[ayuda][duda][comprovacion]
#1

bueno estoy en la creacion de un gm rol poco a poco pero vean y diganme que tal voy y donde coсo hay errores??'

Код:
            ////BIENVENIDO////

 //////CREDITOS CESAR_****** ///////

  //////SCRIPTEADO  POR CESAR_******/////

   /// SCRIPT_VERSION "LOS SANTOS ROLEPLAY"////
   
   //////no robar creditos///////////////////
   


///---------------------------------------------[{ongamemodeinit}]------------------------------------------------------------------------------------
public OnGameModeInit()

{

//--------------------------------------------------gamemode--Pickup's--------------------------------------------------
















//-------------------MAPEOS----DE-----LAS----FACIONES-------------------------------------------------------------------------
//--------------------------------ayuntamiento----------------------------------------------------
new string[MAX_PLAYER_NAME];

CreateObject(987,1418.45031738,-1835.47277832,17.54687500,0.00000000,0.00000000,89.89999390); //object(elecfence_bar) (3)
CreateObject(987,1418.63183594,-1835.30712891,12.79687500,0.00000000,0.00000000,89.89562988); //object(elecfence_bar) (4)
CreateObject(987,1418.52697754,-1842.30993652,12.24292755,0.00000000,0.00000000,89.89562988); //object(elecfence_bar) (5)
CreateObject(987,1418.43371582,-1842.25073242,17.69699478,0.00000000,0.00000000,89.89562988); //object(elecfence_bar) (6)
CreateObject(987,1543.66308594,-1835.65600586,12.54687500,0.00000000,0.00000000,89.89562988); //object(elecfence_bar) (7)
CreateObject(2990,1543.51354980,-1837.30786133,16.46085548,0.00000000,0.00000000,89.00000000); //--reja del ayunta
CreateObject(5816,1522.38317871,-1826.04333496,20.23815346,0.00000000,0.00000000,182.00000000); //object(odrampbit) (1)
CreateObject(5816,1533.64514160,-1825.73645020,28.98815346,0.00000000,0.00000000,181.99951172); //object(odrampbit) (2)
CreateObject(3928,1538.96899414,-1806.07275391,32.42968750,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
CreateObject(3928,1538.54675293,-1793.55944824,32.42968750,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
CreateObject(3928,1538.90905762,-1781.67797852,32.42968750,0.00000000,0.00000000,0.00000000); //object(helipad) (3)
CreateObject(3928,1537.05383301,-1769.37084961,32.42968750,0.00000000,0.00000000,0.00000000); //object(helipad) (4)
CreateObject(4003,1520.42285156,-1756.39404297,31.49224472,0.00000000,0.00000000,0.00000000); //object(lacityhalltrans_lan) (1)
CreateObject(1536,365.82177734,196.31901550,1007.38281250,0.00000000,0.00000000,0.00000000); //puertas del interior(3)
CreateObject(1536,371.26644897,166.76409912,1007.43438721,0.00000000,0.00000000,0.00000000); //puertas del interior(3)
//-------------------------------LSPD-------------------------------------------------------------------

CreateObject(2634,1583.33251953,-1638.13500977,13.77000046,0.00000000,0.00000000,0.00000000); //PUERTA = AL GARAGE
CreateObject(971,1589.03125000,-1637.92968750,16.00000000,0.00000000,0.00000000,0.00000000); //PUERTA AL GARAGE
CreateObject(3749,1545.54333496,-1628.02453613,18.24122620,0.00000000,0.00000000,89.89999390); //object(clubgate01_lax) (2)
CreateObject(3928,1570.74194336,-1642.85778809,27.40211487,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
CreateObject(3928,1559.02673340,-1642.70666504,27.40211487,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
CreateObject(3928,1565.24462891,-1656.81567383,27.39560699,0.00000000,0.00000000,0.00000000); //object(helipad) (3)
CreateObject(3928,1547.36328125,-1642.77478027,27.40211487,0.00000000,0.00000000,0.00000000); //object(helipad) (4)
CreateObject(4003,1554.74853516,-1676.00537109,26.28227234,0.00000000,0.00000000,89.90002441); //object(lacityhalltrans_lan) (1)
CreateObject(2930,245.54850769,72.43936920,1005.27746582,0.00000000,0.00000000,89.89999390); //object(chinatgate) (1)
CreateObject(2930,250.56596375,64.18533325,1005.27746582,0.00000000,0.00000000,0.00000000); //object(chinatgate) (3)
CreateObject(1337,221.42637634,72.35592651,1004.68829346,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (1)
CreateObject(2115,218.90548706,70.26574707,1004.03906250,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (1)
CreateObject(2007,220.05206299,72.23986816,1004.03906250,0.00000000,0.00000000,0.00000000); //object(filing_cab_nu01) (1)
CreateObject(3055,217.07434082,68.39944458,1008.74475098,0.00000000,0.00000000,358.00000000); //object(kmb_shutter) (1)
CreateObject(3055,217.08967590,68.26950836,1002.48718262,0.00000000,0.00000000,0.00000000); //object(kmb_shutter) (2)
CreateObject(1649,218.77548218,68.16324615,1005.86022949,0.00000000,0.00000000,181.00000000); //object(wglasssmash) (1)
CreateObject(2291,218.90002441,71.78991699,1004.03906250,0.00000000,0.00000000,0.00000000); //object(swk_single_1) (2)
CreateObject(2291,219.76829529,68.67192078,1004.03906250,0.00000000,0.00000000,181.00000000); //object(swk_single_1) (3)
//----------------------------------------------GROOVE----------------------------------------------------
CreateObject(1299,934.24316406,2165.97583008,1010.48614502,0.00000000,0.00000000,0.00000000); //object(smashboxpile) (1)
CreateObject(1299,934.09381104,2159.41601562,1010.48614502,0.00000000,0.00000000,0.00000000); //object(smashboxpile) (2)
CreateObject(2115,934.66009521,2161.90185547,1010.03027344,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (1)
CreateObject(2115,934.62255859,2164.90478516,1010.03027344,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (2)
CreateObject(2061,934.49908447,2161.56201172,1011.12396240,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (1)
CreateObject(2061,934.97894287,2161.55810547,1011.12396240,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (2)
CreateObject(2060,934.85632324,2165.12402344,1010.98870850,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (1)
CreateObject(2044,934.47381592,2161.78100586,1010.85955811,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (1)
CreateObject(2036,935.39825439,2161.84521484,1010.86596680,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (1)
CreateObject(2035,935.53466797,2162.23510742,1010.85644531,0.00000000,0.00000000,0.00000000); //object(cj_m16) (1)
CreateObject(2034,934.62957764,2162.15380859,1010.86285400,0.00000000,0.00000000,0.00000000); //object(cj_sawnoff) (1)
CreateObject(1672,936.14343262,2162.16210938,1011.03778076,0.00000000,0.00000000,0.00000000); //object(gasgrenade) (1)
CreateObject(1654,935.35485840,2161.52246094,1011.14910889,0.00000000,0.00000000,0.00000000); //object(dynamite) (1)
CreateObject(1580,935.20965576,2164.60839844,1010.82043457,0.00000000,0.00000000,0.00000000); //object(drug_red) (1)
CreateObject(1579,935.45404053,2164.70654297,1011.22680664,0.00000000,0.00000000,0.00000000); //object(drug_blue) (1)
CreateObject(1578,935.53857422,2164.81884766,1011.60144043,0.00000000,0.00000000,0.00000000); //object(drug_green) (1)
CreateObject(1577,935.93804932,2164.66186523,1010.78442383,0.00000000,0.00000000,0.00000000); //object(drug_yellow) (1)
CreateObject(1576,936.21124268,2164.74023438,1011.19458008,0.00000000,0.00000000,0.00000000); //object(drug_orange) (1)
CreateObject(1575,936.26367188,2164.76269531,1011.59204102,0.00000000,0.00000000,0.00000000); //object(drug_white) (1)
CreateObject(1550,932.78814697,2162.63623047,1010.42364502,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (1)
CreateObject(1550,932.87158203,2163.29492188,1010.42364502,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (2)
CreateObject(1550,932.82727051,2164.01660156,1010.42364502,0.00000000,0.00000000,0.00000000); //object(cj_money_bag) (3)
CreateObject(8378,948.32037354,2140.18383789,1019.73809814,0.00000000,0.00000000,0.00000000); //object(vgsbighngrdoor) (1)
CreateObject(2115,946.97351074,2144.32373047,1010.02416992,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (3)
CreateObject(1768,946.55047607,2145.86303711,1010.02429199,0.00000000,0.00000000,0.00000000); //object(low_couch_3) (1)
CreateObject(1703,946.90209961,2142.07714844,1010.02301025,0.00000000,0.00000000,181.00000000); //object(kb_couch02) (1)
CreateObject(2115,945.08587646,2144.32153320,1010.02532959,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (4)
CreateObject(2115,943.18103027,2144.30908203,1010.02343750,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (5)
CreateObject(1768,943.62945557,2145.93530273,1010.02343750,0.00000000,0.00000000,0.00000000); //object(low_couch_3) (2)
//----------------------------------------------------BALLAS-------------------------------------------------------------
CreateObject(1703,-2665.16967773,1430.81799316,911.40625000,0.00000000,0.00000000,0.00000000); //object(kb_couch02) (1)
CreateObject(2115,-2664.80200195,1425.58825684,911.40625000,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (1)
CreateObject(2115,-2665.09301758,1428.57971191,911.41143799,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (2)
CreateObject(2064,-2667.04003906,1428.51623535,912.03546143,0.00000000,0.00000000,0.00000000); //object(cj_feildgun) (1)
CreateObject(2061,-2665.41308594,1428.94946289,912.50512695,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (1)
CreateObject(2061,-2665.40942383,1428.76123047,912.50512695,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (2)
CreateObject(2061,-2665.32568359,1428.57214355,912.50512695,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (3)
CreateObject(2060,-2665.87231445,1425.32812500,911.56811523,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (1)
CreateObject(2060,-2665.80029297,1425.25329590,911.88360596,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (2)
CreateObject(2060,-2665.85742188,1425.88000488,911.56811523,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (3)
CreateObject(2060,-2665.93115234,1425.77465820,911.88360596,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (4)
CreateObject(2045,-2663.92846680,1428.49816895,912.30609131,0.00000000,0.00000000,0.00000000); //object(cj_bbat_nails) (1)
CreateObject(2044,-2665.25512695,1428.31359863,912.24072266,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (1)
CreateObject(2037,-2664.09741211,1428.95715332,912.28558350,0.00000000,0.00000000,0.00000000); //object(cj_pistol_ammo) (1)
CreateObject(2036,-2664.48071289,1428.25402832,912.24713135,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (1)
CreateObject(2035,-2664.37475586,1428.66882324,912.23760986,0.00000000,0.00000000,0.00000000); //object(cj_m16) (1)
CreateObject(1579,-2664.46386719,1425.61975098,912.41040039,0.00000000,0.00000000,0.00000000); //object(drug_blue) (1)
CreateObject(1578,-2664.34545898,1425.93225098,912.41040039,0.00000000,0.00000000,0.00000000); //object(drug_green) (1)
CreateObject(1577,-2665.27685547,1425.54406738,912.40509033,0.00000000,0.00000000,0.00000000); //object(drug_yellow) (1)
CreateObject(1576,-2665.27685547,1425.96960449,912.36450195,0.00000000,0.00000000,0.00000000); //object(drug_orange) (1)
//-----------------------------------------------LICENCIEROS--------------------------------------------------------------
CreateObject(11547,2058.62451172,-1904.08703613,15.49153137,0.00000000,0.00000000,89.89999390); //object(desn_tscanopy) (1)
CreateObject(18452,2068.37695312,-1918.95178223,15.49560547,0.00000000,0.00000000,89.89999390); //object(cw_tscanopy01) (1)
CreateObject(18452,2062.76074219,-1919.03356934,15.49560547,0.00000000,0.00000000,89.89562988); //object(cw_tscanopy01) (2)
CreateObject(970,2051.31958008,-1922.35107422,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateObject(970,2069.00903320,-1922.60400391,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
CreateObject(970,2071.93823242,-1920.31237793,13.09835625,0.00000000,0.00000000,91.00000000); //object(fencesmallb) (3)
CreateObject(970,2064.83178711,-1922.56713867,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,2060.66577148,-1922.56433105,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
CreateObject(970,2047.19128418,-1922.34118652,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)
CreateObject(970,2069.90380859,-1922.50939941,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
CreateObject(970,2071.94262695,-1916.92590332,13.09835625,0.00000000,0.00000000,90.99975586); //object(fencesmallb) (8)
CreateObject(970,2071.88769531,-1903.31774902,13.09835625,0.00000000,0.00000000,90.99975586); //object(fencesmallb) (9)
CreateObject(970,2071.90136719,-1906.11999512,13.09835625,0.00000000,0.00000000,90.99975586); //object(fencesmallb) (10)
CreateObject(970,2069.77758789,-1901.15734863,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (11)
CreateObject(970,2065.67944336,-1901.18884277,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (12)
CreateObject(970,2061.52270508,-1901.17333984,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (13)
CreateObject(970,2057.38964844,-1901.15051270,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (14)
CreateObject(970,2053.27856445,-1901.13244629,13.09835625,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (15)
CreateObject(5816,2053.52758789,-1898.87194824,14.74507904,0.00000000,0.00000000,0.00000000); //object(odrampbit) (1)
CreateObject(3928,2062.26586914,-1903.94995117,18.44465637,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
CreateObject(1557,2045.06091309,-1909.55078125,12.39399242,0.00000000,0.00000000,89.89999390); //object(gen_doorext19) (1)
CreateObject(1557,2045.09155273,-1906.52624512,12.39670277,0.00000000,0.00000000,270.10437012); //object(gen_doorext19) (2)
//--------------------------------------------------MILICIa---------------------------------------------------
CreateObject(8378,2720.05126953,-2514.41601562,15.19604301,0.00000000,0.00000000,89.89999390); //object(vgsbighngrdoor) (1)
CreateObject(8378,2719.95507812,-2533.37988281,14.60142899,0.00000000,0.00000000,89.89562988); //object(vgsbighngrdoor) (2)
CreateObject(8378,2753.71679688,-2345.60839844,14.59618759,0.00000000,0.00000000,89.90002441); //object(vgsbighngrdoor) (3)
CreateObject(8209,2761.33764648,-2329.95971680,15.78038025,0.00000000,0.00000000,0.00000000); //object(vgsselecfence11) (1)
CreateObject(8263,2811.24560547,-2390.08789062,15.52272034,0.00000000,0.00000000,270.09997559); //object(vgsselecfence14) (1)
CreateObject(8263,2810.80053711,-2509.76782227,15.72858238,0.00000000,0.00000000,270.09887695); //object(vgsselecfence14) (2)
CreateObject(8210,2788.90991211,-2565.45654297,15.59974289,0.00000000,0.00000000,0.00000000); //object(vgsselecfence12) (1)
CreateObject(980,2720.40649414,-2404.07690430,15.23432922,0.00000000,0.00000000,89.89999390); //object(airportgate) (1)
CreateObject(3279,2726.59497070,-2391.79125977,12.63281250,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (1)
CreateObject(3279,2727.00805664,-2413.92407227,12.63281250,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (2)
CreateObject(1337,1252.66894531,-746.12011719,93.84683228,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (4)
//---------------------------------------------------F.B.I-------------------------------------------------------------------
CreateObject(987,1253.12280273,-1841.98095703,12.58503342,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
CreateObject(987,1219.00866699,-1842.06921387,12.55725098,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
CreateObject(987,1196.50219727,-1841.84362793,12.61485291,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
CreateObject(987,1275.31201172,-1842.34350586,12.56127930,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
CreateObject(987,1229.11804199,-1842.07202148,12.59013748,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (5)
CreateObject(987,1189.96643066,-1841.70068359,12.56512356,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (6)
CreateObject(987,1241.06933594,-1842.10668945,12.57375717,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (7)
CreateObject(987,1275.69860840,-1785.75158691,12.78924179,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (8)
CreateObject(987,1287.16613770,-1785.92382812,12.38927841,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (9)
CreateObject(987,1189.88574219,-1829.79968262,12.61471748,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (10)
CreateObject(987,1287.58105469,-1831.06445312,12.54687500,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (11)
CreateObject(987,1287.73803711,-1797.97241211,12.65221214,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (12)
CreateObject(987,1287.69860840,-1809.82592773,12.58953476,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (13)
CreateObject(987,1190.16284180,-1811.34033203,12.57805634,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (14)
CreateObject(987,1190.10864258,-1821.47900391,12.57031250,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (15)
CreateObject(987,1181.55712891,-1798.07080078,32.63627625,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (16)
CreateObject(987,1181.12060547,-1790.73413086,32.63627625,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (17)
CreateObject(987,1181.30993652,-1784.07995605,32.63627625,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (18)
CreateObject(3749,1213.50903320,-1841.59265137,18.24122620,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (1)
CreateObject(3749,1270.01098633,-1842.19775391,18.25646973,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (2)
CreateObject(2990,1214.02929688,-1842.36743164,16.29679298,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (1)
CreateObject(2990,1269.96643066,-1842.09826660,16.30460548,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (2)
CreateObject(987,1287.65429688,-1821.80737305,12.54687500,0.00000000,0.00000000,270.09887695); //object(elecfence_bar) (13)
CreateObject(3928,1206.37292480,-1797.56677246,32.68177795,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
CreateObject(3928,1221.27453613,-1798.06787109,32.61431122,0.00000000,0.00000000,0.00000000); //object(helipad) (2)
CreateObject(3928,1236.65014648,-1797.76794434,32.61396027,0.00000000,0.00000000,0.00000000); //object(helipad) (3)
CreateObject(8378,250.01106262,202.70803833,1010.73681641,0.00000000,0.00000000,89.89999390); //object(vgsbighngrdoor) (1)
CreateObject(2115,243.97761536,149.60641479,1002.02343750,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (1)
CreateObject(2115,244.17149353,145.12152100,1002.02343750,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (2)
CreateObject(2115,244.14747620,146.60809326,1002.02343750,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (3)
CreateObject(2115,244.01879883,148.05531311,1002.02343750,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (4)
CreateObject(2064,248.04660034,142.79821777,1002.65264893,0.00000000,0.00000000,0.00000000); //object(cj_feildgun) (1)
CreateObject(2064,246.11492920,142.85861206,1002.65264893,0.00000000,0.00000000,0.00000000); //object(cj_feildgun) (2)
CreateObject(2061,245.11698914,145.41839600,1003.11712646,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (1)
CreateObject(2061,245.25442505,145.17393494,1003.11712646,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (2)
CreateObject(2061,245.28190613,144.91455078,1003.11712646,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (3)
CreateObject(2061,244.72521973,145.18795776,1003.11712646,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (4)
CreateObject(2061,244.71870422,144.89227295,1003.11712646,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (5)
CreateObject(2061,244.69421387,145.36961365,1003.11712646,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (6)
CreateObject(2060,247.75105286,149.89735413,1002.18011475,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (1)
CreateObject(2060,247.75750732,149.29673767,1002.18011475,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (2)
CreateObject(2060,247.83145142,148.64065552,1002.18011475,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (3)
CreateObject(2060,247.83158875,147.96313477,1002.18011475,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (4)
CreateObject(2060,247.86483765,147.24021912,1002.18011475,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (5)
CreateObject(2060,247.90266418,150.63682556,1002.18011475,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (6)
CreateObject(2060,247.64349365,150.12684631,1002.49560547,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (7)
CreateObject(2060,247.57203674,149.46711731,1002.49560547,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (8)
CreateObject(2060,247.48757935,148.68745422,1002.49560547,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (9)
CreateObject(2045,244.36218262,145.03379822,1002.91809082,0.00000000,0.00000000,0.00000000); //object(cj_bbat_nails) (1)
CreateObject(2045,244.10536194,145.05267334,1002.91809082,0.00000000,0.00000000,0.00000000); //object(cj_bbat_nails) (2)
CreateObject(2045,243.89997864,145.03703308,1002.91809082,0.00000000,0.00000000,0.00000000); //object(cj_bbat_nails) (3)
CreateObject(2044,245.15405273,146.25657654,1002.85272217,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (1)
CreateObject(2044,244.57588196,146.33650208,1002.85272217,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (2)
CreateObject(2044,243.98931885,146.27079773,1002.85272217,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (3)
CreateObject(2044,245.14572144,146.67144775,1002.85272217,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (4)
CreateObject(2044,244.59460449,146.73364258,1002.85272217,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (5)
CreateObject(2044,244.00256348,146.79907227,1002.85272217,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (6)
CreateObject(2037,244.03787231,146.51498413,1002.89758301,0.00000000,0.00000000,0.00000000); //object(cj_pistol_ammo) (1)
CreateObject(2036,244.28184509,147.73471069,1002.85913086,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (1)
CreateObject(2036,244.31208801,148.22198486,1002.85913086,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (2)
CreateObject(2036,244.90087891,147.97232056,1002.85913086,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (3)
CreateObject(2035,244.07516479,149.84193420,1002.84960938,0.00000000,0.00000000,0.00000000); //object(cj_m16) (1)
CreateObject(2035,244.01828003,149.50975037,1002.84960938,0.00000000,0.00000000,0.00000000); //object(cj_m16) (2)
CreateObject(2035,244.07302856,149.23907471,1002.84960938,0.00000000,0.00000000,0.00000000); //object(cj_m16) (3)
CreateObject(2034,244.74574280,149.67385864,1002.85601807,0.00000000,0.00000000,0.00000000); //object(cj_sawnoff) (1)
CreateObject(2034,245.02737427,149.36996460,1002.85601807,0.00000000,0.00000000,0.00000000); //object(cj_sawnoff) (2)
//--------------------------------------------------VAGOS--------------------------------------------------------------------
CreateObject(17951,2320.84570312,-1188.01940918,1028.75341797,0.00000000,0.00000000,0.00000000); //object(cjgaragedoor) (1)
CreateObject(2115,2345.34765625,-1186.35754395,1026.97656250,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (1)
CreateObject(2115,2344.39428711,-1183.88476562,1026.97656250,0.00000000,0.00000000,0.00000000); //object(low_dinning_1) (2)
CreateObject(2064,2344.92480469,-1182.62658691,1027.60583496,0.00000000,0.00000000,0.00000000); //object(cj_feildgun) (1)
CreateObject(2061,2344.13183594,-1183.57812500,1028.07019043,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (1)
CreateObject(2061,2344.12622070,-1183.71289062,1028.07019043,0.00000000,0.00000000,0.00000000); //object(cj_shells1) (2)
CreateObject(2060,2344.50439453,-1186.70288086,1027.13317871,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (1)
CreateObject(2060,2344.43823242,-1186.15771484,1027.13317871,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (2)
CreateObject(2060,2344.31811523,-1186.37121582,1027.44860840,0.00000000,0.00000000,0.00000000); //object(cj_sandbag) (3)
CreateObject(2045,2345.52832031,-1183.91979980,1027.87121582,0.00000000,0.00000000,0.00000000); //object(cj_bbat_nails) (1)
CreateObject(2044,2344.10400391,-1183.93139648,1027.80590820,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (1)
CreateObject(2037,2344.03491211,-1184.13867188,1027.85070801,0.00000000,0.00000000,0.00000000); //object(cj_pistol_ammo) (1)
CreateObject(2037,2344.05834961,-1184.28564453,1027.85070801,0.00000000,0.00000000,0.00000000); //object(cj_pistol_ammo) (2)
CreateObject(2036,2344.79101562,-1183.83593750,1027.81225586,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (1)
CreateObject(2035,2344.60473633,-1184.13793945,1027.80273438,0.00000000,0.00000000,0.00000000); //object(cj_m16) (1)
CreateObject(2034,2344.71459961,-1183.96667480,1027.80908203,0.00000000,0.00000000,0.00000000); //object(cj_sawnoff) (1)
CreateObject(1579,2345.94897461,-1186.47021484,1027.98071289,0.00000000,0.00000000,0.00000000); //object(drug_blue) (1)
CreateObject(1580,2344.87500000,-1186.02844238,1028.01672363,0.00000000,0.00000000,0.00000000); //object(drug_red) (1)
CreateObject(1578,2345.93603516,-1186.06726074,1027.98071289,0.00000000,0.00000000,0.00000000); //object(drug_green) (1)
CreateObject(1577,2345.07885742,-1186.57263184,1027.98071289,0.00000000,0.00000000,0.00000000); //object(drug_yellow) (1)
//-------------------------------------------------------------------------------------------------------------------

///----------------------------------final de mapeos----------autos de facciones ect--------------------------------------------------------
	// CreatedCars check
	for(new i = 0; i < sizeof(CreatedCars); i++)
	{
	    CreatedCars[i] = 0;
	}
	// Zones
	for(new i = 0; i < sizeof(TurfInfo); i++)
	{
	    Turfs[i] = GangZoneCreate(TurfInfo[i][zMinX],TurfInfo[i][zMinY],TurfInfo[i][zMaxX],TurfInfo[i][zMaxY]);
	}
	// Player Class's
	for(new i = 0; i <= sizeof(Peds)-1; i++)
	{
		AddPlayerClass(Peds[i][0],1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
	}
	// Car Spawns
	/*for(new h = 0; h < sizeof(HouseInfo); h++)
	{
		AddStatic(HouseInfo[h][hVec], HouseCarSpawns[h][0], HouseCarSpawns[h][1], HouseCarSpawns[h][2], HouseCarSpawns[h][3], HouseInfo[h][hVcol1], HouseInfo[h][hVcol2], 60000);
		gCarLock[h+1] = 1;
	}//34*/


///------------------------------------------el gobierno----------------------------------------------------------------------
AddStaticVehicleEx(429,1531.84619141,-1847.00854492,13.29687500,0.00000000,1,1,15); //Banshee
AddStaticVehicleEx(429,1528.76013184,-1846.91760254,13.29687500,0.00000000,1,1,15); //Banshee
AddStaticVehicleEx(429,1522.91015625,-1847.04846191,13.29687500,0.00000000,1,1,15); //Banshee
AddStaticVehicleEx(429,1520.16796875,-1847.04760742,13.29687500,0.00000000,1,1,15); //Banshee
AddStaticVehicleEx(429,1534.82873535,-1846.94653320,13.29687500,0.00000000,1,1,15); //Banshee
AddStaticVehicleEx(429,1516.88256836,-1846.93872070,13.29687500,0.00000000,1,1,15); //Banshee
AddStaticVehicleEx(429,1525.77441406,-1846.89514160,13.29687500,0.00000000,1,1,15); //Banshee
AddStaticVehicleEx(587,1508.57312012,-1843.71472168,13.35687542,0.00000000,1,1,15); //Euros
AddStaticVehicleEx(587,1495.72778320,-1843.22607422,13.35687542,0.00000000,1,1,15); //Euros
AddStaticVehicleEx(587,1499.02844238,-1843.35375977,13.35687542,0.00000000,1,1,15); //Euros
AddStaticVehicleEx(587,1505.43847656,-1843.64306641,13.35687542,0.00000000,1,1,15); //Euros
AddStaticVehicleEx(587,1502.06250000,-1843.48559570,13.35687542,0.00000000,1,1,15); //Euros
AddStaticVehicleEx(587,1492.08386230,-1843.25744629,13.35687542,0.00000000,1,1,15); //Euros
AddStaticVehicleEx(409,1487.60656738,-1831.62670898,13.47187519,0.00000000,1,1,15); //Stretch
AddStaticVehicleEx(409,1483.96472168,-1831.68029785,13.47187519,0.00000000,1,1,15); //Stretch
AddStaticVehicleEx(409,1478.14013672,-1831.48205566,13.47187519,0.00000000,1,1,15); //Stretch
AddStaticVehicleEx(409,1473.49096680,-1831.69323730,13.47187519,0.00000000,1,1,15); //Stretch
AddStaticVehicleEx(522,1486.44396973,-1842.57824707,13.20725250,0.00000000,1,1,15); //NRG-500
AddStaticVehicleEx(522,1481.11218262,-1842.79907227,13.20725250,0.00000000,1,1,15); //NRG-500
AddStaticVehicleEx(522,1479.49084473,-1842.80297852,13.20725250,0.00000000,1,1,15); //NRG-500
AddStaticVehicleEx(522,1482.92980957,-1842.64025879,13.20725250,0.00000000,1,1,15); //NRG-500
AddStaticVehicleEx(522,1484.50781250,-1842.56567383,13.20725250,0.00000000,1,1,15); //NRG-500
AddStaticVehicleEx(487,1537.01733398,-1793.79150391,33.69468689,270.09997559,1,1,15); //Maverick
AddStaticVehicleEx(487,1537.03540039,-1781.66748047,33.69468689,270.09887695,1,1,15); //Maverick
AddStaticVehicleEx(487,1537.04431152,-1769.58593750,33.69468689,270.09887695,1,1,15); //Maverick
AddStaticVehicleEx(487,1537.15527344,-1806.05432129,33.69468689,270.09887695,1,1,15); //Maverick
//-------------------------------------lspd-----------------------------------------------------------------------------------------
AddStaticVehicleEx(599,1546.54113770,-1675.68054199,6.27575159,89.90002441,-1,1,15); //Police Ranger
AddStaticVehicleEx(599,1530.00219727,-1684.77099609,6.27575159,89.89562988,-1,1,15); //Police Ranger
AddStaticVehicleEx(599,1546.33728027,-1658.36291504,6.27575159,89.89562988,-1,1,15); //Police Ranger
AddStaticVehicleEx(599,1546.48596191,-1680.58337402,6.27575159,89.89562988,-1,1,15); //Police Ranger
AddStaticVehicleEx(599,1546.49536133,-1683.68591309,6.27575159,89.89562988,-1,1,15); //Police Ranger
AddStaticVehicleEx(599,1546.33764648,-1662.56323242,6.27575159,89.89562988,-1,1,15); //Police Ranger
AddStaticVehicleEx(599,1546.36926270,-1667.65222168,6.27575159,89.89562988,-1,1,15); //Police Ranger
AddStaticVehicleEx(599,1530.37963867,-1688.55419922,6.27575159,89.89562988,-1,1,15); //Police Ranger
AddStaticVehicleEx(599,1546.44030762,-1670.17407227,6.27575159,89.89562988,-1,1,15); //Police Ranger
AddStaticVehicleEx(599,1546.42028809,-1671.87817383,6.27575159,89.89562988,-1,1,15); //Police Ranger
AddStaticVehicleEx(596,1569.51660156,-1711.73986816,5.71062469,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1573.88671875,-1711.73583984,5.71062469,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1591.54980469,-1711.83837891,5.71062469,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1560.62719727,-1711.82678223,5.71062469,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1587.28771973,-1711.80761719,5.71062469,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1564.90979004,-1711.75244141,5.71062469,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1578.13439941,-1711.76489258,5.71062469,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1595.37475586,-1711.67163086,5.71062469,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1583.18005371,-1711.86511230,5.71062469,0.00000000,-1,1,15); //Police Car (LSPD)
AddStaticVehicleEx(523,1601.62597656,-1704.12731934,5.55100250,89.90002441,-1,1,15); //HPV1000
AddStaticVehicleEx(523,1602.34313965,-1696.30041504,5.55100250,89.89562988,-1,1,15); //HPV1000
AddStaticVehicleEx(523,1602.96374512,-1692.46276855,5.55100250,89.89562988,-1,1,15); //HPV1000
AddStaticVehicleEx(523,1603.27502441,-1688.56042480,5.55100250,89.89562988,-1,1,15); //HPV1000
AddStaticVehicleEx(523,1603.85913086,-1684.64233398,5.55100250,89.89562988,-1,1,15); //HPV1000
AddStaticVehicleEx(523,1602.03405762,-1700.31152344,5.55100250,89.89562988,-1,1,15); //HPV1000
AddStaticVehicleEx(497,1571.34899902,-1643.70544434,28.66711426,0.00000000,-1,1,15); //Police Maverick
AddStaticVehicleEx(497,1559.45324707,-1643.77148438,28.66711426,0.00000000,-1,1,15); //Police Maverick
AddStaticVehicleEx(497,1565.19726562,-1654.69641113,28.66060638,0.00000000,-1,1,15); //Police Maverick
AddStaticVehicleEx(497,1547.31604004,-1643.77270508,28.66711426,0.00000000,-1,1,15); //Police Maverick
//-----------------------------------------GROOVE--------------------------------------------------------------------------------------
AddStaticVehicleEx(412,2501.99340820,-1676.95654297,13.31403351,0.00000000,86,86,15); //Voodoo
AddStaticVehicleEx(412,2489.47509766,-1677.88916016,13.28688240,0.00000000,86,86,15); //Voodoo
AddStaticVehicleEx(412,2492.50195312,-1677.73291016,13.28699684,0.00000000,86,86,15); //Voodoo
AddStaticVehicleEx(412,2495.84985352,-1677.47009277,13.28914738,0.00000000,86,86,15); //Voodoo
AddStaticVehicleEx(412,2499.07543945,-1677.09899902,13.30702782,0.00000000,86,86,15); //Voodoo
AddStaticVehicleEx(492,2500.57543945,-1658.65319824,13.27765179,0.00000000,86,86,15); //Greenwood
AddStaticVehicleEx(492,2497.75585938,-1658.43505859,13.25593090,0.00000000,86,86,15); //Greenwood
AddStaticVehicleEx(492,2494.97119141,-1658.44738770,13.25198650,0.00000000,86,86,15); //Greenwood
AddStaticVehicleEx(492,2491.78540039,-1658.40869141,13.25228882,0.00000000,86,86,15); //Greenwood
AddStaticVehicleEx(492,2488.80810547,-1658.40014648,13.25235558,0.00000000,86,86,15); //Greenwood
AddStaticVehicleEx(468,2503.81323242,-1668.85058594,13.12567711,0.00000000,86,86,15); //Sanchez
AddStaticVehicleEx(468,2502.16699219,-1668.63513184,13.11964703,0.00000000,86,86,15); //Sanchez
AddStaticVehicleEx(468,2500.51269531,-1668.50793457,13.11358738,0.00000000,86,86,15); //Sanchez
AddStaticVehicleEx(468,2499.11157227,-1668.32458496,13.10845566,0.00000000,86,86,15); //Sanchez
AddStaticVehicleEx(468,2497.86572266,-1668.25109863,13.10389137,0.00000000,86,86,15); //Sanchez
AddStaticVehicleEx(468,2496.47363281,-1667.97753906,13.10375023,0.00000000,86,86,15); //Sanchez
AddStaticVehicleEx(400,2484.36132812,-1677.33801270,13.47339725,0.00000000,86,86,15); //Landstalker
AddStaticVehicleEx(400,2480.81005859,-1677.25683594,13.47712612,0.00000000,86,86,15); //Landstalker
AddStaticVehicleEx(400,2477.52734375,-1677.20837402,13.47555828,0.00000000,86,86,15); //Landstalker
//-------------------------------------------BALLAS------------------------------------------------------------------------
AddStaticVehicleEx(566,2079.07031250,-1166.14624023,23.73593712,0.00000000,22,22,15); //Tahoma
AddStaticVehicleEx(566,2059.71972656,-1177.32226562,23.72999191,0.00000000,22,22,15); //Tahoma
AddStaticVehicleEx(566,2078.84106445,-1159.62951660,23.76238823,0.00000000,22,22,15); //Tahoma
AddStaticVehicleEx(566,2079.59667969,-1180.13452148,23.72755814,0.00000000,22,22,15); //Tahoma
AddStaticVehicleEx(566,2079.41772461,-1172.86291504,23.73504066,0.00000000,22,22,15); //Tahoma
AddStaticVehicleEx(566,2087.01757812,-1173.26892090,25.30000114,0.00000000,22,22,15); //Tahoma
AddStaticVehicleEx(517,2059.58764648,-1184.49902344,23.76996613,0.00000000,22,22,15); //Majestic
AddStaticVehicleEx(517,2059.53247070,-1170.51916504,23.76898003,0.00000000,22,22,15); //Majestic
AddStaticVehicleEx(566,2055.53662109,-1183.75598145,23.67417526,0.00000000,22,22,15); //Tahoma
AddStaticVehicleEx(517,2055.00561523,-1176.24267578,23.69080353,0.00000000,22,22,15); //Majestic
AddStaticVehicleEx(517,2055.39453125,-1169.11206055,23.71092224,0.00000000,22,22,15); //Majestic
AddStaticVehicleEx(581,2059.58862305,-1162.47070312,23.55149269,0.00000000,22,22,15); //BF-400
AddStaticVehicleEx(581,2058.11523438,-1162.40844727,23.55167580,0.00000000,22,22,15); //BF-400
AddStaticVehicleEx(581,2056.52539062,-1162.20129395,23.52116203,0.00000000,22,22,15); //BF-400
AddStaticVehicleEx(581,2055.38818359,-1162.28930664,23.41942215,0.00000000,22,22,15); //BF-400
AddStaticVehicleEx(489,2049.76904297,-1169.66491699,23.75799179,0.00000000,22,22,15); //Rancher
AddStaticVehicleEx(489,2050.40966797,-1179.30285645,23.91721725,0.00000000,22,22,15); //Rancher
//---------------------LICENCIEROS---------------------------------------------------------------------------
AddStaticVehicleEx(405,2053.09033203,-1904.59741211,13.54687500,0.00000000,113,1,15); //Sentinel
AddStaticVehicleEx(405,2058.44506836,-1904.84252930,13.54687500,0.00000000,113,1,15); //Sentinel
AddStaticVehicleEx(405,2064.17749023,-1904.79016113,13.54687500,0.00000000,113,1,15); //Sentinel
AddStaticVehicleEx(405,2069.38525391,-1904.73718262,13.54687500,0.00000000,113,1,15); //Sentinel
AddStaticVehicleEx(487,2062.66772461,-1905.46740723,19.70965576,0.00000000,113,-1,15); //Maverick
//----------------------------------MILICIA----------------------------------------------------------------------
AddStaticVehicleEx(430,2726.01977539,-2590.24414062,0.00000000,0.00000000,86,86,15); //Predator
AddStaticVehicleEx(430,2731.82836914,-2589.98242188,0.00000000,0.00000000,86,86,15); //Predator
AddStaticVehicleEx(430,2738.18310547,-2590.63940430,0.00000000,0.00000000,86,86,15); //Predator
AddStaticVehicleEx(430,2744.48486328,-2590.54418945,0.00000000,0.00000000,86,86,15); //Predator
AddStaticVehicleEx(430,2750.45410156,-2590.21875000,0.00000000,0.00000000,86,86,15); //Predator
AddStaticVehicleEx(430,2756.37084961,-2590.05444336,0.00000000,0.00000000,86,86,15); //Predator
AddStaticVehicleEx(520,2763.37524414,-2345.52490234,14.55238819,0.00000000,-1,1,15); //Hydra
AddStaticVehicleEx(520,2773.62670898,-2345.17041016,14.55238819,0.00000000,-1,1,15); //Hydra
AddStaticVehicleEx(520,2785.29345703,-2344.54199219,14.55238819,0.00000000,-1,1,15); //Hydra
AddStaticVehicleEx(520,2796.60058594,-2344.05151367,14.55238819,0.00000000,-1,1,15); //Hydra
AddStaticVehicleEx(425,2797.63671875,-2547.15795898,14.47970200,0.00000000,-1,-1,15); //Hunter
AddStaticVehicleEx(425,2785.47753906,-2546.91772461,14.48562813,0.00000000,-1,-1,15); //Hunter
AddStaticVehicleEx(425,2788.59643555,-2515.16918945,14.48190880,0.00000000,-1,-1,15); //Hunter
AddStaticVehicleEx(425,2793.92236328,-2530.72534180,14.48060799,0.00000000,-1,-1,15); //Hunter
AddStaticVehicleEx(432,2785.82177734,-2494.39282227,13.75201511,89.90002441,-1,-1,15); //Rhino
AddStaticVehicleEx(433,2783.73120117,-2456.28588867,14.20465374,89.90002441,-1,-1,15); //Barracks
AddStaticVehicleEx(470,2776.48632812,-2417.92529297,13.74643612,89.90002441,-1,-1,15); //Patriot
AddStaticVehicleEx(470,2786.60864258,-2417.97387695,13.74396324,89.89562988,-1,-1,15); //Patriot
AddStaticVehicleEx(522,2776.76611328,-2435.96386719,13.29673290,89.90002441,86,86,15); //NRG-500
AddStaticVehicleEx(522,2776.77880859,-2434.56201172,13.29673004,89.89562988,86,86,15); //NRG-500
AddStaticVehicleEx(522,2776.78295898,-2437.31347656,13.29672909,89.89562988,86,86,15); //NRG-500
AddStaticVehicleEx(522,2776.77246094,-2438.90161133,13.29673100,89.89562988,86,86,15); //NRG-500
AddStaticVehicleEx(522,2776.70092773,-2440.45458984,13.29674911,89.89562988,86,86,15); //NRG-500
AddStaticVehicleEx(522,2776.75903320,-2433.09570312,13.29673481,89.89562988,86,86,15); //NRG-500
AddStaticVehicleEx(598,2744.26025391,-2392.21533203,13.50281239,0.00000000,86,86,15); //Police Car (LVPD)
AddStaticVehicleEx(598,2748.11547852,-2392.21752930,13.51326370,0.00000000,86,86,15); //Police Car (LVPD)
AddStaticVehicleEx(598,2751.58740234,-2392.18774414,13.52395725,0.00000000,86,86,15); //Police Car (LVPD)
AddStaticVehicleEx(598,2754.82836914,-2392.22192383,13.50422096,0.00000000,86,86,15); //Police Car (LVPD)
AddStaticVehicleEx(598,2758.02319336,-2392.34423828,13.50281239,0.00000000,86,86,15); //Police Car (LVPD)
//_-----------------------------------------F.B.I-------------------------------------------------------
AddStaticVehicleEx(490,1229.21984863,-1833.38439941,13.71433735,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,1233.24853516,-1833.34875488,13.71442509,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,1236.90478516,-1833.44665527,13.71418476,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,1240.62109375,-1833.87524414,13.71313953,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,1245.19360352,-1833.91552734,13.71304035,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,1249.31140137,-1834.09448242,13.71260357,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,1254.69653320,-1833.98754883,13.71205997,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(522,1197.25439453,-1826.82177734,13.07039261,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1199.67004395,-1826.71569824,13.07052231,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1202.46032715,-1827.09216309,13.07006264,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1205.23034668,-1826.60681152,13.07065582,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1208.05322266,-1826.82373047,13.07039070,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1201.05297852,-1826.99353027,13.07018280,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1198.44421387,-1827.05920410,13.07010269,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1204.03759766,-1826.75097656,13.07047844,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,1206.96447754,-1826.61425781,13.07064629,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(528,1264.21813965,-1796.98937988,13.59874725,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,1268.58483887,-1796.85522461,13.59141350,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,1273.26562500,-1796.87060547,13.58339691,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,1278.35827637,-1797.01721191,13.57454872,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(497,1206.51159668,-1798.26220703,33.94677734,0.00000000,-1,-1,15); //Police Maverick
AddStaticVehicleEx(497,1221.34301758,-1798.45251465,33.87827301,0.00000000,-1,-1,15); //Police Maverick
AddStaticVehicleEx(497,1236.07690430,-1798.25781250,33.87829971,0.00000000,-1,-1,15); //Police Maverick
//----------------------------------VAGOS-------------------------------------------------------------
AddStaticVehicleEx(475,2635.07861328,-1089.10656738,69.51646423,0.00000000,6,1,15); //Sabre
AddStaticVehicleEx(475,2634.58935547,-1076.88879395,69.52500153,0.00000000,6,1,15); //Sabre
AddStaticVehicleEx(475,2635.33203125,-1096.01184082,69.51309204,0.00000000,6,1,15); //Sabre
AddStaticVehicleEx(475,2665.58740234,-1061.84619141,69.32869720,0.00000000,6,1,15); //Sabre
AddStaticVehicleEx(475,2658.68432617,-1061.73999023,69.43152618,0.00000000,6,1,15); //Sabre
AddStaticVehicleEx(475,2634.73803711,-1071.00439453,69.52500153,0.00000000,6,1,15); //Sabre
AddStaticVehicleEx(475,2662.24707031,-1061.71142578,69.37845612,0.00000000,6,1,15); //Sabre
AddStaticVehicleEx(475,2655.55175781,-1061.59460449,69.47818756,0.00000000,6,1,15); //Sabre
AddStaticVehicleEx(475,2634.89233398,-1082.94628906,69.51947021,0.00000000,6,1,15); //Sabre
AddStaticVehicleEx(474,2669.75781250,-1061.69665527,69.26657104,0.00000000,6,1,15); //Hermes
AddStaticVehicleEx(474,2673.27392578,-1061.63781738,69.21419525,0.00000000,6,1,15); //Hermes
AddStaticVehicleEx(474,2661.55175781,-1078.96911621,69.43865967,0.00000000,6,1,15); //Hermes
AddStaticVehicleEx(474,2665.08349609,-1078.91076660,69.37052917,0.00000000,6,1,15); //Hermes
AddStaticVehicleEx(474,2657.59521484,-1079.01940918,69.51499176,0.00000000,6,1,15); //Hermes
AddStaticVehicleEx(521,2653.07080078,-1062.78869629,69.27552032,0.00000000,6,1,15); //FCR-900
AddStaticVehicleEx(521,2651.62280273,-1059.02978516,69.24234009,0.00000000,6,1,15); //FCR-900
AddStaticVehicleEx(521,2650.42871094,-1056.27209473,69.22650909,0.00000000,6,1,15); //FCR-900
AddStaticVehicleEx(521,2649.29711914,-1059.67077637,69.25234222,0.00000000,6,1,15); //FCR-900
AddStaticVehicleEx(521,2650.40209961,-1062.86901855,69.27756500,0.00000000,6,1,15); //FCR-900
//-----------------------------------------------------------------------------------------
return 1;
}

///-----------------------------------------------onplayercommandtext----------------------------------------------------------------------------------

public OnPlayerCommandText(playerid, cmdtext[]){


//---------------------------------armas para las facciones------------------------------------------------------------------------
if(!strcmp(cmdtext, "(/armaslspd)", true))
 {
if(PlayerInfo[playerid][pLeader] == (2) || PlayerInfo[playerid][pMember] == (2))
  if(PlayerToPoint(2.0, playerid,255,78,1004)) //Aqui va donde poner el comando, ocea te pares en este lugar , pones el comando y te de las armas y si no estas en este lugar no te dara las armas
   {
               ResetPlayerWeapons(playerid);
               GivePlayerWeapon(playerid, (3), (1));
               GivePlayerWeapon(playerid, (22), (5000));
               GivePlayerWeapon(playerid, (27), (5000));
               GivePlayerWeapon(playerid, (31), (5000));
               GivePlayerWeapon(playerid, (29), (5000));
               GivePlayerWeapon(playerid, (34), (5000));
               GivePlayerWeapon(playerid, (16), (10));
			   SetPlayerArmour(playerid, (100.0));
               SetPlayerHealth(playerid, (100.0));
          }
          GetPlayerName(playerid, sendername, sizeof(sendername));
	        format(string, sizeof(string), "* %s saca un pack de armas y Chaleco.", sendername);f
      		ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
     }
     else
     {
          SendClientMessage(playerid, 0xFF0000FF, "Tu no puedes usar eso."); 
     }
    return 1;
}


if(!strcmp(cmdtext, "(/armasfbi)", true))
 {
if(PlayerInfo[playerid][pLeader] == (3) || PlayerInfo[playerid][pMember] == (3))
  if(PlayerToPoint(2.0, playerid,236,159,1004))
   {
               ResetPlayerWeapons(playerid);
               GivePlayerWeapon(playerid, (3), (1));
               GivePlayerWeapon(playerid, (22), (5000));
               GivePlayerWeapon(playerid, (27), (5000));
               GivePlayerWeapon(playerid, (31), (5000));
               GivePlayerWeapon(playerid, (29), (5000));
               GivePlayerWeapon(playerid, (34), (5000));
               GivePlayerWeapon(playerid, (16), (10));
			   SetPlayerArmour(playerid, (100.0));
               SetPlayerHealth(playerid, (100.0));
          }
          GetPlayerName(playerid, sendername, sizeof(sendername));
	        format(string, sizeof(string), "* %s saca un pack de armas y Chaleco.", sendername);f
      		ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
     }
     else
     {
          SendClientMessage(playerid, 0xFF0000FF, "Tu no puedes usar eso.");
     }
    return 1;
}

if(!strcmp(cmdtext, "(/armasballas)", true))
 {
if(PlayerInfo[playerid][pLeader] == (5) || PlayerInfo[playerid][pMember] == (5))
  if(PlayerToPoint(2.0, playerid,-2667,1428,913))
   {
               ResetPlayerWeapons(playerid);
               GivePlayerWeapon(playerid, (4), (1));
               GivePlayerWeapon(playerid, (24), (5000));
               GivePlayerWeapon(playerid, (25), (5000));
               GivePlayerWeapon(playerid, (30), (5000));
               GivePlayerWeapon(playerid, (29), (5000));
               GivePlayerWeapon(playerid, (34), (5000));
			   SetPlayerArmour(playerid, (100.0));
               SetPlayerHealth(playerid, (100.0));
          }
          GetPlayerName(playerid, sendername, sizeof(sendername));
	        format(string, sizeof(string), "* %s saca un pack de armas y Chaleco.", sendername);f
      		ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
     }
     else
     {
          SendClientMessage(playerid, 0xFF0000FF, "Tu no puedes usar eso.");
     }
    return 1;
}


if(!strcmp(cmdtext, "(/armasgroove)", true))
 {
if(PlayerInfo[playerid][pLeader] == (6) || PlayerInfo[playerid][pMember] == (6))
  if(PlayerToPoint(2.0, playerid,937,2165,1012))
   {
               ResetPlayerWeapons(playerid);
               GivePlayerWeapon(playerid, (4), (1));
               GivePlayerWeapon(playerid, (24), (5000));
               GivePlayerWeapon(playerid, (25), (5000));
               GivePlayerWeapon(playerid, (30), (5000));
               GivePlayerWeapon(playerid, (29), (5000));
               GivePlayerWeapon(playerid, (34), (5000));
			   SetPlayerArmour(playerid, (100.0));
               SetPlayerHealth(playerid, (100.0));
          }
          GetPlayerName(playerid, sendername, sizeof(sendername));
	        format(string, sizeof(string), "* %s saca un pack de armas y Chaleco.", sendername);f
      		ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
     }
     else
     {
          SendClientMessage(playerid, 0xFF0000FF, "Tu no puedes usar eso.");
     }
    return 1;
}













}

//-------------------------------------------facciones creadas------------------------------------------------------

if(level > 19 || level < 0)
public SetPlayerSpawn(playerid)

if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) //ayuntamiento
        {
        SetPlayerToTeamColor(playerid);
        SetPlayerPos(playerid, 390.87,173.81,1001.39);
        SetPlayerInterior(playerid,3);
        PlayerInfo[playerid][pInt] = 3;
            return 1;
        }
        
if(level > 19 || level < 0)
public SetPlayerSpawn(playerid)

if (PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) //LSPD
        {
        SetPlayerToTeamColor(playerid);
        SetPlayerPos(playerid, 246.78,62.2,1002.64);
        SetPlayerInterior(playerid,6);
        PlayerInfo[playerid][pInt] = 6;
            return 1;
        }
        
        
//-------------------------/stats-----------------------------------------------------------------------------
public ShowStats(playerid,targetid)
{
else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1) { ttext = "GOVIERNO"; }
else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2) { ttext = "LSPD"; }
else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3) { ttext = "FBI"; }
else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ttext = "VAGOS"; }
else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5) { ttext = "BALLAS"; }
else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6) { ttext = "GROOVE"; }
else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7) { ttext = "LICENCIEROS"; }
else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8) { ttext = "GUARDIA NACIONAL"; }
else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9) { ttext = "SWAT"; }
else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10) { ttext = "YAKUZA"; }
else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11) { ttext = "SUREСOS"; }
else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12) { ttext = "MAFIA RUSA"; }
else if(PlayerInfo[targetid][pMember] == 13|| PlayerInfo[targetid][pLeader] == 13) { ttext = "SAMD"; }
else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14) { ttext = "BARZINI"; }
else if(PlayerInfo[targetid][pMember] == 15|| PlayerInfo[targetid][pLeader] == 15) { ttext = "CNN"; }

}

else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)//RANGOS DE LA GOVERNACION
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "MINISTRO"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "CONSEJAL"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "GERENTE"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "ALCALDE"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "GOVERNADOR"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "PRESIDENTE"; }
            else { rtext = "Mensajero"; }
        }
        
else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)//RANGOS DE LA LSPD
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "CADETE"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "OFICIAL"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "SARGENTO"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "CAPITAN"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "INSPECTOR"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "JEFE LSPD"; }
            else { rtext = "LSPD"; }
        }
else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)//RANGOS DEL FBI
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "FEDERAL"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "AGENTE"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "AGENTE ESPECIAL"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "INVESTIGADOR"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "TENIENTE"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "JEFE FBI"; }
            else { rtext = "FBI"; }
        }
        
else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)//VAGOS
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "SOPLON"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "MATON"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "CONTRABANDISTA"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "MAFIOSO"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "GUERILLERO"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "CAPO LIDER"; }
            else { rtext = "VAGOS"; }
        }
else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)//BALLAS
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "INVITADO"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "CONDUCTOR"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "BANDIDO"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "MATON"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "TRAFICANTE"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "CAPO"; }
            else { rtext = "BALLAS"; }
        }
else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)//GROOVE
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "INVITADO"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "CONDUCTOR"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "CAPO"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "AMPA"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "SUB LIDER"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "LIDER"; }
            else { rtext = "GROOVE"; }
        }
else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7)//LICENCIEROS
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "APRENDIZ"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "LICENCIADOR"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "PROFESOR"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "GERENTE"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "SUB JEFE"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "JEFE"; }
            else { rtext = "LICENCIEROS"; }
        }
else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8)//GUARDIA NACIONAL
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "SOLDADO"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "SARGENTO"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "CAPITAN"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "TENIENTE"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "CORONEL"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "GENERAL"; }
            else { rtext = "GUARDIA NACIONAL"; }
        }
else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)//SWAT
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "CADETE"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "SOLDADO"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "GUERRERO"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "SWAT"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "ELITE"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "CORONEL SWAT"; }
            else { rtext = "SWAT"; }
        }
else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)//YAKUZA
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "GANG IN"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "GENIN"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "CHUNIN"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "JOUNIN"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "PADRINO"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "EMPERADOR"; }
            else { rtext = "YAKUZA"; }
        }
else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11)//SUREСOS
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "INVITADO"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "CONDUCTOR"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "NARCO"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "GATILLERO"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "MATON ALFA"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "PATRON LIDER"; }
            else { rtext = "SUREСOS"; }
        }
else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12)//RUSOS
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "INVITADO"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "GATILLERO"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "MATON"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "NARCO"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "CAPO"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "PADRINO"; }
            else { rtext = "RUSOS"; }
        }
else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13)//SAMD
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "PARAMEDICO"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "ENFERMERO"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "MEDICO"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "CIRUJANO"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "DOCTOR"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "LIDER SAMD"; }
            else { rtext = "SAMD"; }
        }
else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14)//BARZINI
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "INVITADO"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "GATILLERO"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "PRAN"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "AMPA"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "CAPO"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "PADRINO LIDER"; }
            else { rtext = "BARZINI"; }
        }
else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15)//CNN
        {
            if(PlayerInfo[targetid][pRank] == 1) { rtext = "APRENDIZ"; }
            else if(PlayerInfo[targetid][pRank] == 2) { rtext = "PERIODISTA"; }
            else if(PlayerInfo[targetid][pRank] == 3) { rtext = "REPORTERO"; }
            else if(PlayerInfo[targetid][pRank] == 4) { rtext = "NOTICIERO"; }
            else if(PlayerInfo[targetid][pRank] == 5) { rtext = "INFORMISTA"; }
            else if(PlayerInfo[targetid][pRank] == 6) { rtext = "LIDER CNN"; }
            else { rtext = "CNN"; }
        }
        

        
        
        
        
        

//----------------------------------ID DE LOS SKIN DE LAS FACCIONES---------------------------------------

new JoinPed [15][1]= {
else if(level == 1) { PlayerInfo[para1][pChar] = 147; } //GOVIERNO
else if(level == 2) { PlayerInfo[para1][pChar] = 288; } //LSPD
else if(level == 3) { PlayerInfo[para1][pChar] = 286; } //FBI
else if(level == 4) { PlayerInfo[para1][pChar] = 108; } //VAGOS
else if(level == 5) { PlayerInfo[para1][pChar] =104} //BALLAS
else if(level == 6) { PlayerInfo[para1][pChar] = 270; } //GROOVE
else if(level == 7) { PlayerInfo[para1][pChar] = 17; } //LICENCIADORES
else if(level == 8) { PlayerInfo[para1][pChar] = 287; } //GUARDIA NACIONAL
else if(level == 9) { PlayerInfo[para1][pChar] = 285; } //SWAT
else if(level == 10) { PlayerInfo[para1][pChar] = 123; } //YAKUZA
else if(level == 11) { PlayerInfo[para1][pChar] = 114; } //SUREСOS
else if(level == 12) { PlayerInfo[para1][pChar] = 113; } //MAFIA RUSA
else if(level == 13) { PlayerInfo[para1][pChar] = 274; } //SAMD
else if(level == 14) { PlayerInfo[para1][pChar] = 272; } //BARZINI
else if(level == 15) { PlayerInfo[para1][pChar] = 186; } //CNN
};

lo que vean que esta inconpleto es que esta en proceso xDDD REQUIERO Y NECESITO SU opinion
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#2

ї Por quй pones (/armasfbi) ? Los ( ) ?

Y los ( x ) en todos lados?

pawn Код:
else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1) { ttext = "GOVIERNO"; }
else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2) { ttext = "LSPD"; }
(...)
Quita el primer else if.

Y uff, mбs cosas. Has probado compilando? Es un desastre.
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#3

EN COPILANDO ME DA 4 ERRORES NADAMAS
Reply
#4

Este mensaje es una crнtica constructiva, si te enfadas por ella no pidas tu opiniуn. (Aparte de que no entiendo el motivo de este tema)

Viendo lo que has publicado te recomiendo que aprendas a scriptear antes de crear un GM de rol "desde 0". (Cosa que no veo en ningъn momento, es un copy&paste)

Coger un GM y modificarlo es la mejor manera de aprender a scriptear, existen cientos de modificaciones de GMs en espaсol por si no quieres atreverte con el inglйs, y con el tiempo irбs aprendiendo.

Lo que has publicado no tiene ni pies ni cabeza, tienes que estructurar tus trabajos, nadie que vea lo que has puesto ahн le puede encontrar cierto sentido.

Revisa tu ortografнa porque hay varios puсetazos al lenguaje en tu cуdigo/post.
Reply
#5

Quote:
Originally Posted by OwlCity
Посмотреть сообщение
Este mensaje es una crнtica constructiva, si te enfadas por ella no pidas tu opiniуn. (Aparte de que no entiendo el motivo de este tema)

Viendo lo que has publicado te recomiendo que aprendas a scriptear antes de crear un GM de rol "desde 0". (Cosa que no veo en ningъn momento, es un copy&paste)

Coger un GM y modificarlo es la mejor manera de aprender a scriptear, existen cientos de modificaciones de GMs en espaсol por si no quieres atreverte con el inglйs, y con el tiempo irбs aprendiendo.

Lo que has publicado no tiene ni pies ni cabeza, tienes que estructurar tus trabajos, nadie que vea lo que has puesto ahн le puede encontrar cierto sentido.

Revisa tu ortografнa porque hay varios puсetazos al lenguaje en tu cуdigo/post.
De donde saliste tu pendejo a disvurar tema mejor no comentes tantas palabras enfer mental
Reply
#6

Quote:
Originally Posted by Brocky
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De donde saliste tu pendejo a disvurar tema mejor no comentes tantas palabras enfer mental
Potty, esto tiene 5 aсos jaja
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#7

Quote:
Originally Posted by Brocky
Посмотреть сообщение
De donde saliste tu pendejo a disvurar tema mejor no comentes tantas palabras enfer mental
Hay Potty Potty...
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#8

Uff, Code8976Man, Parka como "cesar_******" y escribiendo en mayъsculas, como no te vas a dar cuenta que esto es 2011?

Gracias por el flashback, del toque volvн a la 0.3d
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#9

Quote:
Originally Posted by Brocky
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De donde saliste tu pendejo a disvurar tema mejor no comentes tantas palabras enfer mental
Potty comentando cosas de 2011 jaja
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#10

Fue un faailaso xd ayer estaba dormido en la cama aburrido xd asin como todos joden pues megusta joder Nomas xd
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