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		OnPlayerTakeDamage, Yes!
Thanks much for the update! loving it!
	
	
	
	
		
	
 
 
	
	
	
		
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		I'd like to see more objects; Wrench, ability to insert new weapons ingame, instead replacing desert eagle, putting in a glock, defining it's damage, new animations.
	
	
	
	
		
	
 
 
	
	
	
		
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		OnPlayerTakeDamage nice, thank you.
	
	
	
	
		
	
 
 
	
	
	
		
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		thanks for OnPlayerTakeDamage, I wish it'd work normally
	
	
	
	
		
	
 
 
	
	
	
		
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		It seems there will be no custom dialogs.
	
	
	
	
		
	
 
 
	
	
	
		
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		)).Now we can fix Fake Kill )). THX kalcor.)
	
	
	
	
		
	
 
 
	
	
	
		
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		Thats in my opinion.
It should be at least 3000
	
	
	
	
		
	
 
 
	
	
	
		
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		Never forget that limits are there for a reason, SA even becomes laggy with 100 cars directly around you.
	
	
	
	
		
	
 
 
	
	
	
		
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		Let's say I remove an object from the game, does that add 1 to the already existing object limit? For instance, could I remove the entire map and re-add it without the object limit interfering?
	
	
	
	
		
	
 
 
	
	
	
		
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		@eric:
yes,
but who parks 100 cars in a small area,
blamed hisself.
@destroyer:
what should that functions be for?
I think there are many functions would be more usefull then that.
	
	
	
	
		
	
 
 
	
	
	
		
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		Hey, i updated the files "announce", "samp03srv" and "samp-npc" on my hosted server, and now it won't start for some reason, do i have to update something else?
	
	
	
	
		
	
 
 
	
	
	
		
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		You should update the pawno folder too.
After doing that, 
compile again.
	
	
	
	
		
	
 
 
	
	
	
		
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		was already a week, but where the RC3, which release