22.08.2011, 18:49
I want to make that if player is holding W and S he gets a sound. I use onplayerupdate:
in top:
in top:
pawn Code:
// HOLDING(keys)
#define HOLDING(%0) \
((newkeys & (%0)) == (%0)
pawn Code:
new newkeys, updown, leftright;
GetPlayerKeys(playerid, newkeys, updown, leftright);
if (HOLDING( KEY_UP | KEY_DOWN ))
{
SetPVarInt(playerid, "wheelsBOOM",GetPVarInt(playerid, "wheelsBOOM")+1);
if(GetPVarInt(playerid, "wheelsBOOM") == 4)
{
SetPVarInt(playerid, "wheelsBOOM",0);
PlayerPlaySound(playerid, 1159, 0.0, 0.0, 0.0);
}
}