17.08.2011, 23:45
Boas pessoal, й o seguinte eu traduzi todo o GM Carlitos RolePlay mas agora quero edita-lo mas nгo estou a conseguir, eu quero adicionar um novo mapa, como faзo? me ajudem.
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Que tal usar o search? E pedir ajuda no tуpico original?
http://forum.sa-mp.com/showthread.ph...light=carlitos Jб agora o que queres dizer com o "adicionar um mapa novo"? |
public OnGameModeInit()
{
if(fexist("CRP_Scriptfiles/Other/JoinCounter.cfg"))
{
JoinCounter = dini_Int("CRP_Scriptfiles/Other/JoinCounter.cfg", "Connections");
printf("file \"JoinCounter.txt\" located, variable JoinCounter loaded (%d visitors)", JoinCounter);
}
else
{
dini_Create("CRP_Scriptfiles/Other/JoinCounter.cfg");
dini_IntSet("CRP_Scriptfiles/Other/JoinCounter.cfg", "Connections", 0);
print("file \"CRP_Scriptfiles/Other/JoinCounter.cfg\" created with JoinCounter variable (0 visitors)");
}
//================================[SETTING FUEL AND TURNING ENGINES OFF]==============================
for(new c=0;c<MAX_VEHICLES;c++)
{
Fuel[c] = GasMax;
EngineStatus[c] = 0;
VehicleLocked[c] = 0;
CarWindowStatus[c] = 1; //1 = up, 0 = down.
}
//=====================================================================================================
//===============================[DISABLING STUFF]================================
ShowPlayerMarkers(0);
EnableStuntBonusForAll(0); //Disable stunt bonus.
DisableInteriorEnterExits();//Disable Yellow Markers.
AllowInteriorWeapons(1);//Allowing weapons inside.
EnableTirePopping(1);
EnableZoneNames(1);
AllowAdminTeleport(1);
UsePlayerPedAnims();
new sendcmd[128];
//================================================================================
//=======================[Setting the servers stats]==============================
if (!strcmp("Yes", GAMEMODE_USE_VERSION, true)) { format(sendcmd, sizeof(sendcmd), "%s - %s", GAMEMODE,VERSION); SetGameModeText(sendcmd); }
else { SetGameModeText(GAMEMODE); }
format(sendcmd, sizeof(sendcmd), "hostname %s", SERVER_NAME);
SendRconCommand(sendcmd);
format(sendcmd, sizeof(sendcmd), "mapname %s", MAP_NAME);
SendRconCommand(sendcmd);
format(sendcmd, sizeof(sendcmd), "weburl %s", WEBSITE);
SendRconCommand(sendcmd);
if (strlen(PASSWORD) != 0) { format(sendcmd, sizeof(sendcmd), "password %s", PASSWORD); SendRconCommand(sendcmd); }
//================================================================================
//========================================[LOAD]==========================================
LoadScript();
//========================================================================================
//====================================[NON DYNAMIC PICKUPS]===========================================
//====================================================================================================
//===================================[WORLD TIME TO SERVER TIME]====================================
if (realtime)
{
new tmphour;
new tmpminute;
new tmpsecond;
gettime(tmphour, tmpminute, tmpsecond);
FixHour(tmphour);
tmphour = shifthour;
SetWorldTime(tmphour);
}
//===================================[TIMERS]===============================================
SetTimer("UpdateData", 5000, 1);//Updates scores, and syncs time of day
SetTimer("SaveAccounts", 1800000, 1); //30 mins every account saved
SetTimer("Update", 300000, 1);//Update every 5 minutes
SetTimer("UpdateMoney", 1000, 1);//AntiMoney hack timer
SetTimer("PickupGametexts", 1000, 1); //Timer that shows gametexts if the player is on a pickup/location.
SetTimer("FuelTimer", 15000, 1); //Car Fuel System
SetTimer("OtherTimer", 15000, 1);
SetTimer("JailTimer", 1000, 1);
SetTimer("StreamPickups",1000,1);//Streaming pickups
return 1;
}