29.09.2011, 20:33
i am noob so take it easy
#define FILTERSCRIPT
#include <a_samp>
#include <dini>
#include <dudb>
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define yellow 0xFFFF00AA
#define COLOR_POWDERBLUE 0xB0E0E6FF
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_GOLD 0xFFD700FF
#define COLOR_LIGHTGREEN 0x90EE90FF
#define COLOR_OLIVE 0x808000FF
#define COLOR_ORED 0xFF0000FF
#define COLOR_SALMON 0xFA8072FF
#define COLOR_GREEN 0x00F20096
#define green 0x00F20096
#define red 0xFF0000FF
#define RED 0xFF0000FF
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_TEAL 0x008080FF
#define COLOR_BROWN 0xFFBB7796
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" SAPD org by your name here");
print("--------------------------------------\n");
return 1;
}
new Member[MAX_PLAYERS];
new Leader[MAX_PLAYERS];
new IsInOrg[MAX_PLAYERS];
new IsLaw[MAX_PLAYERS];
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerConnect(playerid)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), "%s_ORG.ini", name);
Member[playerid] = dini_Int(file, "Member");
Leader[playerid] = dini_Int(file,"Leader");
IsInOrg[playerid] = dini_Int(file,"InOrg");
IsLaw[playerid] = dini_Int(file,"Law");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), "%s_ORG.ini", name);
dini_IntSet(file,"Leader",Leader[playerid]);
dini_IntSet(file,"InOrg",IsInOrg[playerid]);
dini_IntSet(file,"Law",IsLaw[playerid]);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
if (streq(cmd,"/setleader1"))
{
if(!strlen(cmdtext[12]))
{
SendClientMessage(playerid, red, "Usage: /setleader1 [playerid]");
return 1;
}
new ID = strval(cmdtext[12]);
new pName[24], str[64];
if(IsPlayerConnected(ID))
{
GetPlayerName(playerid, pName, 24);
format(str, 123, "Admin %s has set your the leader of organization SAPD.", pName);
SendClientMessage(ID,COLOR_LIGHTBLUE, str);
SetPlayerSkin(ID, 282);
SetPlayerColor(ID, 0x00C300FF); // Color
GivePlayerWeapon(ID,30,5000); // Weapon1
GivePlayerWeapon(ID,17,-1); // Weapon 2
IsInOrg[ID] = 1; // This tells that the user is already in an organization.
Member[ID] = 1; //This is org id, forexample my org id i want is 1 , so i will put 1, if i want it 2 , i will put 2. Note; do not duplicate the number.
Leader[ID] = 1; //This will remain as "1". This shows that the player ur setting is a leader.
IsLaw[ID] = 1; // This shows that the org is not a law enforcement, its a Gang.
format(str, 123, "You have set a player leader of SAPD.");
SendClientMessage(playerid,red, str);
}
return 1;
}
if(Leader[playerid] == 1) {
if (streq(cmd,"/setmember"))
{
if(!strlen(cmdtext[11]))
{
SendClientMessage(playerid, red, "Usage: /setmember [playerid]");
return 1;
}
new ID = strval(cmdtext[11]);
new pName[24], str[64];
if(IsPlayerConnected(ID))
{
GetPlayerName(playerid, pName, 24);
if(IsInOrg[ID] == 1) return SendClientMessage(playerid,red,"Ths user is already in an organization!");
else if(Member[playerid] == 1 && Member[ID] == 0)
{
format(str, 123, "Your application to join SAPD has been accepted by leader %s.", pName);
SendClientMessage(ID,COLOR_LIGHTBLUE,str);
SetPlayerSkin(ID, 280);
SetPlayerColor(ID,0x0000FFFF); //color
SendClientMessage(ID,green, str);
GivePlayerWeapon(ID,24,250); //weapon1
GivePlayerWeapon(ID,3,99999); //weapon2
GivePlayerWeapon(ID,29,1000); //weapon3 (optional)
IsInOrg[ID] = 1; //Shows that the user that leader is recruiting is is in org.
IsLaw[ID] = 1; //Not a law, gang.
Member[ID] = 1; // Org ID
format(str, 123, "You have accepted the following member into your organization.");
SendClientMessage(playerid,COLOR_LIGHTBLUE, str);
}
return 1;
}
}
}
else if (streq(cmd,"/kickmember"))
{
if(!strlen(cmdtext[11]))
{
SendClientMessage(playerid, red, "Usage: /kickmember [playerid]");
return 1;
}
new ID = strval(cmdtext[11]);
new pName[24], str[64];
if(IsPlayerConnected(ID))
{
GetPlayerName(playerid, pName, 24);
if(Member[playerid] == 1 && Member[ID] == 1)
{
format(str, 123, "Leader %s has kicked you from organization SAPD.", pName);
SendClientMessage(ID,COLOR_ORANGE, str);
SetPlayerSkin(ID, 299);
ResetPlayerWeapons(ID);
Member[ID] = 0;
IsLaw[playerid] = 0;
IsInOrg[ID] = 0;
SetPlayerColor(ID, 0xFFFFFFFF);
format(str, 123, "You have kicked a player from SAPD.");
SendClientMessage(playerid,red, str);
}
return 1;
}
}
return 0;
}
streq(str1[],str2[])
{
if (strlen(str1)!=strlen(str2)) return 0;
return strcmp(str1,str2,true)==0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
//load what org the player is (if haven't done it science the gm/fs loads)
if(Leader[playerid]=0)//if the player is not a leader
{
RemovePlayerFromVehicle(playerid);//then he will get removed
}
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new playername[24];
GetPlayerName(playerid, playername, sizeof(playername));
if(newstate == PLAYER_STATE_DRIVER)
{
new Vehicle = GetPlayerVehicleID(playerid);
if(Vehicle == gangone)
{
if(strcmp(PrivateVehicles,"gangone",true))
{
SendClientMessage(playerid, 0x33AA33AA, "You Are Not in this gang");
RemovePlayerFromVehicle(playerid);
}
}
}
return 1;
}
C:\Users\ChrissyH\Desktop\Untitled.pwn(25) : error 001: expected token: ";", but found "-identifier-" C:\Users\ChrissyH\Desktop\Untitled.pwn(38) : error 017: undefined symbol "gangone" C:\Users\ChrissyH\Desktop\Untitled.pwn(117) : error 017: undefined symbol "gangone" C:\Users\ChrissyH\Desktop\Untitled.pwn(119) : error 017: undefined symbol "PrivateVehicles" C:\Users\ChrissyH\Desktop\Untitled.pwn(248) : warning 203: symbol is never used: "Gangone"