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OnPlayerTakeDamage, Yes!
Thanks much for the update! loving it!
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I'd like to see more objects; Wrench, ability to insert new weapons ingame, instead replacing desert eagle, putting in a glock, defining it's damage, new animations.
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OnPlayerTakeDamage nice, thank you.
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thanks for OnPlayerTakeDamage, I wish it'd work normally
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It seems there will be no custom dialogs.
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)).Now we can fix Fake Kill )). THX kalcor.)
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Thats in my opinion.
It should be at least 3000
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Never forget that limits are there for a reason, SA even becomes laggy with 100 cars directly around you.
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Let's say I remove an object from the game, does that add 1 to the already existing object limit? For instance, could I remove the entire map and re-add it without the object limit interfering?
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@eric:
yes,
but who parks 100 cars in a small area,
blamed hisself.
@destroyer:
what should that functions be for?
I think there are many functions would be more usefull then that.
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Hey, i updated the files "announce", "samp03srv" and "samp-npc" on my hosted server, and now it won't start for some reason, do i have to update something else?
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You should update the pawno folder too.
After doing that,
compile again.
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was already a week, but where the RC3, which release