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just remove the dynamic, but why would you want to do that , you will reach your objects limit very quick.
Posts: 590
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ohh well i would rather use that tbh but like i said just remove the dynamic part and it will not need converting
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So, i Must to remove 1000 "Dynamic" lol
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1000 <-- that will not be usable on samp server im sure that is over object limit
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CTRL+H
,CreateDynamicOBject'
'CreateObject'
replace all.
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pawn Код:
CreateDynamicObject(11472/*modelid*/, -1985.5166015625/*x*/, 466.85375976563/*y*/, 3100.9025878906/*z*/, 0.000000/*rx*/, 0.000000/*ry*/, 180.46997070313/*rz*/,worldid, interiorid, playerid, Float:distance); //
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid, interiorid, playerid, Float:distance);
Quote:
Originally Posted by ServerScripter
So, i Must to remove 1000 "Dynamic" lol
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Quote:
Originally Posted by [LHT]Bally
1000 <-- that will not be usable on samp server im sure that is over object limit
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https://sampwiki.blast.hk/wiki/Limits