Things, impossible to script?
#1

So tell me guys, what do you think would be (very useful but) impossible to script?
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#2

Quote:
Originally Posted by Double-O-Seven
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So tell me guys, what do you think would be (very useful but) impossible to script?
pawn Code:
SetPlayerFace(playerid,facetype);
Smile
Cry
Laugh
etc.
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#3

Ummm maybe if people can enter in the car trunk?
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#4

Bulletproof glass maybe? Im pretty sure bulletproof tires can be made, but the bulletproof glass would be cool
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#5

ShowPlayerImage();

OnPlayerClickMap();

^^ Not sure if you could do these?
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#6

Quote:
Originally Posted by WoodPecker
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Ummm maybe if people can enter in the car trunk?
It is possible.

Anyway, most things people post in here, are not impossible but will be really difficult.
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#7

Quote:
Originally Posted by varthshenon
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pawn Code:
SetPlayerFace(playerid,facetype);
Smile
Cry
Laugh
etc.
Quote:
Originally Posted by [HiC]TheKiller
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It is possible.

Anyway, most things people post in here, are not impossible but will be really difficult.
Holy shit, how?
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#8

Quote:
Originally Posted by varthshenon
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Holy shit, how?
3rd mods addon's
And there are already anims with faces in SA we just need to find them (I once founded opening mouth anim)
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#9

Quote:
Originally Posted by Double-O-Seven
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So tell me guys, what do you think would be (very useful but) impossible to script?
Quote:
Originally Posted by DRIFT_HUNTER
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3rd mods addon's
And there are already anims with faces in SA we just need to find them (I once founded opening mouth anim)
Just the face, not the whole body.
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#10

umm...Ability to use Cups...Pots... (For Rp'ing , it would be really cool to serve tea..etc)
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#11

pawn Code:
FuckPlayer(playerid);
just kidding
pawn Code:
EnableHeadShots(enable); //this will fully enable headshots, with the decapatation and this shit.
SendPlayerFile(playerid, filename[]); //send a file to the User Files directory of the player.
IsPlayerIdle(playerid); //check if the player has pressed ESC.
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#12

IsPlayerIdle is scriptable...
SetWaterLevel()
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#13

Umm think of this to add a custom object to a players file or somthing
It's not possible for you to do I dont think but a admin will look at this

pawn Code:
if(CheckPLayerHasObject = 0);
{
      DownloadObjectForPlayer(ThisWouldBeSoCool);
}
           else ConnectPlayer(playerid);
           return 1;
}
But in proper coding i'm not sure how it will look but its impossible anyway
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#14

Bulletproof glass is not hard but it has limitations
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#15

Quote:
Originally Posted by IceCube!
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Umm think of this to add a custom object to a players file or somthing
It's not possible for you to do I dont think but a admin will look at this

pawn Code:
if(CheckPLayerHasObject = 0);
{
      DownloadObjectForPlayer(ThisWouldBeSoCool);
}
           else ConnectPlayer(playerid);
           return 1;
}
But in proper coding i'm not sure how it will look but its impossible anyway
MWAH HAH
https://sampforum.blast.hk/showthread.php?tid=273563
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#16

SetWaterHight(hight), SetWaterHightForPlayer(playerid, hight)
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#17

AddWaterTile(posx, posy, poxz);
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#18

Breakdance animations.
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#19

SendPlayerFile could be used and send like 1 million or so files to a players computer. I personally wouldn't be happy if a server did this to me.
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#20

RemoveRainForArea for custom maps, when it rains inside
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