663574,18.04539871,0.00000000,0.00000000,0.00000000); CreateObject(7921,285.77056885,1827.55017090,18.04539871,0.00000000,0.00000000,180.63500977); CreateObject(7921,285.77050781,1827.54980469,20.82035637,0.00000000,0.00000000,180.62622070); CreateObject(7921,285.75585938,1828.42578125,20.82035637,0.00000000,0.00000000,0.00000000); CreateObject(7921,285.77050781,1827.54980469,23.59531403,0.00000000,0.00000000,180.63171387); CreateObject(7921,285.75585938,1828.42578125,23.59531403,0.00000000,0.00000000,0.00000000); CreateObject(7921,285.78540039,1823.36486816,23.59531403,0.00000000,0.00000000,180.63171387); CreateObject(7921,285.76824951,1824.22216797,23.59531403,0.00000000,0.00000000,0.00000000); CreateObject(7921,285.78515625,1823.36425781,20.84535599,0.00000000,0.00000000,180.63171387); CreateObject(7921,285.79003906,1824.25000000,20.82031441,0.00000000,0.00000000,0.00000000); CreateObject(7921,285.79003906,1824.25000000,18.04532242,0.00000000,0.00000000,0.00000000); CreateObject(7921,285.78515625,1823.36425781,18.09535980,0.00000000,0.00000000,180.63171387); CreateObject(5822,281.57278442,1826.01757812,20.24216843,0.00000000,0.00000000,3.94000244); CreateObject(5822,290.06112671,1827.59399414,20.24216843,0.00000000,0.00000000,184.57360840); CreateObject(2765,284.29714966,1824.30639648,24.37033272,0.00000000,0.00000000,89.84002686); CreateObject(2765,287.15579224,1829.27636719,24.27033424,348.25000000,0.25000000,270.22021484); CreateObject(2765,286.10916138,1827.12268066,24.37033272,348.24462891,1.49719238,96.61840820); CreateObject(2765,286.23016357,1826.35388184,24.34533310,348.24462891,0.24719238,270.21972656); CreateObject(3928,332.27642822,1837.41296387,16.64062500,0.00000000,0.00000000,358.01501465); CreateObject(3928,331.71472168,1821.91125488,16.64062500,0.00000000,0.00000000,358.51147461); //CreateObject(3928,332.76116943,1855.18981934,16.64062500,0.00000000,0.00000000,358); //HOSPITAL OBJECTS (NEW) AddStaticVehicleEx(563, 1162.5315, -1373.2607, 32.3312, 270.1107, 3, 1, 900); // Hospital-Raindance-1 AddStaticVehicleEx(563, 1163.3928, -1357.1760, 32.3656, 269.4890, 3, 1, 900); // Hospital-Raindance-2 CreateObject(1723, 1213.764771, -1351.247070, 1016.877075, 0.0000, 0.0000, 359.9999); CreateObject(1533, 1197.403809, -1367.863037, 1016.873169, 0.0000, 0.0000, 90.0000); CreateObject(1533, 1152.995850, -1342.390991, 25.685171, 0.0000, 0.0000, 360.0000); CreateObject(1533, 1154.455933, -1342.406006, 25.672131, 0.0000, 0.0000, 360.0000); //hospybed = CreateObject(2146, 1217.627441, -1370.959229, 1017.364563, 0.0000, 0.0000, 90.0000); // Stretcher CreateObject(640, 1218.441284, -1366.312378, 1017.576050, 0.0000, 0.0000, 180.0000); CreateObject(14597, 1200.445923, -1378.412720, 1030.471436, 0.0000, 0.0000, 0.0000); CreateObject(14596, 1219.333374, -1381.912598, 1021.760498, 0.0000, 0.0000, 0.0000); CreateObject(14594, 1191.541748, -1366.505127, 1016.863403, 0.0000, 0.0000, 180.0000); CreateObject(13636, 1205.485596, -1378.639160, 1023.786255, 0.0000, 0.0000, 90.0000); CreateObject(16399, 1198.091553, -1381.416626, 1017.520325, 0.0000, 0.0000, 270.0000); CreateObject(2604, 1225.776123, -1353.122437, 1017.300537, 0.0000, 0.0000, 270.0000); CreateObject(1533, 1197.370361, -1366.383545, 1016.873169, 0.0000, 0.0000, 90.0000); CreateObject(1533, 1216.249634, -1380.723389, 1028.465576, 0.0000, 0.0000, 360.0000); CreateObject(1533, 1214.754883, -1380.714844, 1028.465576, 0.0000, 0.0000, 360.0000); CreateObject(2418, 1203.366089, -1387.538086, 1028.477417, 0.0000, 0.0000, 270.0000); CreateObject(2418, 1204.941406, -1388.463135, 1028.477417, 0.0000, 0.0000, 90.0001); CreateObject(2418, 1204.883301, -1369.032715, 1028.477417, 0.0000, 0.0000, 90.0001); CreateObject(2418, 1203.221069, -1368.121216, 1028.477417, 0.0000, 0.0000, 270.0001); CreateObject(2608, 1226.090820, -1350.271729, 1018.010071, 0.0000, 0.0000, 270.0000); CreateObject(16378, 1190.211914, -1377.711792, 1029.204590, 0.0000, 0.0000, 90.0000); CreateObject(16399, 1196.150146, -1349.886475, 1017.697205, 0.0000, 0.0000, 270.0000); CreateObject(14633, 1216.032959, -1365.686035, 1017.099304, 0.0000, 0.0000, 270.0000); CreateObject(14633, 1210.402100, -1346.428711, 1017.101501, 0.0000, 0.0000, 270.0000); CreateObject(2604, 1225.804077, -1347.412231, 1017.275513, 0.0000, 0.0000, 270.0000); CreateObject(1671, 1224.836792, -1352.376953, 1017.339233, 0.0000, 0.0000, 90.0000); CreateObject(1671, 1224.805542, -1346.877930, 1017.339233, 0.0000, 0.0000, 90.0000); CreateObject(2299, 1198.309448, -1368.280151, 1028.473145, 0.0000, 0.0000, 0.0000); CreateObject(2299, 1200.949951, -1368.269897, 1028.473145, 0.0000, 0.0000, 0.0000); CreateObject(2299, 1201.915894, -1388.523682, 1028.473145, 0.0000, 0.0000, 180.0000); CreateObject(2299, 1199.155884, -1388.552246, 1028.473145, 0.0000, 0.0000, 180.0000); CreateObject(2299, 1209.625732, -1388.479614, 1028.473145, 0.0000, 0.0000, 180.0000); CreateObject(2299, 1207.073975, -1388.558960, 1028.473145, 0.0000, 0.0000, 180.0000); CreateObject(2299, 1206.241577, -1368.317993, 1028.473145, 0.0000, 0.0000, 0.0001); CreateObject(2299, 1209.185059, -1368.293823, 1028.473145, 0.0000, 0.0000, 0.0001); CreateObject(640, 1213.739502, -1358.307373, 1017.568237, 0.0000, 0.0000, 0.0001); CreateObject(640, 1222.649536, -1344.556152, 1017.576050, 0.0000, 0.0000, 270.0001); CreateObject(640, 1202.809570, -1352.726074, 1017.576050, 0.0000, 0.0000, 90.0000); CreateObject(1723, 1215.786255, -1355.072266, 1016.869263, 0.0000, 0.0000, 180.0000); CreateObject(2608, 1213.380981, -1352.994019, 1018.208313, 0.0000, 0.0000, 90.0001); CreateObject(1502, 1215.977295, -1361.354980, 1016.869995, 0.0000, 0.0000, 0.0000); CreateObject(1502, 1214.027222, -1377.407227, 1016.851318, 0.0000, 0.0000, 270.0000); CreateObject(1723, 1199.252319, -1341.479370, 1016.877075, 0.0000, 0.0000, 0.0000); CreateObject(1723, 1202.269409, -1341.430054, 1016.877075, 0.0000, 0.0000, 360.0000); CreateObject(1723, 1196.604004, -1345.034546, 1016.869263, 0.0000, 0.0000, 90.0000); CreateObject(640, 1196.051514, -1348.409424, 1017.568237, 0.0000, 0.0000, 0.0002); CreateObject(640, 1207.756714, -1341.501343, 1017.576050, 0.0000, 0.0000, 270.0002); CreateObject(3783, 1230.250000, -1376.914795, 1018.897949, 0.0000, 0.0000, 175.7028); //MATPICKUP OBJECTS CreateObject(944, 2386.495605, -2008.356934, 13.438490, 0.0000, 0.0000, 0.0000); CreateObject(1271, 2387.261719, -2007.988037, 14.349586, 0.0000, 0.0000, 0.0000); CreateObject(2358, 2386.569336, -2007.799561, 14.116121, 0.0000, 0.0000, 0.0000); CreateObject(2359, 2384.486084, -2007.849976, 12.763988, 0.0000, 0.0000, 0.0000); CreateObject(2358, 2387.232178, -2008.728516, 14.116121, 0.0000, 0.0000, 337.5000); CreateObject(1635, 2395.528320, -2008.089722, 16.236403, 0.0000, 0.0000, 90.0000); CreateObject(1522, 2389.684326, -2007.461548, 12.540270, 0.0000, 0.0000, 0.0000); //MATDELIVER OBJECTS CreateObject(3265, 2268.533447, -1136.080566, 27.139744, 0.0000, 0.0000, 351.4056); CreateObject(984, 2294.078125, -1114.260376, 37.538239, 0.0000, 0.0000, 0.0000); CreateObject(984, 2294.097168, -1101.486816, 37.537029, 0.0000, 0.0000, 0.0000); CreateObject(944, 2284.854492, -1103.568726, 37.861351, 0.0000, 0.0000, 67.5000); CreateObject(944, 2291.843994, -1103.760742, 37.861351, 0.0000, 0.0000, 168.7500); CreateObject(964, 2283.867676, -1105.427246, 36.976563, 0.0000, 0.0000, 67.5000); CreateObject(2358, 2284.159668, -1103.942505, 38.538982, 0.0000, 0.0000, 67.5000); /*//TRIADS OBJECTS CreateObject(3525, 1193.078979, -1651.859863, 14.268278, 0.0000, 0.0000, 0.0000); //flame 01 CreateObject(3525, 1189.237183, -1651.868774, 14.293088, 0.0000, 0.0000, 0.0000); //flame 02 CreateObject(2025, 774.7000, -49.5000, 999.6000, 0.0000, 0.0000, 180.0000); //triadsblock 01 CreateObject(2025, 774.7000, -50.3600, 999.6000, 0.0000, 0.0000, 180.0000); //triadsblock 02 CreateObject(2025, 774.7000, -49.5000, 1002.1000, 0.0000, 0.0000, 180.0000); //triadsblock 03 CreateObject(2025, 774.7000, -50.3600, 1002.1000, 0.0000, 0.0000, 180.0000); //triadsblock 04 //HOUSE OBJECTS CreateObject(1966, 224.722000, 1023.607421, 1085.373657, 0.000000, 0.000000, 0.000000); CreateObject(1966, 224.664855, 1020.942382, 1088.083496, 90.240844, 0.000000, 0.000000); CreateObject(1506, 251.262512, 1034.215698, 1083.546020, 0.000000, 0.000000, 90.000000); CreateObject(1980, 234.153518, 1068.797607, 1084.867309, 0.000000, 0.000000, 90.000000); CreateObject(1754, 231.707962, 1069.478881, 1083.190185, 0.000000, 0.000000, 180.000000); CreateObject(1754, 236.683090, 1069.543945, 1083.182373, 0.000000, 0.000000, 180.000000); CreateObject(1742,235.386962,1068.583618,1083.177368,0.000000,0.000000,179.168533); CreateObject(1742,233.408523,1068.524658,1083.172973,0.000000,0.000000,178.855194); CreateObject(630,234.080718,1069.329833,1084.194213,0.000000,0.000000,181.154983);*/ //AZTECA OBJECTS CreateObject(1966, -2636.6692, 1403.0565, 908.2300, 0.0000, 0.0000, 0.0000); //entrance block //COMANDO VERMELHO /* CreateObject(16150, 2496.392578, -946.018188, 38.902199, 0.0000, 0.0000, 90.0000); CreateObject(16152, 2496.369385, -948.811890, 38.905827, 0.0000, 0.0000, 90.0000); CreateObject(16151, 2497.268066, -943.367310, 39.301765, 0.0000, 0.0000, 90.0000); CreateObject(2964, 2506.660645, -946.396973, 39.472538, 0.0000, 0.0000, 270.0000); CreateObject(2389, 2501.563965, -937.609009, 39.777187, 0.0000, 0.0000, 0.0000); CreateObject(2396, 2502.600342, -939.136719, 39.830811, 0.0000, 0.0000, 270.0000); CreateObject(2401, 2502.721191, -939.946777, 39.805634, 0.0000, 0.0000, 270.0000); CreateObject(2373, 2494.998047, -940.805603, 38.924515, 0.0000, 0.0000, 90.0000); CreateObject(2706, 2495.445068, -939.132324, 39.461006, 0.0000, 0.0000, 90.0000); CreateObject(1493, 2501.141602, -949.970520, 38.901451, 0.0000, 0.0000, 0.0000);*/ //AIRPORT OBJECTS CreateObject(1683, 1872.291626, -2283.772705, 18.449501, 0.0000, 0.0000, 0.0000); CreateObject(1681, 1995.646240, -2382.106934, 14.674913, 0.0000, 0.0000, 90.0000); CreateObject(1681, 1996.920410, -2315.446533, 14.724913, 0.0000, 0.0000, 90.0000); CreateObject(1683, 1728.122070, -2420.928711, 18.457298, 0.0000, 0.0000, 270.0000); CreateObject(1683, 1647.249756, -2420.928711, 18.457314, 0.0000, 0.0000, 270.0000); //CITYHALL OBJECTS CreateObject(4848, 392.889465, 171.200653, 1010.368469, 0.0000, 0.0000, 270.0000); //entrance block CreateObject(630, 385.967163, 170.149429, 1008.407959, 0.0000, 0.0000, 0.0000); //plant CreateObject(630, 385.941071, 177.544662, 1008.407959, 0.0000, 0.0000, 146.2500); //plant //OUTLAWS CreateObject(16637, 681.5140,-450.4446,-25.6172, 0.0000, 0.0000, 90.0000); //door block CreateObject(16637, 681.5140,-450.4446,-22.6, 0.0000, 0.0000, 90.0000); //door block //BOAT OBJECTS /* CreateObject(10230, 466.389252, -2278.126465, 7.263396, 0.0000, 0.0000, 0.0000); CreateObject(10229, 466.145935, -2279.552002, 6.095016, 0.0000, 0.0000, 0.0000); CreateObject(10231, 465.491425, -2279.642090, 8.710502, 0.0000, 0.0000, 0.0001); CreateObject(944, 422.262115, -2288.881592, 8.437245, 0.0000, 0.0000, 180.0000); CreateObject(944, 425.626923, -2274.627197, 8.437245, 0.0000, 0.0000, 180.0000); CreateObject(2669, 410.597229, -2279.471680, 8.859987, 0.0000, 0.0000, 90.0000); CreateObject(17055, 425.758057, -2279.559570, 9.886889, 0.0000, 0.0000, 91.7189); CreateObject(3565, 514.917969, -2279.834717, 11.456652, 0.0000, 0.0000, 90.0000);*/ //RENEGADE SYNDICATE CreateObject(8209, 1631.4924316406, -1785.3791503906, 15.647901535034, 0, 0, 348.08728027344); //back gate CreateObject(3109, 1616.0234375, -1784.4499511719, 13.701171875, 0, 0, 0); // door CreateObject(1508,421.603637,2537.707519,10.000000,0.000000,0.000000,357.660980); //interior block AddStaticVehicleEx(579,1657.4667,-1829.3774,13.4793,268.3693,0,0,900); // Huntley1 AddStaticVehicleEx(579,1657.2991,-1825.9877,13.4832,270.7139,0,0,900); // Huntley2 AddStaticVehicleEx(580,1603.1846,-1831.0526,13.2870,268.6683,0,0,900); // stafford AddStaticVehicleEx(468,1614.2092,-1785.8629,13.1585,180.6631,0,0,900); // Sanchez 1 AddStaticVehicleEx(468,1612.6106,-1785.8252,13.1496,186.5218,0,0,900); // Sanchez 2 //National Guards // COMMENTED AddStaticVehicleEx(433,220.4652,1918.3225,18.1394,0.0,1,1, 900); // National Guard Barracks #1 AddStaticVehicleEx(433,211.3716,1918.3417,18.0788,0.0,1,1, 900); // National Guard Barracks #2 AddStaticVehicleEx(470,202.4309,1920.1609,17.6093,0.0,1,1, 900); // National Guard Patriot #1 AddStaticVehicleEx(470,193.4110,1920.1350,17.6354,0.0,1,1, 900); // National Guard Patriot #2 AddStaticVehicleEx(548,197.5051,1930.2375,24.8405,0.0,44,77, 900); // National Guard Cargobob #1 AddStaticVehicleEx(548,214.3240,1930.3088,24.9410,0.0,44,77, 900); // National Guard Cargobob #2 AddStaticVehicleEx(432,303.9388,2054.7068,17.6122,177.3770,43,0,900); // Rhino Tank 1 AddStaticVehicleEx(520,277.2048,2024.3953,18.3652,271.4093,0,0,900); // Hydra AddStaticVehicleEx(520,277.2633,1988.8599,18.3805,271.9404,0,0,900); // Hydra //Prison Inside // COMMENTED CreateObject(14412, 1789.184448, -1569.734131, 1645.317383, 0.000000, 0.000000, 0.000000); CreateObject(18553, 1757.807495, -1577.933228, 1641.404663, 0.000000, 0.000000, -180.859341949); CreateObject(1800, 1771.276611, -1584.358398, 1635.990845, 0.000000, 0.000000, 0.000000); CreateObject(1966, 1770.740234, -1583.169922, 1637.284180, 0.000000, 0.000000, 89.999981276); CreateObject(1966, 1776.392700, -1583.226563, 1637.359253, 0.000000, 0.000000, 89.999981276); CreateObject(1966, 1798.508789, -1583.209229, 1637.310425, 0.000000, 0.000000, 89.999981276); CreateObject(2514, 1775.742798, -1582.768799, 1635.972778, 0.000000, 0.000000, -180.000019848); CreateObject(1508, 1806.459961, -1576.635376, 1637.506836, 0.000000, 0.000000, 0.000000); CreateObject(14459, 1784.398560, -1569.747925, 1643.005615, 0.000000, 0.000000, 0.000000); CreateObject(14414, 1768.359863, -1563.225098, 1636.910400, 0.000000, 0.000000, 179.999962552); CreateObject(1499, 1766.208862, -1580.001831, 1640.113403, 0.000000, 0.000000, 269.999943828); CreateObject(1499, 1766.235107, -1583.019409, 1640.106812, 0.000000, 0.000000, 90.0000385718); CreateObject(8060, 1791.806763, -1535.868530, 1634.645874, -181.340741088, 0.000000, 0.000114591559026); CreateObject(1966, 1776.405151, -1556.301025, 1637.259155, 0.000000, 0.000000, 89.999981276); CreateObject(1966, 1781.872559, -1556.312622, 1637.260132, 0.000000, 0.000000, 89.999981276); CreateObject(1966, 1787.494995, -1556.312012, 1637.309204, 0.000000, 0.000000, 89.999981276); CreateObject(1966, 1793.112305, -1556.317383, 1637.309204, 0.000000, 0.000000, 89.999981276); CreateObject(1966, 1798.479492, -1556.314819, 1637.334961, 0.000000, 0.000000, 89.999981276); CreateObject(2514, 1801.900879, -1556.299805, 1635.972778, 0.000000, 0.000000, -360.000039696); CreateObject(2514, 1797.694580, -1556.320923, 1635.972778, 0.000000, 0.000000, -360.000039696); CreateObject(2514, 1792.343384, -1556.328247, 1635.972778, 0.000000, 0.000000, -360.000039696); CreateObject(2514, 1786.635132, -1556.303223, 1635.972778, 0.000000, 0.000000, -360.000039696); CreateObject(2514, 1775.718750, -1556.331665, 1635.972778, 0.000000, 0.000000, -360.000039696); CreateObject(2514, 1781.187256, -1556.340454, 1635.972778, 0.000000, 0.000000, -360.000039696); CreateObject(1800, 1771.360718, -1559.318848, 1635.851929, 0.000000, 0.000000, 0.000000); CreateObject(1800, 1777.049072, -1559.313843, 1635.801880, 0.000000, 0.000000, 0.000000); CreateObject(1800, 1782.598267, -1559.296021, 1635.826904, 0.000000, 0.000000, 0.000000); CreateObject(1800, 1788.114868, -1559.312378, 1635.801880, 0.000000, 0.000000, 0.000000); CreateObject(1800, 1793.790649, -1559.328369, 1635.901978, 0.000000, 0.000000, 0.000000); CreateObject(1800, 1799.285767, -1559.336670, 1635.901978, 0.000000, 0.000000, 0.000000); CreateObject(16378, 1760.124512, -1569.561523, 1640.866821, 0.000000, 0.000000, 180.000019848); CreateObject(16154, 1761.361694, -1562.671509, 1640.236450, 0.000000, 0.000000, -180.000019848); CreateObject(2737, 1757.953247, -1566.131714, 1642.168091, 0.000000, 0.000000, 89.999981276); Prison_Buttons[PrisonCells1] = CreateObject(14459, 1784.705322, -1589.811279, 1637.197510, 0.000000, 0.000000, 0.000000); Prison_Buttons[PrisonCells2] = CreateObject(14459, 1784.613647, -1549.697021, 1637.217896, 0.000000, 0.000000, -359.9999824); CreateObject(1966, 1781.853516, -1583.229004, 1637.334229, 0.000000, 0.000000, 89.999981276); CreateObject(1966, 1787.537476, -1583.232300, 1637.343872, 0.000000, 0.000000, 89.999981276); CreateObject(1966, 1793.307007, -1583.234009, 1637.309937, 0.000000, 0.000000, 89.999981276); CreateObject(2514, 1781.272949, -1582.731934, 1635.972778, 0.000000, 0.000000, -180.000019848); CreateObject(2514, 1786.829224, -1582.760132, 1635.972778, 0.000000, 0.000000, -180.000019848); CreateObject(2514, 1792.491821, -1582.755005, 1635.972778, 0.000000, 0.000000, -180.000019848); CreateObject(2514, 1797.929688, -1582.738647, 1635.972778, 0.000000, 0.000000, -180.000019848); CreateObject(2514, 1802.001953, -1582.729614, 1635.972778, 0.000000, 0.000000, -180.000019848); CreateObject(1800, 1777.064087, -1584.312622, 1635.977051, 0.000000, 0.000000, 0.000000); CreateObject(1800, 1782.810181, -1579.774170, 1635.977051, 0.000000, 0.000000, -179.999962552); CreateObject(1800, 1788.411133, -1579.764282, 1635.977051, 0.000000, 0.000000, -179.999962552); CreateObject(1800, 1794.223511, -1579.755005, 1635.977051, 0.000000, 0.000000, -179.999962552); CreateObject(1800, 1799.393555, -1579.773682, 1635.977051, 0.000000, 0.000000, -179.999962552); //Prison Outside CreateObject(2961, 1765.9000, -1574.0979, 1641.7, 0.000000, 0.000000, 270.0); // Cell Button CreateObject(2961, 209.039398, 1813.174683, 22.5, 0.000000, 0.000000, 44.999990638); // Gate Button CreateObject(18553, 226.373581, 1872.370239, 14.026321, 0.000000, 0.000000, -0.859436692696); CreateObject(1508, 201.098923, 1869.536499, 13.755270, 0.000000, 0.000000, 0.000000); CreateObject(1886, 201.656082, 1874.104370, 16.244650, 18.9076072393, 0.000000, 44.999990638); // Camera CreateObject(1886, 159.715179, 1931.205322, 32.528725, 16.3292971612, 0.000000, 292.500053739); // Camera CreateObject(1886, 264.598419, 1893.736816, 32.537567, 16.3292971612, 0.000000, 270.000001124); // Camera CreateObject(1886, 167.735580, 1848.043457, 32.510399, 16.3292971612, 0.000000, 90.0000385718); // Camera CreateObject(1886, 460.5567,-92.2545,1002.25, 10.0, 0.0, 235.0); // Camera CreateObject(1886, 1766.85, -1570.11, 1646.0, 15.0, 0.0, 90.0); // Camera CreateObject(3998, 284.808838, 1892.831299, 3.370023, 0.000000, 0.000000, 89.999981276); // CreateObject(1886, 265.112061, 1862.907837, 12.618983, 18.9076072393, 0.000000, 44.999990638); // Camera CreateObject(1555, 267.993896, 1864.183838, 7.767914, 0.000000, 0.000000, 0.000000); // CreateObject(16095, 267.381104, 1867.212524, 7.609875, 0.000000, 0.000000, 0.000000); // CreateObject(16095, 286.108734, 1868.651123, 7.752488, 0.000000, 0.000000, -89.999981276); // Prison_Buttons[PrisonGate] = CreateObject(8674, 96.808670, 1920.512817, 16.234968, 0.000000, 90.2408527331, -89.999981276); CreateObject(1216, 185.3808, 1923.9442, 17.4, 0.000000, 0.0, 0.0); CreateObject(1505, -221.9176, 1404.6, 26.6, 0.000000, 0.000000, -90.00000); // Lil Probe Inn Door For Locker Room CreateObject(5822, 1150.8000488281, -1382.5999755859, 20.290000915527, 0, 0, 93.654907226563); // All Saints Stairs //atms CreateObject(9833, 1479.86, -1640.36, 14.15, 0.00, 0.00, 0.00); CreateObject(2622, 1747.91, -1862.89, 13.41, 0.00, 0.00, 0.00); CreateObject(2942,1928.673461,-1783.487304,13.114453,0.000000,0.000000,90.431625); //atm object CreateObject(2942,2228.281982,-1710.821166,13.177772,0.000000,0.000000,269.949920); // atm object gym CreateObject(2618,2228.382324,-1710.860961,12.549647,0.000000,0.000000,269.315551); // atm protection gym //CIVILIAN VEHICLES new randa = random(sizeof(RandCars)); randa = random(sizeof(RandCars));carselect[0] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[1] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[2] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[3] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[4] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[5] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[6] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[7] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[8] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[9] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[10] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[11] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[12] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[13] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[14] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[15] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[16] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[17] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[18] = RandCars[randa][0]; randa = random(sizeof(RandCars));carselect[19] = RandCars[randa][0]; AddStaticVehicleEx(carselect[19], 1279.4,-1337.0,13.5,1.0,-1, -1, -1);//long //CIA AddStaticVehicleEx(487,1116.5000,-2019.0000,75,180,0,0,900); // Helicopter 1 AddStaticVehicleEx(487,1116.5000,-2055.0000,75,360,0,0,900); // Helicopter 2 AddStaticVehicleEx(426,1245.9396,-2031.2638,59.7032,270.5038,0,0,900); // Premier 1 AddStaticVehicleEx(426,1245.9396,-2025.7902,59.7047,271.7071,0,0,900); // Premier 2 AddStaticVehicleEx(409,1246.6042,-2020.0431,59.6067,270.3432,0,0,900); // Limo 1 AddStaticVehicleEx(409,1246.6042,-2015.1011,59.6125,270.3432,0,0,900); // Limo 2 //FBI AddStaticVehicleEx(490,1759.6000,-1680.1136,16.0000,270.0000,0,0,900); // Rancher 1 AddStaticVehicleEx(490,1759.6000,-1675.2715,16.0000,270.0000,0,0,900); // Rancher 2 AddStaticVehicleEx(482,1759.6000,-1667.3435,16.0000,270.0000,0,0,900); // Burrito 1 AddStaticVehicleEx(482,1759.6000,-1661.9944,16.0000,270.0000,0,0,900); // Burrito 2 AddStaticVehicleEx(415,1775.1281,-1703.4574,16.0000,358.0000,0,0,900); // Cheetah 1 AddStaticVehicleEx(415,1783.0220,-1703.4574,16.0000,358.0000,0,0,900); // Cheetah 2 // Trashman AddStaticVehicleEx(408, 2183.7778, -1989.2, 16.0, 0.0, 1, 1, 900); // Trashmaster #1 AddStaticVehicleEx(408, 2188.0386, -1989.2, 16.0, 0.0, 1, 1, 900); // Trashmaster #2 AddStaticVehicleEx(408, 2192.1223, -1989.2, 16.0, 0.0, 1, 1, 900); // Trashmaster #3 AddStaticVehicleEx(574,2156.8496,-1970.3,16.0,0.0,1,1,900); // Sweeper #1 AddStaticVehicleEx(574,2159.9492,-1970.3,16.0,0.0,1,1,900); // Sweeper #2 AddStaticVehicleEx(574,2163.0276,-1970.3,16.0,0.0,1,1,900); // Sweeper #3 AddStaticVehicleEx(574,2165.9788,-1970.3,16.0,0.0,1,1,900); // Sweeper #4 //LCN VEHICLES AddStaticVehicleEx(409,888.2048,-923.5582,42.1479,113.0105,36,36,900); // LCN Limo AddStaticVehicleEx(421,894.1890,-941.4501,41.9789,0.9843,36,36,900); // LCN Nebula 1 AddStaticVehicleEx(421,890.2133,-941.5580,41.4770,1.5177,36,36,900); // LCN Nebula 2 AddStaticVehicleEx(421,884.9009,-941.8837,40.8533,2.0871,36,36,900); // LCN Nebula 3 AddStaticVehicleEx(461,898.9980,-917.9135,42.1990,6.6817,36,36,900); // LCN PCJ 1 AddStaticVehicleEx(461,900.8995,-917.7411,42.1899,6.5996,36,36,900); // LCN PCJ 2 //The Syndicate AddStaticVehicleEx(409,1248.0923,-824.1705,83.9184,155.8734,0,0,900); // The Syndicate Limo #1 AddStaticVehicleEx(507,1248.8069,-804.7532,83.9992,359.5252,0,0,900); // The Syndicate Elegant #1 AddStaticVehicleEx(579,1242.9084,-804.7532,84.1188,0.2300,0,0,900); // The Syndicate Huntley #1 AddStaticVehicleEx(579,1254.9381,-804.7532,84.1307,359.6173,0,0,900); // The Syndicate Huntley #2 //TAXI VEHICLES AddStaticVehicleEx(438,1732.7784,-1858.6791,16.000,270,-1,-1,900); // Oldschool Cab 1 AddStaticVehicleEx(438,1755.5264,-1858.6791,16.000,270,-1,-1,900); // Oldschool Cab 2 AddStaticVehicleEx(438,1802.4722,-1864.7412,13.5806,358.2501,-1,-1,900); // Oldschool Cab 3 AddStaticVehicleEx(438,1798.2456,-1864.6693,13.5776,359.2436,-1,-1,900); // Oldschool Cab 4 AddStaticVehicleEx(420,1749.4923,-1851.2766,16.000,90,-1,-1,900); // Taxi 1 AddStaticVehicleEx(420,1730.4237,-1851.2766,16.000,90,-1,-1,900); // Taxi 2 AddStaticVehicleEx(420,1791.7245,-1864.8146,13.3530,0,-1,-1,900); // Taxi 3 //TRIADS AddStaticVehicleEx(445,1188.5979,-1697.9841,13.4219,270.0482,0,0,900); // Admiral 01 AddStaticVehicleEx(445,1195.4840,-1697.9258,13.4219,270.2167,0,0,900); // Admiral 02 AddStaticVehicleEx(546,1210.3512,-1690.4137,13.3529,179.8228,0,0,900); // Intruder 01 AddStaticVehicleEx(546,1184.1400,-1691.1598,13.3661,180.2796,0,0,900); // Intruder 02 // Saji Yakuza /*AddStaticVehicleEx(580, 301.1945, -1504.5818, 25.3, 55.6, 0, 0, 900); // Saji Yakuza Stafford #1 AddStaticVehicleEx(580, 297.9457, -1509.3090, 25.3, 55.6, 0, 0, 900); // Saji Yakuza Stafford #2 AddStaticVehicleEx(580, 295.0016, -1513.5663, 25.3, 55.6, 0, 0, 900); // Saji Yakuza Stafford #3 AddStaticVehicleEx(480, 303.9889, -1485.8855, 25.3, 55.6, 0, 3, 900); // Saji Yakuza #1 AddStaticVehicleEx(480, 291.7498, -1517.6287, 25.3, 55.6, 0, 3, 900); // Saji Yakuza Comet #2 AddStaticVehicleEx(545, 300.4890, -1490.3536, 25.3, 55.6, 0, 0, 900); // Saji Yakuza Hustler #1 AddStaticVehicleEx(461, 284.3564, -1526.1613, 25.3, 55.6, 1, 0, 900); // Saji Yakuza PCJ #1 AddStaticVehicleEx(461, 287.6479, -1521.6703, 25.3, 55.6, 1, 1, 900); // Saji Yakuza PCJ #2 AddStaticVehicleEx(468, 295.1803, -1540.9207, 25.3, 55.6, 0, 0, 900); // Saji Yakuza Sanchez #1 AddStaticVehicleEx(468, 292.0605, -1545.3369, 25.3, 55.6, 0, 0, 900); // Saji Yakuza Sanchez #2 AddStaticVehicleEx(402, 282.2487, -1531.4424, 25.3, 55.6, 0, 0, 900); // Saji Yakuza Buffalo #1 AddStaticVehicleEx(487, 313.2249, -1514.4392, 76.8, 234.0675, 0, 0, 900); // Saji Yakuza Maverick #1*/ //Long Beach Crips Crew AddStaticVehicleEx(566,2854.9321,-1343.5785,11.8482,269.6912,1,1,900); // LBCC Tahoma #1 AddStaticVehicleEx(566,2854.9346,-1355.5308,11.8490,269.9980,1,1,900); // LBCC Tahoma #2 AddStaticVehicleEx(567,2852.0281,-1326.2433,11.9393,279.7040,125,125,900); // LBCC Savanna #1 AddStaticVehicleEx(567,2852.7136,-1330.1396,11.9434,279.2958,125,125,900); // LBCC Savanna #2 AddStaticVehicleEx(471,2840.9753,-1341.4253,11.5436,179.8201,125,125,900); // LBCC Quadbike #1 AddStaticVehicleEx(487,2847.4387,-1360.8483,25.4532,358.3011,1,125,900); // LBCC Maverick #1 CreateObject(1557, 238.6,1084.64,1083.2, 0.0, 0.0, 0.0); // LBCC Door //South Side Locotes AddStaticVehicleEx(580,1869.2733,-2046.7727,13.2578,89.3616,6,6,900); // South Side Locotes Stafford #1 AddStaticVehicleEx(576,1896.7626,-2046.7461,13.0683,270.0999,6,6,900); // South Side Locotes Tornado #1 AddStaticVehicleEx(535,1877.4943,-2024.0277,13.2255,178.1843,6,6,900); // South Side Locotes Slamvan #1 AddStaticVehicleEx(567,1888.3396,-2023.5474,13.3315,180.4392,6,6,900); // South Side Locotes Savanna #1 AddStaticVehicleEx(575,1877.7578,-2037.0703,13.0670,178.9629,6,6,900); // South Side Locotes Broadway #1 AddStaticVehicleEx(575,1888.3047,-2037.1676,13.0690,181.1909,6,6,900); // South Side Locotes Broaday #2 CreateObject(1508, 2571.2, -1302.0, 1044.8, 0.0, 0.0, 0.0); // LBCC Lower Door CreateObject(1508, 2522.66, -1302.4, 1048.6, 0.0, 0.0, 0.0); // LBCC Higher Door //Idlewood Rydas AddStaticVehicleEx(413,2088.5898,-1565.4819,17.2567,180.0,0,0,900); // Idlewood Rydas Pony #1 AddStaticVehicleEx(413,2096.2517,-1565.3860,17.2386,180.0,0,0,900); // Idlewood Rydas Pony #2 AddStaticVehicleEx(405,2096.1384,-1588.6346,17.1676,180.0,3,3,900); // Idlewood Rydas Sentinel #1 AddStaticVehicleEx(475,2088.8147,-1588.9365,17.1130,180.0,3,3,900); // Idlewood Rydas Sabre #1 //Los Santos Export Depot AddStaticVehicleEx(498,2447.3923,-1979.9711,18.6169,270.2674,0,0,900); // Los Santos Export Depot Boxville #1 AddStaticVehicleEx(479,2458.7092,-1979.2440,18.3166,90.8460,0,0,900); // Los Santos Export Depot Regina #1 AddStaticVehicleEx(479,2457.8347,-1973.4501,18.2841,1.0510,0,0,900); // Los Santos Export Depot Regina #2 AddStaticVehicleEx(543,2443.0784,-1965.0604,18.3635,270.0245,0,0,900); // Los Santos Export Depot Sadler #1 AddStaticVehicleEx(530,2440.8723,-1969.6606,18.3125,178.2758,0,0,900); // Los Santos Export Depot Forklift #1 CreateObject(1508, 2529.58, -1293.8767, 1032.0, 0.0000, 0.0000, 0.0); // Los Santos Export Depot Door Block CreateObject(1508, 2571.7, -1302.0000, 1044.4, 0.0000, 0.0000, 0.0); // Los Santos Export Depot Door Block //OUTLAWS AddStaticVehicleEx(463,694.8772,-470.2534,15.8761,90,0,43,900); // Freeway 1 AddStaticVehicleEx(463,694.8772,-467.0202,15.8761,90,0,43,900); // Freeway 2 AddStaticVehicleEx(463,694.8772,-464.0004,15.8761,90,0,43,900); // Freeway 3 AddStaticVehicleEx(463,694.8772,-460.9052,15.8761,90,0,43,900); // Freeway 4 AddStaticVehicleEx(463,668.0313,-470.7505,15.8765,268.5956,0,43,900); // Freeway 5 AddStaticVehicleEx(463,668.0313,-467.6465,15.8765,268.5956,0,43,900); // Freeway 6 AddStaticVehicleEx(463,668.0313,-464.5647,15.8765,268.5956,0,43,900); // Freeway 7 AddStaticVehicleEx(463,668.0313,-461.3590,15.8765,268.5956,0,43,900); // Freeway 8 //10GB AddStaticVehicleEx(463,2305.1082,-1644.5945,12.0351,269.1430,0,43,900); // Freeway 1 AddStaticVehicleEx(463,2305.1082,-1642.3468,12.0208,269.1430,0,43,900); // Freeway 2 AddStaticVehicleEx(463,2305.1082,-1639.9893,12.0288,269.1430,0,43,900); // Freeway 3 AddStaticVehicleEx(463,2305.1082,-1637.7980,12.0237,269.1430,0,43,900); // Freeway 4 AddStaticVehicleEx(463,2305.1082,-1635.7123,12.0242,269.1430,0,43,900); // Freeway 5 AddStaticVehicleEx(463,2305.1082,-1633.2788,12.0105,269.1430,0,43,900); // Freeway 6 //GROVE AddStaticVehicleEx(550,2489.4717,-1682.6398,13.1574,270.4214,86,86,900); // Sunrise 1 AddStaticVehicleEx(550,2487.4917,-1655.0593,13.1558,90.0239,86,86,900); // Sunrise 2 AddStaticVehicleEx(492,2506.0317,-1676.8611,13.1585,325.6313,86,36,900); // Greenwood 3 AddStaticVehicleEx(492,2508.3210,-1666.6718,13.1791,13.1814,86,36,900); // Greenwood 4 AddStaticVehicleEx(509,2525.9890,-1663.8104,16.0,90.0,86,36,900); // Grove Street LowRiderbike #1 AddStaticVehicleEx(509,2527.8147,-1663.8104,16.0,90.0,86,36,900); // Grove Street LowRiderbike #2 //BALLAS AddStaticVehicleEx(566,2015.3771,-1130.9552,24.7592,89.4981,85,85,900); // Tahoma 1 AddStaticVehicleEx(566,1993.3444,-1130.9552,25.3730,89.4981,85,85,900); // Tahoma 2 AddStaticVehicleEx(566,2013.4194,-1094.5210,24.4616,339.1252,85,85,900); // Tahoma 3 AddStaticVehicleEx(566,2008.5813,-1092.7949,24.4593,339.3990,85,85,900); // Tahoma 4 CreateObject(1557, 1240.30, -810.765, 1083.02, 0.0, 0.0, 270.0); CreateObject(1557, 1240.30, -813.80, 1083.02, 0.0, 0.0, 90.0); CreateObject(1557, 1225.025, -814.2, 1083.02, 0.0, 0.0, 0.0); CreateObject(1557, 1228.045, -814.2, 1083.02, 0.0, 0.0, 180.0); //The Walton Cartel AddStaticVehicleEx(587,2751.8000,-1177.1832,80.0,90.0,36,36,900); // The Walton Cartel Euros #1 AddStaticVehicleEx(587,2760.0493,-1177.2062,80.0,90.0,36,36,900); // The Walton Cartel Euros #2 AddStaticVehicleEx(579,2743.0071,-1171.1687,80.0,0.0,36,36,900); // The Walton Cartel Huntley #1 AddStaticVehicleEx(579,2743.0361,-1183.2203,80.0,0.0,36,36,900); // The Walton Cartel Huntley #2 AddStaticVehicleEx(413,2743.0464,-1162.9354,80.0,0.0,36,36,900); // The Walton Cartel Pony CreateObject(5779, 1133.0580, -11.67, 1001.2, 0.0, 0.0, 270.0); // The Walton Cartel Casino Door Block //CRIPS AddStaticVehicleEx(535,2227.9875,-1166.4865,25.6233,90.2165,125,125,900); // Car 1 AddStaticVehicleEx(535,2228.2488,-1173.6228,25.6055,90.0216,125,125,900); // Car 2 AddStaticVehicleEx(579,2205.8538,-1161.0081,25.8507,270.4212,125,125,900); // Van 1 AddStaticVehicleEx(579,2205.8464,-1169.0596,25.8473,270.1722,125,125,900); // Van 2 //AZTECAS AddStaticVehicleEx(535,2796.7788,-1576.1642,10.6321,90,93,113,900); // Stallion 1 AddStaticVehicleEx(535,2796.8533,-1567.3036,10.6329,90,93,113,900); // Stallion 2 AddStaticVehicleEx(567,2821.6257,-1562.2313,10.6310,270,93,113,900); // Savana 1 AddStaticVehicleEx(567,2821.5920,-1553.0688,10.6294,270,93,113,900); // Savana 2 AddStaticVehicleEx(534,2796.4673,-1558.3646,10.6454,90.4533,93,113,900); // Aztecas Remmington #1 //SOUTH SIDE RENEGADES CreateObject(1557, 1248.12, -29.0, 999.9, 0.0, 0.0, 90.0); AddStaticVehicleEx(579,2194.9626,-2648.7734,15.0,180.0,1,1,900); // South Side Renegades Huntley #1 AddStaticVehicleEx(579,2190.9004,-2648.8325,15.0,180.0,1,1,900); // South Side Renegades Huntley #2 AddStaticVehicleEx(507,2195.3999,-2660.9473,15.0,0.0,1,1,900); // South Side Renegades Elegant #1 AddStaticVehicleEx(507,2199.8167,-2660.9001,15.0,0.0,1,1,900); // South Side Renegades Elegant #2 //AIRPORT EnterableShamals[0] = AddStaticVehicleEx(519,1889.6531,-2629.1267,14.4657,0,-1,-1,900); // Shamal 1 EnterableShamals[1] = AddStaticVehicleEx(519,1823.1190,-2629.1267,14.4657,0,-1,-1,900); // Shamal 2 EnterableShamals[2] = AddStaticVehicleEx(519,1754.5325,-2629.1267,14.4657,0,-1,-1,900); // Shamal 3 AddStaticVehicleEx(487,1964.2646,-2629.1267,13.7619,0,-1,-1,900); // Heli 1 AddStaticVehicleEx(487,1944.7985,-2629.1267,13.7354,0,-1,-1,900); // Heli 2 AddStaticVehicleEx(417,1765.6274,-2285.0801,26.8743,0,-1,-1,900); // Levi 1 AddStaticVehicleEx(593,1616.7531,-2627.9131,14.0094,0,-1,-1,900); // Dodo 1 AddStaticVehicleEx(593,1681.9587,-2627.9131,14.0094,0,-1,-1,900); // Dodo 2 //BOATS AddStaticVehicleEx(430,2473.2754,-2716.4000,0,90,-1,-1,900); // LSPD 1 AddStaticVehicleEx(430,2446.4270,-2716.4000,0,90,-1,-1,900); // LSPD 2 //NEWS AGENCY AddStaticVehicleEx(582,755.2141,-1335.2787,13.5944,180,90,2,900); // NewsVan 1 AddStaticVehicleEx(582,764.7657,-1335.2787,13.5944,180,90,2,900); // NewsVan 2 AddStaticVehicleEx(582,760.1548,-1335.2787,13.5944,180,90,2,900); // NewsVan 3 AddStaticVehicleEx(582,769.1149,-1335.2787,13.5944,180,90,2,900); // NewsVan 4 AddStaticVehicleEx(488,742.3518,-1371.2245,25.8695,360,-1,-1,900); // Heli 4 //PARAMEDICS AddStaticVehicleEx(416,1177.1511,-1308.8158,14.0000,-90,-1,-1,900); // Paramedic 1 AddStaticVehicleEx(416,1177.1511,-1339.0392,14.0000,-90,-1,-1,900); // Paramedic 2 AddStaticVehicleEx(416,2037.1144,-1427.5453,20.0000,0,-1,-1,900); // Paramedic 3 AddStaticVehicleEx(416,2007.2174,-1410.5946,20.0000,90,-1,-1,900); // Paramedic 4 AddStaticVehicleEx(407,1750.7942,-1455.4712,13.7848,269.8957,3,0,900); // Firetruck 1 AddStaticVehicleEx(407,1706.6632,-1483.4213,13.6953,180.1329,3,0,900); // Firetruck 2 //BIKES AddStaticVehicleEx(481,1909.3695,-1416.4291,16.0000,90.0000,26,1,900); // Skatepark 1 AddStaticVehicleEx(481,1927.2667,-1436.1995,16.0000,90.0000,26,1,900); // Skatepark 2 //BOATS AddStaticVehicleEx(484,719.9970,-1696.9248,0.1500,180.0000,1,1,900); // Boat 1 AddStaticVehicleEx(453,719.9970,-1626.4930,0.1500,180.0000,1,1,900); // Boat 2 AddStaticVehicleEx(453,719.9970,-1638.4017,0.1500,180.0000,1,1,900); // Boat 3 //STRANDEDCARS AddStaticVehicleEx(480,2493.5391,1239.4542,10.5939,0.1534,1,1,900); // Comet 1 AddStaticVehicleEx(480,-1576.0280,-2728.5027,48.2507,144.9941,1,1,900); // Comet 2 AddStaticVehicleEx(480,2441.3447,2017.1165,10.5276,270.8628,1,1,900); // Comet 3 AddStaticVehicleEx(480,1117.5936,2069.2937,10.5276,181.1499,1,1,900); // Comet 4 AddStaticVehicleEx(480,920.9744,2012.0786,10.8600,269.9051,1,1,900); // Comet 5 //BOXVILLES AddStaticVehicleEx(560,89.8346,-306.1434,1.6469,357.7260,-1,-1,900); // boxville AddStaticVehicleEx(560,39.4548,-286.4631,2.0861,0.3001,-1,-1,900); // boxville //VAGOS AddStaticVehicleEx(576,2752.0063,-1944.3784,13.1559,268.0000,1,1,900); // Vagos 1 AddStaticVehicleEx(576,2789.0032,-1944.3784,13.1559,90.0000,1,1,900); // Vagos 2 AddStaticVehicleEx(467,2773.4712,-1936.7046,13.0000,0.0000,1,1,900); // Vagos 3 AddStaticVehicleEx(467,2773.4712,-1951.4393,13.0000,0.0000,1,1,900); // Vagos 4 //LS Confidential CreateObject(1508, 965.1252, -54.7, 1001.8, 0.0, 0.0, 0.0); // LS Confidential Door Block CreateObject(1569, 965.0, -53.95, 1000.0, 0.0, 0.0, 90.0); // LS Confidential Door Block AddStaticVehicleEx(567,2536.3345,-1474.3623,23.8757,270.4257,126,126,900); // LS Confidential Savanna #1 AddStaticVehicleEx(567,2524.0388,-1459.5636,23.8226,270.6510,126,126,900); // LS Confidential Savanna #2 AddStaticVehicleEx(409,2513.9995,-1499.0175,23.7102,90.6953,126,126,900); // LS Confidential Stretch #1 AddStaticVehicleEx(409,2526.5415,-1498.8489,23.7101,90.1968,126,126,900); // LS Confidential Stretch #2 AddStaticVehicleEx(575,2520.1953,-1486.4089,23.6015,179.2404,0,0,900); // LS Confidential Broadway #1 //dion AddStaticVehicleEx(483, 1284.2869, 196.6587, 19.8822, 192.0075, 85, 85, 900); // Camper 1 AddStaticVehicleEx(478, 1305.8053, 189.9187, 20.4539, 119.6943, 2, 2, 900); // Walton 1 AddStaticVehicleEx(471, 1283.1154, 164.6472, 19.9379, 330.1736, 1, 2, 900); // Quad 1 AddStaticVehicleEx(478, 1298.9667, 134.0390, 20.4140, 269.0839, 3, 3, 900); // Walton 2 AddStaticVehicleEx(413, 1258.9010, 364.2648, 19.6382, 244.7677, 51, 51, 900); // Pony 1 AddStaticVehicleEx(576, 1292.5217, 222.0200, 19.1673, 66.1362, 3, 0, 900); // Tornado 1 AddStaticVehicleEx(426, 1363.1454, 260.9946, 19.3098, 335.3175, 71, 71, 900); // Premier 1 AddStaticVehicleEx(405, 1387.2421, 265.5125, 19.4425, 155.4005, 36, 36, 900); // Sentinel 1 //0.3 AddStaticVehicleEx(454,729.2374,-1496.4160,0.2745,179.2701,-1,-1,900); // boat1 AddStaticVehicleEx(512,-1436.8271,-946.4916,201.3638,270.5414,-1,-1,900); // cropduster AddStaticVehicleEx(532,-346.0279,-1067.7395,60.5232,357.7303,-1,-1,900); // combineharvester AddStaticVehicleEx(442,930.0162,-1064.6062,24.1230,179.2080,0,0,900); // romero AddStaticVehicleEx(525, 2282.9084, -2351.3218, 13.4, 225.36, 1, 79, 900); // TowTruck Pos AddStaticVehicleEx(525, 2289.9924, -2344.1809, 13.4, 225.36, 1, 79, 900); // TowTruck Pos AddStaticVehicleEx(525, 2297.6077, -2336.4568, 13.4, 225.36, 1, 79, 900); // TowTruck Pos AddStaticVehicleEx(572,743.7960,-594.3464,16.9159,269.2212,3,3,900); // mower AddStaticVehicleEx(428,1385.0476,-1009.4760,27.3589,0.1330,-1,-1,900); // bankvan AddStaticVehicleEx(508,-89.3810,-1604.8574,2.9916,121.6778,-1,-1,900); // camper AddStaticVehicleEx(469,1291.3120,-789.5865,96.4699,359.3932,-1,-1,900); // heli AddStaticVehicleEx(495,452.7136,-1812.0624,5.8968,181.9573,-1,-1,900); // sandking1 AddStaticVehicleEx(495,447.6973,-1812.1508,5.8961,181.4140,-1,-1,900); // sandking2 AddStaticVehicleEx(553,2112.0979,-2422.7620,14.8796,177.6028,73,118,900); // nevada AddStaticVehicleEx(538,1700.7551,-1953.6531,14.8756,200.0,-1,-1,900); // train // AddStaticVehicleEx(530,1083.8391,-1230.6941,15.5836,0.0,-1,-1,900); // forklift AddStaticVehicleEx(446,2106.2417,-94.8254,-0.3685,125.0311,-1,-1,900); // speedboat AddStaticVehicleEx(577,1585.6345,1188.1622,10.6200,180.0000,1,1,900); // lv plane // AddStaticVehicleEx(470,1544.1649,16.5959,24.1309,99.8654,-1,-1,900); // partiot AddStaticVehicleEx(478,1535.5079,25.7885,24.1359,193.4562,-1,-1,900); // walton AddStaticVehicleEx(489,1547.9408,-20.5773,21.5223,270.9849,0,0,900); // rancher 1 AddStaticVehicleEx(489,1520.1488,5.2112,24.1746,281.2211,0,0,900); // rancher 2 //SHADOW COMPLEX AddStaticVehicleEx(445,1094.6714,-1226.6672,15.6969,178.6022,0,0,900); // car1 AddStaticVehicleEx(609,1099.1630,-1226.5405,15.9129,177.4535,0,0,900); // car2 AddStaticVehicleEx(579,1103.0120,-1226.0931,15.7587,178.4636,0,0,900); // car3 AddStaticVehicleEx(579,1107.2538,-1226.3500,15.7579,178.0977,0,0,900); // car4 //MISC AddStaticVehicleEx(487, 1547.9198, -1891.8329, 27.3198,358.8901,0,1, 600); // 145 Father Cool's Donator Maverick AddStaticVehicleEx(560, 822.4518, -902.2031, 68.4811,234.1612,0,0, 600); // 146 shane's car //BEARGANG AddStaticVehicleEx(402,1800.7343,-1360.3745,29.1043,227.6915,0,0, 600); // beargang buffalo AddStaticVehicleEx(461,1797.8026,-1363.8771,28.8074,222.7552,0,0, 600); // beargang pcj //CIA SSVehicles[0] = AddStaticVehicleEx(421,-31.9251,-290.1915,5.3105,270.4835,0,0,900); SSVehicles[1] = AddStaticVehicleEx(421,-32.0677,-286.8290,5.3080,270.1601,0,0,900); SSVehicles[2] = AddStaticVehicleEx(421,-62.6292,-303.8528,5.3122,268.7166,0,0,900); SSVehicles[3] = AddStaticVehicleEx(421,-61.8395,-311.0622,5.3122,269.2939,0,0,900); SSVehicles[4] = AddStaticVehicleEx(551,-62.4788,-317.8994,5.3122,269.0518,0,0,900); SSVehicles[5] = AddStaticVehicleEx(551,-62.3805,-324.9841,5.3121,271.3052,0,0,900); // Lombardo Brotherhood AddStaticVehicleEx(445,1658.8568,-1694.7642,20.3314,267.7061,0,0,900); AddStaticVehicleEx(445,1665.1443,-1717.9977,20.3594,179.8429,0,0,900); AddStaticVehicleEx(445,1658.3099,-1719.6079,20.3593,178.9136,0,0,900); AddStaticVehicleEx(445,1646.6984,-1719.4012,20.3557,179.9847,0,0,900); // DMV VEHICLES AddStaticVehicleEx(589,2065.2424,-1919.6924,13.1861,1.2502,3,3,900); // AddStaticVehicleEx(589,2062.1973,-1919.6924,13.1861,0.8245,3,3,900); // AddStaticVehicleEx(589,2058.6260,-1919.6924,13.1861,359.8047,3,3,900); // AddStaticVehicleEx(589,2054.4688,-1919.6924,13.1861,359.6297,3,3,900); // //HOBO'S GANG AddStaticVehicleEx(481,2394.1255,-2641.9324,13.1757,357.1141,0,0,900); // TRACTOR AddStaticVehicleEx(481,2394.1145,-2638.5305,13.1801,359.6602,0,0,900); // TRACTOR AddStaticVehicleEx(531,2395.2939,-2633.7585,13.6276,269.0590,0,0,900); // BMX AddStaticVehicleEx(531,2395.5410,-2629.7949,13.6289,269.3709,0,0,900); // BMX AddStaticVehicleEx(414,2411.1460,-2621.2808,13.7578,0.0704,0,0,900); // MULE AddStaticVehicleEx(426,659.4230,-1256.9984,13.2859,0.8110,0,0,900); // chris's gang AddStaticVehicleEx(409,659.5713,-1265.9651,13.3450,359.9706,0,0,900); // chris's gang AddStaticVehicleEx(426,659.6132,-1273.7928,13.2867,0.2729,0,0,900); // chris's gang AddStaticVehicleEx(498,670.8393,-1258.3369,13.6071,359.0238,0,0,900); // chris's gang AddStaticVehicleEx(498,670.4501,-1283.7188,13.6105,182.0458,0,0,900); // chris's gang AddStaticVehicleEx(487,760.3784,-1259.1918,16.8459,269.7040,0,0,900); // chris's gang AddStaticVehicleEx(541,686.6512,-1283.5317,13.1958,89.7039,0,3,900); // chris's gang AddStaticVehicleEx(541,686.2039,-1265.4464,13.1802,88.7917,0,3,900); // chris's gang ChrisNRG = AddStaticVehicleEx(522,200.6353,-1327.2146,69.6072,107.5384,3,0,900); // chris's nrg ChrisJET = AddStaticVehicleEx(519,1560.0061,-2412.8486,14.4768,180.8686,1,1,900); // chris's shamal RichJET = AddStaticVehicleEx(519,1487.8298,-2408.7627,14.4768,176.4122,1,1,900); // Richard_Miller's private jet BHCar1 = AddStaticVehicleEx(489,1604.2062,-1615.6385,13.6536,91.4054,0,0,900); //BOUNTY HUNTER BHCar2 = AddStaticVehicleEx(602,1604.2852,-1611.4935,13.2996,89.4182,0,0,900); //BOUNTY HUNTER BHCar3 = AddStaticVehicleEx(489,1604.1515,-1607.5643,13.6579,88.2642,0,0,900); //BOUNTY HUNTER //CHRIS'S HQ ChrisGATE = CreateObject(975,170.643218,-1352.599121,69.628128,0.000000,0.000000,539.764831); ///gate closed CreateObject(1491,164.701171,-1352.555541,68.444320,0.000000,0.000000,359.813079); ///door //CHRIS'S HQ END //BOUNTY HUNTER CreateObject(8674,216.754104,77.251251,1005.139038,0.000000,0.000000,180.027984); ///newobj 8674 CreateObject(2514,216.020614,74.344879,1004.024291,0.000000,0.000000,180.343215); ///newobj 2514 CreateObject(1800,214.802474,77.298934,1003.998046,0.000000,0.000000,177.523208); ///newobj 1800 CreateObject(2167,215.384552,83.075866,1004.039306,0.000000,0.000000,-1.248321); ///newobj 2167 CreateObject(2008,215.280776,80.649398,1004.023925,0.000000,0.000000,182.424743); ///newobj 2008 CreateObject(1714,214.746032,81.903251,1003.994323,0.000000,0.000000,9.091911); ///newobj 1714 CreateObject(2001,221.510147,82.436141,1004.019226,0.000000,0.000000,326.890960); ///newobj 2001 CreateObject(1703,222.901184,75.087455,1003.993041,0.000000,0.000000,90.209442); ///newobj 1703 CreateObject(1800,214.802474,77.298934,1003.998046,0.000000,0.000000,177.523208); ///newobj 1800 CreateObject(8674,216.754104,77.251251,1008.023376,0.000000,0.000000,180.027984); ///newobj 8674 //BOUNTY HUNTER END print("Stage 10"); for(new h = 0; h < sizeof(FamilyInfo); h++) { FamilyInfo[h][PickupID] = CreatePickup(1239, 23, FamilyInfo[h][FamilySafePos][0], FamilyInfo[h][FamilySafePos][1], FamilyInfo[h][FamilySafePos][2]); } /*for(new h = 0; h < sizeof(BizzInfo); h++) { if(BizzInfo[h][bOwned] == 0) { BizzInfo[h][bPickupID] = CreatePickup(1272, 23, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]); } if(BizzInfo[h][bOwned] == 1) { BizzInfo[h][bPickupID] = CreatePickup(1239, 23, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]); } }*/ //DYNAMIC PICKUPS pDRUG = CreatePickup(1318, 23, 2165.9231,-1671.2072,15.0732); // CRACK DEN pDRIVE = CreatePickup(1239, 23, 2057.2983,-1907.1367,13.5469); //DRIVING LICENCE BincoPickup1 = CreatePickup(1318, 1, 2244.4106,-1665.5697,15.4766, -1); BincoPickup2 = CreatePickup(1318, 1, 1456.4928,-1137.5892,23.9483, -1); pDRIVE2 = CreatePickup(1239, 23, -2033.4236,-117.7551,1035.1719); // DRIVING LICENCE /STARTTEST pLSPD = CreatePickup(1318, 23, 1555.4473,-1675.6259,16.1953);//LSPD ivipenter = CreatePickup(1318, 23,2266.294,-1701.093,13.691); //VIP ENTER pCHRIS = CreatePickup(1239, 23, 691.5780,-1275.9296,13.5607);//chris's gang pGYM = CreatePickup(1318, 23, 2229.9231,-1721.2811,13.5615);//GYM pCRACK = CreatePickup(1318, 23, 2351.8867,-1170.6617,28.0745);//CRACK DEN p2471 = CreatePickup(1318, 23, 1000.6048,-919.9838,42.3281);//24/7 1 p2472 = CreatePickup(1318, 23, 1315.4779,-897.7024,39.5781);//24/7 2 p2473 = CreatePickup(1318, 23, 1352.2994,-1759.2247,13.5078);//24/7 3 p2474 = CreatePickup(1318, 12, 1833.7472,-1842.5721,13.5781); //24/7 4 iHeal1 = CreatePickup(1239, 23, 1205.7174,-1368.5072,1029.4792); //Hospital 1 iHeal2 = CreatePickup(1239, 23, 2029.5945,-1404.6426,17.2512); //Hospital 2 iDrughouse = CreatePickup(1575, 23, 323.0342,1118.5804,1083.8828); //Pot Get iCracklab = CreatePickup(1575, 23, 2346.2937,-1185.2551,1027.9766); //Crack Get iMget1 = CreatePickup(1239, 23, 1423.6151,-1320.5437,13.5547); //Materials Get 1 iMget2 = CreatePickup(1239, 23, 2390.4053,-2008.2618,13.5537); //Materials Get 2 iCrateGet = CreatePickup(1239, 23, 2205.9199,1582.2222,999.9766); //Crate Get iClothes = CreatePickup(1239, 23, 754.5243,-39.7095,1000.5859); //Triads Change Uniform iOffice = CreatePickup(1318, 23, 225.5971,1872.4462,13.7421); //Dylan's Office - George iDonuts = CreatePickup(1318, 23, 1038.2180,-1340.5763,13.7432); //Donut Store iCityhall = CreatePickup(1318, 23, 1481.0696,-1771.6183,18.7958); //City Hall i247 = CreatePickup(1239, 23, 691.5323,-546.8344,16.3359); //247 iDrugfactory = CreatePickup(1239, 23, 51.9720,-292.6349,1.7031); //Drug Factory iArrest1 = CreatePickup(1247, 23, 1528.3268,-1677.8229,5.8906); //LSPD Arrest Garage iArrest2 = CreatePickup(1247, 23, 1565.1511,-1658.2452,28.3956); //LSPD Arrest Roof iArrest3 = CreatePickup(1247, 23, 615.2274,-584.8245,17.2266); //LSPD Arrest Dillimore iDeliver = CreatePickup(1247, 23, 1993.1749,-2313.1492,13.5469); //LSPD Airport Deliver iSprunk = CreatePickup(1239, 23, 1324.2122,286.5997,20.0452); //Sprunk Factory iShadowComplex = CreatePickup(1239, 23, 1083.0120, -1226.5403, 15.8203); //Shadow Complex HQ //VEHICLE DEALERSHIP iVehicleDealership = CreatePickup(1239, 23, 2131.8240, -1151.3208, 24.0605);// Vehicle Dealership -JEFFERSON *new* TIM //ENTRANCES iFBI = CreatePickup(1318, 23, 1777.4604,-1664.0137,14.4343); //FBI iPDGarage = CreatePickup(1318, 23, 1568.6893,-1689.9703,6.2188); //PDGarage iPDRoof = CreatePickup(1318, 23, 1564.9684,-1666.6929,28.3956); //PDRoof iSASD = CreatePickup(1318, 23, 627.2981,-571.8300,17.9145); //SASD iFD = CreatePickup(1318, 23, 1498.4185,-2182.5278,14.1682); //FIRE DEPARTMENT //iHOSPITAL = CreatePickup(1239, 23, 1172.6975, -1325.3914, 15.4019); //HOSPITAL (NEW) iYakuza = CreatePickup(1239, 23, 1022.4122,-1122.3246,23.8712); //Yakuza iMafia = CreatePickup(1239, 23, 954.0909,-909.9763,45.7656); //Mafia iOutlaws = CreatePickup(1239, 23, 681.5974,-474.0395,16.5363); //Outlaws iBallas = CreatePickup(1239, 23, 2000.0439,-1114.1256,27.1250); //Ballas iTWC = CreatePickup(1239, 23, 2756.3994,-1182.8098,69.4035); //The Walton Cartel iSSR = CreatePickup(1239, 23, 2183.2625,-2668.6411,17.8828); //South Side Renegades iRS = CreatePickup(1239, 23, 1615.3910,-1783.8541,13.5043); //Renegade Syndicate iRS2 = CreatePickup(1239, 23, 1620.5050,-1778.2992,13.5420); //Renegade Syndicate2 iAztecas = CreatePickup(1239, 23, 2770.6853,-1628.4224,12.1775); //Aztecas iTriads = CreatePickup(1239, 23, 1191.2216,-1652.8029,13.9285); //Triads //JOBS iDetective = CreatePickup(1239, 23, 256.6144,69.6090,1003.6406); //Detective iLawyer = CreatePickup(1239, 23, 1381.0413,-1088.8511,27.3906); //Lawyer iWhore = CreatePickup(1239, 23, 1204.8070,11.7829,1000.9219); //Whore iDealer = CreatePickup(1239, 23, 2166.3772,-1675.3829,15.0859); //Drug Dealer iMechanic = CreatePickup(1239, 23, 2329.4089,-2316.0996,13.5469); //Mechanic iBodyguard = CreatePickup(1239, 23, 2226.1716,-1718.1792,13.5165); //Bodyguard iArms = CreatePickup(1239, 23, 1366.4325,-1275.2096,13.5469); //Arms Dealer iTrashman = CreatePickup(1239, 23, 2194.2087,-1972.5421,13.5593); // Trashman iTrashUniform = CreatePickup(1275, 23, 2200.5842,-1970.2686,13.7841); // Trashman Uniform iBoxer = CreatePickup(1239, 23, 756.7493,6.3762,1000.7001); //Boxer iTaxi = CreatePickup(1239, 23, 1741.7062,-1863.6664,13.5748); //Taxi iSmuggler = CreatePickup(1239, 23, 2354.2703,-1169.3293,28.0083); //Drug Smuggler iTraining = CreatePickup(1239, 23, 766.1840,13.3013,1000.7027); //Training //WEAPONS para = CreatePickup(371, 2, 1544.2,-1353.4,329.4); //Parachute dildo = CreatePickup(321, 2, 261.6014,71.2014,1003.2422); //PD Dildo poolcue = CreatePickup(338, 2, 508.2798,-85.0735,998.9609); //10GB Poolcue //dion iShop = CreatePickup(1318, 23, 1257.66, 204.62, 19.72); iLBCC = CreatePickup(1239, 23, 2851.8506, -1366.0458, 14.1708); // Long Beach Crips Crew iLK = CreatePickup(1239, 23, 1895.5326, -2021.3826, 13.5469); // Latin Kings iIR = CreatePickup(1239, 23, 2073.3684, -1583.2318, 13.4742); // Idlewood Rydas iLSC = CreatePickup(1239, 23, 2494.0715, -1464.7128, 24.0255); // Los Santos Confidential iBROTHER = CreatePickup(1239, 23, 1654.1302,-1655.0974, 22.5156); // Lombardo Brotherhood iLSED = CreatePickup(1239, 23, 2447.8850, -1962.6874, 13.5469); // Los Santos Export Depot //iSY = CreatePickup(1239,1,325.8402,-1515.0824,36.0325,-1);// Saji Yakuza Pickup iCafeteria = CreatePickup(1239, 23, 233.2956, 1840.2114, 17.6406); // Prison Cafeteria // COMMENTED iPrison = CreatePickup(1318, 23, 201.7931, 1869.5228, 13.1406); // Prison i iInfirmary = CreatePickup(1318, 23, 1073.0323,-345.5916,73.9922); // Hitman HQ iAdvert = CreatePickup(1318, 23, 1411.8998,-1699.7937,13.5395); // advert hq iLockerRoom = CreatePickup(1318, 23, 141.1703, 1875.4946, 17.8434); // Prison LockerRoom iDonuts2 = CreatePickup(1239, 23, 1244.7333, 205.3294, 19.6454); iOrder = CreatePickup(1210, 23, 1106.2882,-299.7486,74.5391); iOrder2 = CreatePickup(1210, 23,2157.3955,1596.3790,999.9688); iOrder3 = CreatePickup(1210, 23, 215.1873,79.7862,1005.0391); // BOUNTY HUNTER /ORDER iBank = CreatePickup(1274, 23, 1462.5475,-1012.7440,26.8438); iBank2 = CreatePickup(1274, 23, 1433.3021,-997.4060,1639.7911); //STATIC PICKUPS iPoint1 = CreatePickup(1239, 23, 2629.4319,-2107.8040,16.9531); //Fossil Fuel iPoint2 = CreatePickup(1239, 23, 2729.9077,-2451.4514,17.5937); //Auto Export iPoint3 = CreatePickup(1239, 23, 2172.1880,-2263.9683,13.3363); //Materials Deliver 1 iPoint4 = CreatePickup(1239, 23, 2288.0730,-1105.4535,37.9766); //Materials Deliver 2 new tmphour; new tmpminute; new tmpsecond; gettime(tmphour, tmpminute, tmpsecond); FixHour(tmphour); tmphour = shifthour; SetWorldTime(tmphour); txtAnimHelper = TextDrawCreate(610.0, 400.0, "~r~~k~~PED_SPRINT~ ~w~to stop the animation"); TextDrawUseBox(txtAnimHelper, 0); TextDrawFont(txtAnimHelper, 2); TextDrawSetShadow(txtAnimHelper,0); TextDrawSetOutline(txtAnimHelper,1); TextDrawBackgroundColor(txtAnimHelper,0x000000FF); TextDrawColor(txtAnimHelper,0xFFFFFFFF); TextDrawAlignment(txtAnimHelper,3); synctimer = SetTimer("SyncUp", 60000, 1); savechartimer = SetTimer("SaveChars", 120000, 1); //20 mins unjailtimer = SetTimer("SetPlayerUnjail", 1000, 1); othtimer = SetTimer("OtherTimer", 1000, 1); cartimer = SetTimer("CarCheck", 30000, 1); pickuptimer = SetTimer("CustomPickups", 5000, 1); // 5 seconds autokicktimer = SetTimer("AutoKick", 40000, 1); // 5 seconds //idletimer = SetTimer("IdleKick", idletime, 1); productiontimer = SetTimer("Production", 300000, 1); //5 mins checkgastimer = SetTimer("CheckGas", 15000, 1); stoppedvehtimer = SetTimer("StoppedVehicle", 15000, 1); SetTimer("WeedTimer", 1000, 1); //botanimtimer = SetTimer("ApplyNPCAnims", 10000, 1); //10 seconds print("Stage 11"); for(new i = 0; i < sizeof(CarSpawns); i++) { AddCar(i); } print("Stage End"); return 1; }
pawn Код:
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[16:04:06] Stage End
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[16:04:06]
[16:04:06] Godfather US-RP
[16:04:06] ______________
[16:04:06]
[16:04:06] Number of vehicle models: 96
[16:04:18] Stage 1
[16:04:18] Stage 2
[16:04:18] Stage 3
[16:04:18] Stage 4
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[16:04:18] Stage End
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[16:04:18]
[16:04:18] Godfather US-RP
[16:04:18] ______________
[16:04:18]
[16:04:18] Number of vehicle models: 96