[Tool/Web/Other] Image2Textdraw - Image to textdraw converter!
#41

Well, you know any textdraw streamer ? and how to use it, lol ?
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#42

WOW Nice
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#43

There has been a huge update (and a lot of performance and color-detection improvements)!

Go check it out!
And if you like, please donate
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#44

Good update .
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#45

wow........

okay 1.4 was better -_-

okay wait let me say it better :O

well in 1.4 the textdraw had holes.. but 1.5 has a better textdraw with 10 less textdraws

but now.. it loads from the top instead of the slide! D: is it possible to make a function in the tool to set the textdraws how you want to load it?

in other words it loads like this

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-
-
-
-

instead of ||||||| like in 1.4 S: I liked the slide - in loading
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#46

Quote:
Originally Posted by Donya
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wow........

okay 1.4 was better -_-

okay wait let me say it better :O

well in 1.4 the textdraw had holes.. but 1.5 has a better textdraw with 10 less textdraws

but now.. it loads from the top instead of the slide! D: is it possible to make a function in the tool to set the textdraws how you want to load it?

in other words it loads like this

-
-
-
-
-

instead of ||||||| like in 1.4 S: I liked the slide - in loading
I guess he changed the way the textdraws are being created, that counts alot
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#47

awesome but could you add a option to change the background image? (In the .exe program)
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#48

Quote:
Originally Posted by asdfgh98
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awesome but could you add a option to change the background image? (In the .exe program)
Explain what you mean please
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#49

Quote:
Originally Posted by gamer931215
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Explain what you mean please
The screenie took in San Andreas, he wants another one...
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#50

For example I have a transparent 45x45 pic with text "dh" which is just plain black.

It needs pretty much textdraws for just black...

But good job overall, you brought us a new "technology" lol
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#51

Somethings wrong with your app.
It misplaced my image:

But it was in its place in your app.
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#52

Quote:
Originally Posted by Gazmull
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Somethings wrong with your app.
It misplaced my image:
But it was in its place in your app.
I know that the Y axe isnt 100% accurate (i also have no idea why, i already tried to fix this with a small calculation). You just have to try a few times and "guess" where my tool renders it. How lower you place it how less accurate it becomes.
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#53

Quote:
Originally Posted by gamer931215
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I know that the Y axe isnt 100% accurate (i also have no idea why, i already tried to fix this with a small calculation). You just have to try a few times and "guess" where my tool renders it. How lower you place it how less accurate it becomes.
In my mind, I'm thinking if i can make the image larger. But nvm i calculated the exact position.
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#54

This can be so useful to me, great.
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#55

Solved, this work, really nice, good job

i Donnate you
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#56

Quote:
Originally Posted by feder1
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Solved, this work, really nice, good job

i Donnate you
Thanks! Every donation will be appreciated and will be used to pay the domainname for my website for another year!
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#57

Nice job, but could you please add a function that can enlarge the image, so that it requires less textdraws to produce a large image? Thanks
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#58

Quote:
Originally Posted by leong124
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Nice job, but could you please add a function that can enlarge the image, so that it requires less textdraws to produce a large image? Thanks
You can always resize images with photo-editing tools (www.getpaint.net is a good free one).
I will no futher develop this tool anymore since i dont have much time for it.
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#59

WOW!!!
Really?!!!!
All Player must download the image drawtext?
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#60

Quote:
Originally Posted by FERCOPRO
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This is amazing bro! nice one !
Thanks for bumping bro.
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