07.08.2011, 09:34
(
Последний раз редактировалось lyrics; 08.08.2011 в 09:19.
)
Problem Solved!
Thanks To Gold And IPLEOMAX
Thanks To Gold And IPLEOMAX
![Cheesy](images/smilies/biggrin.png)
H:\GTA San Andreas\SAMP Server\gamemodes\XtremeKakashiV1.pwn(579) : warning 219: local variable "pName" shadows a variable at a preceding level H:\GTA San Andreas\SAMP Server\gamemodes\XtremeKakashiV1.pwn(598) : warning 219: local variable "pName" shadows a variable at a preceding level H:\GTA San Andreas\SAMP Server\gamemodes\XtremeKakashiV1.pwn(690) : warning 219: local variable "pName" shadows a variable at a preceding level H:\GTA San Andreas\SAMP Server\gamemodes\XtremeKakashiV1.pwn(704) : warning 219: local variable "pName" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Warnings.
new pName[MAX_PLAYERS];
COMMAND:pm(playerid, params[])
{
new OtherPlayer, Message[128], Msg1[128], Msg2[128], YourName[24], OtherPlayerName[24];
if (APlayerData[playerid][LoggedIn] == true)
{
if (sscanf(params, "us[128]", OtherPlayer, Message)) SendClientMessage(playerid, 0xFF0000AA, "Usage: \"/pm <OtherPlayer> <Message>\"");
else
{
if (IsPlayerConnected(OtherPlayer))
{
if (APlayerData[playerid][Muted] == false)
{
GetPlayerName(playerid, YourName, sizeof(YourName));
GetPlayerName(OtherPlayer, OtherPlayerName, sizeof(OtherPlayerName));
format(Msg1, 128, "{808080}PM to %s{FFFFFF}: %s", OtherPlayerName, Message);
format(Msg2, 128, "{A0A0A0}PM by %s{FFFFFF}: %s", YourName, Message);
SendClientMessage(playerid, 0xFFFFFFFF, Msg1);
SendClientMessage(OtherPlayer, 0xFFFFFFFF, Msg2);
}
else
SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}You are muted");
}
else
SendClientMessage(playerid, 0xFF0000FF, "Player is not online");
}
}
else
return 0;
return 1;
}
ZCMD
PHP код:
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