12.08.2011, 13:15
(
Последний раз редактировалось JaTochNietDan; 12.08.2011 в 17:24.
Причина: Use the edit button.
)
Hello Everybody.
I Make Anti Guns System Like This And Now I Need When Player Get Wrong Weapon Like Minigun Or Else
before player kicked from his remove weapons how to do this maybe someone can help ?
This Is My Anti Guns Code :
I added reset code in this script but its don't work ResetPlayerWeapons(playerid);
I Make Anti Guns System Like This And Now I Need When Player Get Wrong Weapon Like Minigun Or Else
before player kicked from his remove weapons how to do this maybe someone can help ?
This Is My Anti Guns Code :
Код:
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid,Name,sizeof(Name));
new str[128];
new weaponid = GetPlayerWeapon(playerid);
if(weaponid == 38 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
if(weaponid == 9 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
if(weaponid == 26 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
SetPlayerAmmo(playerid,26,0);
Kick(playerid);
}
if(weaponid == 35 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
if(weaponid == 36 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
if(weaponid == 37 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
if(weaponid == 16 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
if(weaponid == 18 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
if(weaponid == 39 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
if(weaponid == 44 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
if(weaponid == 45 )
{
format(str,sizeof(str),"%s: Kicked For Gun Hack!",Name);
SendClientMessageToAll(RED,str);
ResetPlayerWeapons(playerid);
Kick(playerid);
}
return 1;
}


