27.07.2011, 18:56
I would suggest using JernejL's instead.
Bug: Network stats texts are wrong: (left pic taken a few seconds after the right one)
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No, that's actually right. The stats on the client and server won't be a mirror copy because the internet stands between them. They should be reasonably close though, within 1-2%. The internet is not 100% reliable and certain types of messages will not be resent by SA-MP. Packetloss between client/server and server/client might also be different.
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tmp = strtok(cmdtext, idx); printf("Test"); new test= ReturnUser(tmp); printf("%d", test);