12.08.2011, 00:45
Hello when I try to start sa-mp.exe it instantly crashes.
It looks like this in the server log:
When I re-compile the gamemode I made I get no errors =[ So I have no idea what's going on.
The last thing I edited was the player vehicle system.
Then I restarted to see if it worked and it crashed.
It looks like this in the server log:
Код:
---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3c, ©2005-2010 SA-MP Team [17:40:12] filterscripts = "" (string) [17:40:12] [17:40:12] Server Plugins [17:40:12] -------------- [17:40:12] Loading plugin: streamer [17:40:12] *** Streamer Plugin v2.5 by Incognito loaded *** [17:40:12] Loaded. [17:40:12] Loading plugin: audio [17:40:12] *** Audio Plugin v0.4 by Incognito loaded *** [17:40:12] Loaded. [17:40:12] Loading plugin: sscanf [17:40:12] [17:40:12] =============================== [17:40:12] sscanf plugin loaded. [17:40:12] © 2009 Alex "******" Cole [17:40:12] =============================== [17:40:12] Loaded. [17:40:12] Loading plugin: GeoIP_Plugin [17:40:12] Error loading GeoIP_Plugin. [17:40:12] Failed. [17:40:12] Loaded 3 plugins. [17:40:12] [17:40:12] Filter Scripts [17:40:12] --------------- [17:40:12] Loaded 0 filter scripts. [17:40:12] *** Audio Plugin: Started TCP server on port 1337 [17:40:13] hostname = "Essential Life Roleplay" (string)
The last thing I edited was the player vehicle system.
Код:
for(new i = 0; i < MAX_PLAYERS; i++) { for(new ii = 0; ii < MAX_CARS; ii++) { if(Car[i][ii][cGameID] == VehID) { if(!strcmp(Usage, "Engine", true)) { if(Car[i][ii][cEngine] == 0) { if(!strcmp(Player[playerid][pRoleplayName], Car[i][ii][cOwner], true)) { SendMessage(playerid, "You do not have the keys for this vehicle, use /vehicle hotwire"); } else { SendMessage(playerid, "You successfully turned on the engine to this vehicle!"); if(Car[i][ii][cLightsEx] == 1) { Car[i][ii][cLightsEx] = 0; Car[i][ii][cLights] = 1; } Car[i][ii][cEngineEx] = 1; } } else if(Car[i][ii][cEngine] == 1) { if(Car[i][ii][cLights] == 1) { Car[i][ii][cLightsEx] = 1; Car[i][ii][cLights] = 0; } Car[i][ii][cEngine] = 0; SendMessage(playerid, ""#Yellow"You successfully turned this vehicle's engine off."); } }