Incorrect collisions
#1

I know it's reported so many times, but today my friends tell me that there're so many places that have wrong/no collisions. He is quite sure that he don't have such problem in single player.
See the attachments for example.
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#2

There are loads and loads of bugs like this, it could be fixed though, but it would take more room in the SA-MP imgs.
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#3

We can add some objects like boards to fix the collisions, but it is very weird to have such collision problems.
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#4

Everything has its bugs, have you ever seen anything perfect?
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#5

Yes, in fact there's one in LV underneath some small bridge.. I'll get a screenshot soon.
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#6

Quote:
Originally Posted by [MWR]Blood
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Everything has its bugs, have you ever seen anything perfect?
That's why we report bugs and improve the game!
It's weird because I haven't met such problems in single player, but SA-MP as mentioned above, so I just guess if it is related to SA-MP.

I have also found another collision bug near the round building (the original version of that 0.3c object) in LS.
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#7

leong: with my map editor - newest version you can load the collision models as well as visual models.
You can see holes in map very easily in that mode and there's A LOT of holes in san andreas - from small holes (south of LV, underwater-holes, etc..) to large holes (the ones on chiliad can fit whole cars thru, there's holes you can get a hydra under the map easily), this is simply rockstar's map bugs. I simply stick some objects in there so players can't get thru.
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